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Subject: Is Master Chief the key to the Haloverse?

The world is full of mysteries, and shares too few of the answers required. An example of which, is how did I end up in the Brute Zone?

T4R

Do you think without the Master Chief the Haloverse would be as big as it is?

Also, do you think a new game from 343 requires Master Chief to achieve it's full potential as a Halo game?

IMO, without the Master Chief, the Haloverse could not have been as widely accepted. However, I feel with so many avenues that are unexplored in the Haloverse, the Master Chief is not crucial to making a new Halo game.

  • 12.20.2011 7:31 PM PDT

I think Master Chief is the star which everything else in the Halo universe orbits around, and although he may not always shine on all within that orbital field, without him it wouldn't be there at all.

  • 12.20.2011 7:37 PM PDT

If you're passionate about the thing you're talking about, I'll always lend an ear.

Do you think without the Master Chief the Haloverse would be as big as it is?
No

Also, do you think a new game from 343 requires Master Chief to achieve it's full potential as a Halo game?
Yes

He's iconic to the Universe simply due to the fact he started it off.

He continued to be associated with the Universe till they branched out and ultimately turned it into something which was very different to what was first portrayed.

To answer your question, they cannot have Halo 4 without MC due to the fact it's Halo 4, successor in story to 1,2,3. By not having a MC reference to the game it cannot achieve its "full potential" as it will therefore not be a continuation of the story.

[Edited on 12.20.2011 8:22 PM PST]

  • 12.20.2011 8:14 PM PDT
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Posted by: DecepticonCobra

We are all going to get banned aren't we?

The only reason he is so big is because he is the only to have focus.

  • 12.20.2011 8:15 PM PDT

Why are you here?

The only reason he is so big is because he is the only to have focus.

That's really the only reason?

  • 12.20.2011 10:11 PM PDT

Of course not, Master Chief is not the center of the Halo Universe, I hate his character, he isn't interesting and is far from being developed.

I'm glad Bungie finally realized and finally made great characters, like that one dimensional and extremely boring ODST squad we got in Halo 3: ODST. It helps that their story is so unimportant to the current battle of Earth so that the gamer can realize that if they were playing as the Chief, they would probably be fighting in an incredible Halo ring in order to save humanity, the last thing we want, obviously.

And what about that incredible squad of brain damaged Spartan-III? I mean, their decisions sure saved Reach for five minutes, those glorious five minutes without that Supercarrier destroying Reach. Not to mention how developed they were, I mean, they were so extremely well developed that we barely see them in the game. Genius!

So yeah, who needs the Chief? As long as we have a faceless protagonist without personality and a bunch of one dimensional partners with a mediocre A.I., the Halo universe is safe.

[Edited on 12.20.2011 10:43 PM PST]

  • 12.20.2011 10:41 PM PDT
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Posted by: Juan Teran
Of course not, Master Chief is not the center of the Halo Universe, I hate his character, he isn't interesting and is far from being developed.

I'm glad Bungie finally realized and finally made great characters, like that one dimensional and extremely boring ODST squad we got in Halo 3: ODST. It helps that their story is so unimportant to the current battle of Earth so that the gamer can realize that if they were playing as the Chief, they would probably be fighting in an incredible Halo ring in order to save humanity, the last thing we want, obviously.

And what about that incredible squad of brain damaged Spartan-III? I mean, their decisions sure saved Reach for five minutes, those glorious five minutes without that Supercarrier destroying Reach. Not to mention how developed they were, I mean, they were so extremely well developed that we barely see them in the game. Genius!

So yeah, who needs the Chief? As long as we have a faceless protagonist without personality and a bunch of one dimensional partners with a mediocre A.I., the Halo universe is safe.

The Arbiter was well developed.

  • 12.20.2011 11:09 PM PDT


Posted by: Quantam

Posted by: Juan Teran
Of course not, Master Chief is not the center of the Halo Universe, I hate his character, he isn't interesting and is far from being developed.

