Halo: Reach Forum
This topic has moved here: Subject: Fallout-Style Invasion Map
  • Subject: Fallout-Style Invasion Map
Subject: Fallout-Style Invasion Map

Herp derp.

I am planning on forging an Invasion map with a Fallout 3/New Vegas theme to it. I tried earlier, but my original idea turned out to have a large number of flaws. So, any ideas?

  • 12.21.2011 10:15 AM PDT

Ideas? As in a theme other than Fallout?

[Edited on 12.21.2011 10:16 AM PST]

  • 12.21.2011 10:16 AM PDT

Herp derp.

No. Well my original idea was to have Super mutants (Elites) break into a vault defended by Brotherhood of steel members (Spartans). I tried using forge world's cave, but I ran into complications.

I have the gametype pretty much planned out, but the map is just giving me alot of problems.

[Edited on 12.21.2011 10:20 AM PST]

  • 12.21.2011 10:19 AM PDT

Have you seen my mind anywhere? I seem to have lost it...

0x0 x0x 0x0 000 000 x0x 000
x0x 0x0 0x0 0xx 000 0x0 000
x0x x0x x00 0xx 0x0 x0x 0x0

I have seen you future

I think that once you have the attack lanes figured out it won't be too hard. You just have to find the right light effects and phase some items in there as rubble.

  • 12.21.2011 10:24 AM PDT

Herp derp.

I'm still trying to find a good way to make a vault door, which will be heavily involved with Phase 1. I am thinking about using disks, as I've tried them (They work well, but seem a bit big) but I'd like to make a smaller, more complicated vault door. However, I'm worried that might negatively effect the framerate of the map due to item density and such.

[Edited on 12.21.2011 10:29 AM PST]

  • 12.21.2011 10:29 AM PDT