- KillBox118
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- Noble Member
"You are a good person, and people say nice things about you"
Posted by: Juan Teran
Posted by: OrderedComa
Posted by: Quantam
Posted by: Juan Teran
Of course not, Master Chief is not the center of the Halo Universe, I hate his character, he isn't interesting and is far from being developed.
I'm glad Bungie finally realized and finally made great characters, like that one dimensional and extremely boring ODST squad we got in Halo 3: ODST. It helps that their story is so unimportant to the current battle of Earth so that the gamer can realize that if they were playing as the Chief, they would probably be fighting in an incredible Halo ring in order to save humanity, the last thing we want, obviously.
And what about that incredible squad of brain damaged Spartan-III? I mean, their decisions sure saved Reach for five minutes, those glorious five minutes without that Supercarrier destroying Reach. Not to mention how developed they were, I mean, they were so extremely well developed that we barely see them in the game. Genius!
So yeah, who needs the Chief? As long as we have a faceless protagonist without personality and a bunch of one dimensional partners with a mediocre A.I., the Halo universe is safe.
The Arbiter was well developed.
Just ignore Juen, Quantam, he's generally not really worth the time to start an argument or debate with. The post here being case in point, he talks in overly large generalizations and generally won't listen to anything counter to what he thinks :/
@Juen
Of course, if you think it, it must be true right, every other opinion couldn't possibly be right in any way and must automatically be wrong because it contradicts yours. It all makes sense now! :P
Simmer down, monkey-boy. Your opinion is not fact, and it would serve you well to remember that. As well as to not be so confrontational. Acting as you are now is only going to make people mad and/or never take you at all seriously.Hmmm, sorta of surprised by your response, especially by that obvious mispelling of my name. I mean, that other dude who constantly leaves an argument unfinished when he realizes that he is wrong and can't find the courage to admit it is one thing, and sure, I never really liked you to begin with, especially how close minded you were saying "there's a way to repair the plot holes, THERE'S A WAY!". But surprise, surprise, 343i actually found a way to repair the canon, congratulations guys, guess I was the close minded after all, but guess what? Now the "noble" sacrifice of those Spartans is part of the canon, the whole stupidity of the campaign in Halo: Reach can now be explained. The invasion starting in July 24, Reach being destroyed by a single Supercarrier and Corvettes that don't carry any shields. I guess I really hated the Campaign to the point where it doesn't matters if it can be explained or not, nothing makes sense. Doesn't helps that the characters are one dimensional, you don't get to see their Spartan awesomeness at all (scripted events Bungie, it could work, you know?), between many other obvious flaws. Hell, perhaps the most offensive flaw in the game is that Vidoc where Halsey describes each Spartan, I mean, why are we constantly told that Carter is a great leader, why can't we see it by ourselves in the Campaign? The same applies to every other member in the team, if it wasn't for Halsey, I wouldn't know what's their purpose in the team.
Where was I? Oh yeah, too bad since you actually gained some respect for taking the time to actually describe all the flaws in The Fall of Reach, describing how "lame" the ground defenses were, and how much of a joke the battle for Reach was.
But you guys are still missing the point. What it means for Reach to fall in a single day AGAINST THE BIGGEST COVENANT FLEET EVER. It represents the fate of humanity, we lost our second most important planet, the heart of the UNSC, in a single day, now all we have left is Earth. By making the battle longer, that feeling is lost. No desperation for survival, no shocking factor that not even Reach was able to survive this war, so many emotions found. But no, the fact that it was destroyed in a single day is the thing that you guys hate. Funny that you don't have a problem with Reach being destroyed BY A SINGLE SUPERCARRIER. Who wrote this game?
Interesting article about Bungie not even trying.
In that article, a guy asks Marcus Lehto why is Cortana in Reach when she should be aboard The Pillar of Autumn. Lehto actually happens to know that she should be in orbit with The Pillar of Autumn, but they prefer this story. In other words, they don't care. It's actually sad, because Cortana being in Reach is explained in Halsey's journal, and he doesn't even remembers that, or just happens to ignore it, but again, they don't care about the universe, let's make a game about shooting and jetpacks!
And last but not least, in case you people didn't understood my overly sarcastic post, yes, Master Chief is the center of the Halo universe. Halo 3: ODST and Reach have failed miserably because of the unimportant campaigns that have little to no importance in the war. I could tolerate this if it was a character oriented story, but that's not the case, as you barely get to see your squad, and all of them are so -blam!- boring and annoying. Doesn't helps that their A.I. is broken.
[/RANT!] lol