I'm glad Bungie finally realized and finally made great characters, like that one dimensional and extremely boring ODST squad we got in Halo 3: ODST. It helps that their story is so unimportant to the current battle of Earth so that the gamer can realize that if they were playing as the Chief, they would probably be fighting in an incredible Halo ring in order to save humanity, the last thing we want, obviously.

And what about that incredible squad of brain damaged Spartan-III? I mean, their decisions sure saved Reach for five minutes, those glorious five minutes without that Supercarrier destroying Reach. Not to mention how developed they were, I mean, they were so extremely well developed that we barely see them in the game. Genius!

So yeah, who needs the Chief? As long as we have a faceless protagonist without personality and a bunch of one dimensional partners with a mediocre A.I., the Halo universe is safe.

The Arbiter was well developed.

Ummm... Ok?

  • 12.20.2011 11:12 PM PDT


Posted by: Quantam

Posted by: Juan Teran
Of course not, Master Chief is not the center of the Halo Universe, I hate his character, he isn't interesting and is far from being developed.

I'm glad Bungie finally realized and finally made great characters, like that one dimensional and extremely boring ODST squad we got in Halo 3: ODST. It helps that their story is so unimportant to the current battle of Earth so that the gamer can realize that if they were playing as the Chief, they would probably be fighting in an incredible Halo ring in order to save humanity, the last thing we want, obviously.

And what about that incredible squad of brain damaged Spartan-III? I mean, their decisions sure saved Reach for five minutes, those glorious five minutes without that Supercarrier destroying Reach. Not to mention how developed they were, I mean, they were so extremely well developed that we barely see them in the game. Genius!

So yeah, who needs the Chief? As long as we have a faceless protagonist without personality and a bunch of one dimensional partners with a mediocre A.I., the Halo universe is safe.

The Arbiter was well developed.


Just ignore Juen, Quantam, he's generally not really worth the time to start an argument or debate with. The post here being case in point, he talks in overly large generalizations and generally won't listen to anything counter to what he thinks :/

@Juen

Of course, if you think it, it must be true right, every other opinion couldn't possibly be right in any way and must automatically be wrong because it contradicts yours. It all makes sense now! :P

Simmer down, monkey-boy. Your opinion is not fact, and it would serve you well to remember that. As well as to not be so confrontational. Acting as you are now is only going to make people mad and/or never take you at all seriously.

  • 12.22.2011 10:04 AM PDT

In a time long past, the armies of the dark came again to the lands of men. Their leaders became known as the fallen lords, and their terrible sorcery was without equal in the west.
In 30 years they reduced the civilized nations into carrion and ash. Until the free city of Madrigal alone defined them. An army gathered there, and a desperate battle was joined against the fallen
Heros were born in the fire and bloodshed of the wars which followed and their names and deeds will never be forgotten

Of course not.

Master Chief is just a pawn for millions of players. The universe of Halo is not all about the Chief, it is far bigger than that.

  • 12.22.2011 10:09 AM PDT
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Deva Path


Posted by: DecepticonCobra

We are all going to get banned aren't we?

The arbiter has the potential to be a bigger character if he had more focus. But apparently a game without MC isn't halo yet halo is being "milked".

  • 12.22.2011 10:15 AM PDT

Like Star Wars. You take out lightsabers, then it won't be anything.

  • 12.22.2011 1:51 PM PDT

Vengeance only leads to an ongoing cycle of hatred.


Posted by: Wolverfrog
I think Master Chief is the star which everything else in the Halo universe orbits around, and although he may not always shine on all within that orbital field, without him it wouldn't be there at all.

  • 12.22.2011 1:59 PM PDT

Sure the chief is probably really big, but the arbiter and cortana are really well developed characters. They're each probably almost as big if not, just as big as characters as the Master Chief Petty Officer.

  • 12.22.2011 2:35 PM PDT


Posted by: OrderedComa

Posted by: Quantam

Posted by: Juan Teran
Of course not, Master Chief is not the center of the Halo Universe, I hate his character, he isn't interesting and is far from being developed.

