- last post: 01.01.0001 12:00 AM PDT
Sorry if this has been asked before, but...
With the advent of Xbox Live support being included in Halo 2, chances are that a game update will be "pushed" to consoles (maybe not even for a year after release, but maybe an update to fix something Microsoft-related.) These updates have the tendency to break LAN support with users of different versions (MechAssault and Crimson Skies come to mind.)
What are your plans for managing this, so that System Link games don't all rely on everyone's console having been on Live to download patches? (For the record, I'm sure the game won't *need* these updates, but MechAssault and the like have been patched for what seems to be corporate, anti-piracy, anti-modding reasons.)