- last post: 01.01.0001 12:00 AM PDT
i think... capture the flag is just... a terribly stupid idea =)
why not have giant maps, where the goal is to battle past smaller objectives, to reach a larger installation and bomb it...
but a bomb that destroys an entire structure and permanently disfigures the map in a big way.
the goal would be to destroy multiple structures on each teams side...
these could be parallel in structure like sidewinder, or more assault/defense based like zanibar.
i know this has been done, but it think it'd be cooler if, say there were multiple smaller installations forming a defense for a larger, ultimate goal.
bigger battles with larger and more complex objectives in mind rather than just one tiny installation,
battles that change drastically over time because of the destruction of the environments, ie the obliterated outpost collapses to become a make shift base camp for invaders, ie dilapitated foxhole.
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imagine nuking an installation, only to have the rubble form and entirely different battlefield... that would be -blam!-in.
[Edited on 5/9/2006]