I'm glad Bungie finally realized and finally made great characters, like that one dimensional and extremely boring ODST squad we got in Halo 3: ODST. It helps that their story is so unimportant to the current battle of Earth so that the gamer can realize that if they were playing as the Chief, they would probably be fighting in an incredible Halo ring in order to save humanity, the last thing we want, obviously.

And what about that incredible squad of brain damaged Spartan-III? I mean, their decisions sure saved Reach for five minutes, those glorious five minutes without that Supercarrier destroying Reach. Not to mention how developed they were, I mean, they were so extremely well developed that we barely see them in the game. Genius!

So yeah, who needs the Chief? As long as we have a faceless protagonist without personality and a bunch of one dimensional partners with a mediocre A.I., the Halo universe is safe.

The Arbiter was well developed.


Just ignore Juen, Quantam, he's generally not really worth the time to start an argument or debate with. The post here being case in point, he talks in overly large generalizations and generally won't listen to anything counter to what he thinks :/

@Juen

Of course, if you think it, it must be true right, every other opinion couldn't possibly be right in any way and must automatically be wrong because it contradicts yours. It all makes sense now! :P

Simmer down, monkey-boy. Your opinion is not fact, and it would serve you well to remember that. As well as to not be so confrontational. Acting as you are now is only going to make people mad and/or never take you at all seriously.
Hmmm, sorta of surprised by your response, especially by that obvious mispelling of my name. I mean, that other dude who constantly leaves an argument unfinished when he realizes that he is wrong and can't find the courage to admit it is one thing, and sure, I never really liked you to begin with, especially how close minded you were saying "there's a way to repair the plot holes, THERE'S A WAY!". But surprise, surprise, 343i actually found a way to repair the canon, congratulations guys, guess I was the close minded after all, but guess what? Now the "noble" sacrifice of those Spartans is part of the canon, the whole stupidity of the campaign in Halo: Reach can now be explained. The invasion starting in July 24, Reach being destroyed by a single Supercarrier and Corvettes that don't carry any shields. I guess I really hated the Campaign to the point where it doesn't matters if it can be explained or not, nothing makes sense. Doesn't helps that the characters are one dimensional, you don't get to see their Spartan awesomeness at all (scripted events Bungie, it could work, you know?), between many other obvious flaws. Hell, perhaps the most offensive flaw in the game is that Vidoc where Halsey describes each Spartan, I mean, why are we constantly told that Carter is a great leader, why can't we see it by ourselves in the Campaign? The same applies to every other member in the team, if it wasn't for Halsey, I wouldn't know what's their purpose in the team.

Where was I? Oh yeah, too bad since you actually gained some respect for taking the time to actually describe all the flaws in The Fall of Reach, describing how "lame" the ground defenses were, and how much of a joke the battle for Reach was.

But you guys are still missing the point. What it means for Reach to fall in a single day AGAINST THE BIGGEST COVENANT FLEET EVER. It represents the fate of humanity, we lost our second most important planet, the heart of the UNSC, in a single day, now all we have left is Earth. By making the battle longer, that feeling is lost. No desperation for survival, no shocking factor that not even Reach was able to survive this war, so many emotions found. But no, the fact that it was destroyed in a single day is the thing that you guys hate. Funny that you don't have a problem with Reach being destroyed BY A SINGLE SUPERCARRIER. Who wrote this game?

Interesting article about Bungie not even trying.

In that article, a guy asks Marcus Lehto why is Cortana in Reach when she should be aboard The Pillar of Autumn. Lehto actually happens to know that she should be in orbit with The Pillar of Autumn, but they prefer this story. In other words, they don't care. It's actually sad, because Cortana being in Reach is explained in Halsey's journal, and he doesn't even remembers that, or just happens to ignore it, but again, they don't care about the universe, let's make a game about shooting and jetpacks!

