- last post: 01.01.0001 12:00 AM PDT
Hi everyone. I've had a good idea for a map since halo. We need to have a perfect level for a traditional assault game. Settings don't matter, but base can only have 1 way in, preferably up against a cliff. Open battlefields don't always seem to be the best, for example sidewinder gets on my nerves everytime you die, because you have to run so far(if your playing a team game) just to get to the other side. Bases need to be far enough apart that you can't lob grenades at each other, but close enough that it won't disapoint people. Vehicles by the tons is another requirement. You can never have too many tanks. Sniper positions are very annoying so only one per base. Remember, this is an up-close-and-kill'em, not camp out and wait kind of game. Suffecient obstacles throughout the battlefield for good cover, and weapons must be plentiful. Thank-you.