- last post: 01.01.0001 12:00 AM PDT
"note that everything you're seeing here is being rendered in real-time on the Xbox 360, using the current version of our Halo 3 game engine. The HDR lighting, self-shadowing, GPU-run particle system and many other effects should make it intact (and more) to our final game."
[Edited on 5/9/2006]