And last but not least, in case you people didn't understood my overly sarcastic post, yes, Master Chief is the center of the Halo universe. Halo 3: ODST and Reach have failed miserably because of the unimportant campaigns that have little to no importance in the war. I could tolerate this if it was a character oriented story, but that's not the case, as you barely get to see your squad, and all of them are so -blam!- boring and annoying. Doesn't helps that their A.I. is broken.

[Edited on 12.22.2011 4:18 PM PST]

  • 12.22.2011 4:16 PM PDT

If you're passionate about the thing you're talking about, I'll always lend an ear.

Posted by: Juan Teran
Hmmm, sorta of surprised by your response, especially by that obvious mispelling of my name. I mean, that other dude who constantly leaves an argument unfinished when he realizes that he is wrong and can't find the courage to admit it is one thing, and sure, I never really liked you to begin with, especially how close minded you were saying "there's a way to repair the plot holes, THERE'S A WAY!". But surprise, surprise, 343i actually found a way to repair the canon, congratulations guys, guess I was the close minded after all, but guess what? Now the "noble" sacrifice of those Spartans is part of the canon, the whole stupidity of the campaign in Halo: Reach can now be explained. The invasion starting in July 24, Reach being destroyed by a single Supercarrier and Corvettes that don't carry any shields. I guess I really hated the Campaign to the point where it doesn't matters if it can be explained or not, nothing makes sense. Doesn't helps that the characters are one dimensional, you don't get to see their Spartan awesomeness at all (scripted events Bungie, it could work, you know?), between many other obvious flaws. Hell, perhaps the most offensive flaw in the game is that Vidoc where Halsey describes each Spartan, I mean, why are we constantly told that Carter is a great leader, why can't we see it by ourselves in the Campaign? The same applies to every other member in the team, if it wasn't for Halsey, I wouldn't know what's their purpose in the team.

Where was I? Oh yeah, too bad since you actually gained some respect for taking the time to actually describe all the flaws in The Fall of Reach, describing how "lame" the ground defenses were, and how much of a joke the battle for Reach was.

But you guys are still missing the point. What it means for Reach to fall in a single day AGAINST THE BIGGEST COVENANT FLEET EVER. It represents the fate of humanity, we lost our second most important planet, the heart of the UNSC, in a single day, now all we have left is Earth. By making the battle longer, that feeling is lost. No desperation for survival, no shocking factor that not even Reach was able to survive this war, so many emotions found. But no, the fact that it was destroyed in a single day is the thing that you guys hate. Funny that you don't have a problem with Reach being destroyed BY A SINGLE SUPERCARRIER. Who wrote this game?

Interesting article about Bungie not even trying.

In that article, a guy asks Marcus Lehto why is Cortana in Reach when she should be aboard The Pillar of Autumn. Lehto actually happens to know that she should be in orbit with The Pillar of Autumn, but they prefer this story. In other words, they don't care. It's actually sad, because Cortana being in Reach is explained in Halsey's journal, and he doesn't even remembers that, or just happens to ignore it, but again, they don't care about the universe, let's make a game about shooting and jetpacks!

And last but not least, in case you people didn't understood my overly sarcastic post, yes, Master Chief is the center of the Halo universe. Halo 3: ODST and Reach have failed miserably because of the unimportant campaigns that have little to no importance in the war. I could tolerate this if it was a character oriented story, but that's not the case, as you barely get to see your squad, and all of them are so -blam!- boring and annoying. Doesn't helps that their A.I. is broken.


Wow, the second person on B.net in my entire time here who actually understands.

Outside of this fiction in the Halo Universe there are significant people [i.e Bungie] who totally abandon the premiss of a good story, taking precendence towards whatever they want regardless of impact towards established canon.

The fact that they began to show complete disregard to their fans by shipping Reach in the state that it was [campaign story and character, Multiplayer changes] etc. Shows that from the top you have a primary source who doesn't give a donkey's nuts.

