- last post: 01.01.0001 12:00 AM PDT
The story in Fable is nowhere near as long, or deep as the story in KOTOR. And Fable plays more like an action game with RPG elements. You can cry about that all you want, but it's the truth. Your stats may determine how hard you hit, but they don't determine whether you do hit. I mean, you can go into first person mode with your bow and arrow, and aim in real-time. Sword fights are entirely based on button tapping. That's an RPG? I think not.
Fine, argue that you're "playing a role". When you play Mario, is that an RPG? I mean, you're controlling him, right? No, and RPG is when your character's skills in combat and such are totally unrelated to your own hand-eye coordination. When a character's stats determine how he reacts in the game, you become the character. When a character's actions in a game are determined by how fast you can push buttons, then the character is becoming you.
I have to agree with that guy^. Baldur's Gate is the best rpg, and I never really played Neverwinter Nights as an rpg.