The only person who cared at this point was and is Eric Nylund, the guy who had to fix it all[i.e Halsey Journel]. But maybe he didn't care and just did it because he got paid, however he changed his own story to Bungie's interpretation in the best way it could be and I totally give him kudos for that.

It doesn't matter in the end. As in reality the canon ended there, in terms of consistancy and a sort of grounded atmosphere to the Universe. It took a new direction with Greg bear and focused on another aspect. Sure they did it well, but the intrusion of third parties signing on [i.e Karen traviss etc] and the passing on to 343i have now changed the atmosphere forever.

The canon of 2001-2007 was where Halo literature actually was worth reading. Thanks in large part to Eric Nylund and Joseph Staten. IMO the last 'Halo' book actually being 'Ghost of Onyx'. Again, Halo Cryptum being a brillent book in it's own right.

Although Greg Bear works are great on its own and delves deeper into the Halo Universe, it isn't why us fans played H1, H2 and H3 and read the novels. Halo of 2001-2007 had always had crucial themes of:

UNSC-Spartans, Humanitys survival, civilian life.
Covenant-Religious Rituals, Different races, Genocidal pursuits,Class based system [inner conflicts] etc
Flood-Horrific Nature, Unknown Intellegence
Forerunners-Mystery, absense, God-like nature.


I'm sure there's more but it's no longer that. In part because that arcs' arguebly concluded. It's a new direction on the Forerunner and others. One not headed by the original main sources.

As seen with Halo:CEA the direction and atmosphere portrayed are entirely different and one that I simply do not enjoy. It's simply not the Halo I've come to admire between 2001-2007 and it all started simply because:

Bungie stopped caring.

But hey ho we'll be seeing a lot of 343i, Marvel, Tor and other other authors who want a peice of the pie before it's all gone. I sure am looking forward to more Halo Legends, Halo Bloodlines, Halo: Helljumper, Cole Protocols, Glassland etc.

[Edited on 12.22.2011 6:07 PM PST]

  • 12.22.2011 6:01 PM PDT

Corn, Oil, and Wine... We need more wine...


Posted by: ninjakenzen
Posted by: Juan Teran
Hmmm, sorta of surprised by your response, especially by that obvious mispelling of my name. I mean, that other dude who constantly leaves an argument unfinished when he realizes that he is wrong and can't find the courage to admit it is one thing, and sure, I never really liked you to begin with, especially how close minded you were saying "there's a way to repair the plot holes, THERE'S A WAY!". But surprise, surprise, 343i actually found a way to repair the canon, congratulations guys, guess I was the close minded after all, but guess what? Now the "noble" sacrifice of those Spartans is part of the canon, the whole stupidity of the campaign in Halo: Reach can now be explained. The invasion starting in July 24, Reach being destroyed by a single Supercarrier and Corvettes that don't carry any shields. I guess I really hated the Campaign to the point where it doesn't matters if it can be explained or not, nothing makes sense. Doesn't helps that the characters are one dimensional, you don't get to see their Spartan awesomeness at all (scripted events Bungie, it could work, you know?), between many other obvious flaws. Hell, perhaps the most offensive flaw in the game is that Vidoc where Halsey describes each Spartan, I mean, why are we constantly told that Carter is a great leader, why can't we see it by ourselves in the Campaign? The same applies to every other member in the team, if it wasn't for Halsey, I wouldn't know what's their purpose in the team.

Where was I? Oh yeah, too bad since you actually gained some respect for taking the time to actually describe all the flaws in The Fall of Reach, describing how "lame" the ground defenses were, and how much of a joke the battle for Reach was.

But you guys are still missing the point. What it means for Reach to fall in a single day AGAINST THE BIGGEST COVENANT FLEET EVER. It represents the fate of humanity, we lost our second most important planet, the heart of the UNSC, in a single day, now all we have left is Earth. By making the battle longer, that feeling is lost. No desperation for survival, no shocking factor that not even Reach was able to survive this war, so many emotions found. But no, the fact that it was destroyed in a single day is the thing that you guys hate. Funny that you don't have a problem with Reach being destroyed BY A SINGLE SUPERCARRIER. Who wrote this game?

Interesting article about Bungie not even trying.

In that article, a guy asks Marcus Lehto why is Cortana in Reach when she should be aboard The Pillar of Autumn. Lehto actually happens to know that she should be in orbit with The Pillar of Autumn, but they prefer this story. In other words, they don't care. It's actually sad, because Cortana being in Reach is explained in Halsey's journal, and he doesn't even remembers that, or just happens to ignore it, but again, they don't care about the universe, let's make a game about shooting and jetpacks!

And last but not least, in case you people didn't understood my overly sarcastic post, yes, Master Chief is the center of the Halo universe. Halo 3: ODST and Reach have failed miserably because of the unimportant campaigns that have little to no importance in the war. I could tolerate this if it was a character oriented story, but that's not the case, as you barely get to see your squad, and all of them are so -blam!- boring and annoying. Doesn't helps that their A.I. is broken.


Wow, the second person on B.net in my entire time here who actually understands.

Outside of this fiction in the Halo Universe there are significant people [i.e Bungie] who totally abandon the premiss of a good story, taking precendence towards whatever they want regardless of impact towards established canon.

The fact that they began to show complete disregard to their fans by shipping Reach in the state that it was [campaign story and character, Multiplayer changes] etc. Shows that from the top you have a primary source who doesn't give a donkey's nuts.

The only person who cared at this point was and is Eric Nylund, the guy who had to fix it all[i.e Halsey Journel]. But maybe he didn't care and just did it because he got paid, however he changed his own story to Bungie's interpretation in the best way it could be and I totally give him kudos for that.

It doesn't matter in the end. As in reality the canon ended there, in terms of consistancy and a sort of grounded atmosphere to the Universe. It took a new direction with Greg bear and focused on another aspect. Sure they did it well, but the intrusion of third parties signing on [i.e Karen traviss etc] and the passing on to 343i have now changed the atmosphere forever.

The canon of 2001-2007 was where Halo literature actually was worth reading. Thanks in large part to Eric Nylund and Joseph Staten. IMO the last 'Halo' book actually being 'Ghost of Onyx'. Again, Halo Cryptum being a brillent book in it's own right.

Although Greg Bear works are great on its own and delves deeper into the Halo Universe, it isn't why us fans played H1, H2 and H3 and read the novels. Halo of 2001-2007 had always had crucial themes of:

UNSC-Spartans, Humanitys survival, civilian life.
Covenant-Religious Rituals, Different races, Genocidal pursuits,Class based system [inner conflicts] etc
Flood-Horrific Nature, Unknown Intellegence
Forerunners-Mystery, absense, God-like nature.


I'm sure there's more but it's no longer that. In part because that arcs' arguebly concluded. It's a new direction on the Forerunner and others. One not headed by the original main sources.

As seen with Halo:CEA the direction and atmosphere portrayed are entirely different and one that I simply do not enjoy. It's simply not the Halo I've come to admire between 2001-2007 and it all started simply because:

Bungie stopped caring.

But hey ho we'll be seeing a lot of 343i, Marvel, Tor and other other authors who want a peice of the pie before it's all gone. I sure am looking forward to more Halo Legends, Halo Bloodlines, Halo: Helljumper, Cole Protocols, Glassland etc.


It really is sad too. Bungie was such a great studio, but not caring about the story that put Bungie where it is today is quite.... Hurtful to the fans of their series. I know I for one won't be buying anything else by the company because of this.

A story is sacred, nothing should go against it, and the total lack of care on Bungies part is just sad.

  • 12.22.2011 7:23 PM PDT

If you're passionate about the thing you're talking about, I'll always lend an ear.

^
Eh, what's done is done. :/
Posted by: zash208
I know I for one won't be buying anything else by the company because of this.

Erm, that's a bit extreme. It is after all, one game. Don't forget this company was responsible for Halo 1,2 and 3. All magnificent games in their respective eras.

Although Halo Reach wasn't of similar quality [IMO] it is still a success in terms of sells and brings in many newcomers to the franchise like the previous games.

On one hand I do understand that Halo with Bungie was nearing an end, it was just how they ended it that annoyed me.

Almost like tripping on the finishing line in a magnificent race.

But wait, it isn't over... looks like we're up for another. From what I know about this one, I won't be participating in it.

I'll be running ape-blam!- away from it.

  • 12.29.2011 5:22 PM PDT

Bungie cares about its fans, they just had damn near everything stolen from them by the giant megacorporation that is Microsoft. It is Microsoft and 343 who have ruined the Halo series, NOT Bungie.

  • 12.30.2011 12:05 AM PDT
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"Time was your ally human. But now it has abandoned you. The Forerunners....have returned. And this tomb... is now yours". - The Didact


Posted by: ThePredkiller2
Bungie cares about its fans, they just had damn near everything stolen from them by the giant megacorporation that is Microsoft. It is Microsoft and 343 who have ruined the Halo series, NOT Bungie.


Please explain how 343 ruined Halo.

  • 12.30.2011 6:13 AM PDT

Vengeance only leads to an ongoing cycle of hatred.


Posted by: ThePredkiller2
Bungie cares about its fans, they just had damn near everything stolen from them by the giant megacorporation that is Microsoft. It is Microsoft and 343 who have ruined the Halo series, NOT Bungie.

LOL, ignorant post is ignorant. Bungie decided to leave Halo, nothing was stolen from them. Also, before Bungie left, they left us with a game that completely disregarded canon. Then, replaced the original story with an abysmal, sh**ty campaign. Basically their so-called "swan song" was an abomination that should've never been made and damaged Halo's canon. So hmmm are you sure 343 and M$ are the ones ruining Halo? Seems to me Bungie is the one who has done Halo harm and 343 are the ones who have to fix Bungies mistakes.

[Edited on 12.31.2011 8:06 PM PST]

  • 12.30.2011 7:10 AM PDT
  •  | 
  • Fabled Legendary Member

I understand nothing because my life is a conspiracy.

Micro$oft thinks so.

Master Chief is just a character, not the plot or story.

  • 12.30.2011 7:25 AM PDT
  • gamertag: Poy357
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No. We, the fans, are.

It's like Religion. We can claim that "God" is the key, the supreme, whatever , yet without followers, what would Christianity be?

  • 12.30.2011 7:27 AM PDT

Vengeance only leads to an ongoing cycle of hatred.

Halo isn't the same without Master Chief...He's the face of Halo. Master Chief and Halo are like peanut butter and jelly. No matter how many times you deny it, Master Chief is the star, hero, legend. Like Wolverfrog said, everything revolves around Chief. Some things more then others, but it's all about Chief.

He's like Commander Shepard from Mass Effect. Like Isaac Clarke from Dead Space. Like Alan Wake...from Alan Wake! Etc.

[Edited on 12.30.2011 7:40 AM PST]

  • 12.30.2011 7:38 AM PDT

Posted by: SEAL Sniper 9

Posted by: ThePredkiller2
Bungie cares about its fans, they just had damn near everything stolen from them by the giant megacorporation that is Microsoft. It is Microsoft and 343 who have ruined the Halo series, NOT Bungie.

LOL, ignorant post is ignorant. Bungie decided to leave Halo, nothing was stolen from them. Also, before Bungie left, they left us with a game that completely disregarded canon. Then, replaced the original story with an abysmal, sh**ty campaign. Basically their so-called "swan song" was an abomination that should've never been made and damaged Halo's canon. So hmmm are you sure 343 and M$ are the ones ruining Halo? Seems to me Bungie is the one who has done Halo harm and 343 are the ones who have I fix Bungies mistakes.


Says the Master -blam!- fanboy and the one above him as well.

  • 12.30.2011 1:30 PM PDT

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