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  • Subject: Grifball is one of the most competitive Halo gametypes
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Subject: Grifball is one of the most competitive Halo gametypes

First of all, there's no possible way to tell if one gametype is harder than another. People subjectively favor their favorite gametype or the gametype they're most familiar with.

That being said, Grifball is a hard gametype, just like MLG and Team Slayer, but for different reasons. Grifball doesn't necessarily require an inherent aiming ability (but it definitely helps, as evidenced by the fact that a lot of MLG and TS 50s play in the league), but neither does playing Team Slayer or playing MLG. If you've never played competitive Grifball, I wouldn't expect you to understand why Grifball is a hard gametype.

I think the easiest way to explain how 'hard' Grifball is, is to compare it to a gametype almost everyone should be familiar with - MLG. Playing Grifball is very similar to playing MLG. Like playing MLG, Grifball is a game of precision. It's not like Team Slayer where you can, for the most part, just spray your AR and get carried by your teammates. Like in MLG, a Grifballer has to make various different reads before the actual play begins, such as which launch to preform, sword vs hammer, adjusting for host and connection, knowing everyone's range and reload speed, and trick plays. The ranges, like a setup, constantly changes both before and during the round. It totally f.ucks with your game. You have to decipher (essentially just an educated guess based on past experience) how the range will affect your swing, which has a huge impact on when you hit your opponent. If it changes during mid-round, you may have to audible and change weapons or play a different style (defense, offense, 1-3 launch, etc.)

Playing Grifball competitively is completely different than playing in the XXP playlist. If you've never done it, you wouldn't understand. Similarly, playing on the main stage is hardly comparable to playing MLG in the playlist. If you haven't played competitive Grifball or played a s.hit load of games in XXP, you won't have any idea what's going on.

I've played MLG, Team Slayer, and Grifball competitively. My opinion > all of yours, except Pope's and anyone else that has experience playing a variety of different gametypes at a high level, including competitive Grifball. Also, Grifball is not my favorite gametype; MLG is. I'm not biased in favor of one or the other.

And to be good, Grifball requires more practice than any other gametype I've played.

  • 12.23.2011 2:55 PM PDT

Fwucking retard

  • 12.23.2011 2:59 PM PDT
  • gamertag: KBMARS
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Yea, and also the best way to destroy ur k/d

  • 12.23.2011 3:00 PM PDT

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Posted by: Spurs
Fwucking retard

  • 12.23.2011 3:01 PM PDT

grifball takes no skill, retard.

  • 12.23.2011 3:02 PM PDT


Posted by: KBMARS_7
Yea, and also the best way to destroy ur k/d


not if ur good at it like i am

  • 12.23.2011 3:02 PM PDT

lol

  • 12.23.2011 3:02 PM PDT

I must be a wizard

GT: apricotbasher
juggybrah

If you can convince me that I can be a good grifball player (since I'm Australian), I'll happily agree. I've read alot about the theories and matchups (swords/hammer/bomb matchups) but no matter how much I've practiced grifball and how many techniques I've used, I can barely maintain a positive KD in the playlist.

  • 12.23.2011 3:03 PM PDT

dont like my driving? stay off the sidewalk

competitive griffball?? your joking right?

[Edited on 12.23.2011 3:05 PM PST]

  • 12.23.2011 3:05 PM PDT

I don't care about winning, I just like killing

  • 12.23.2011 3:06 PM PDT

Posted by: Tom T
Prolonged exposure to this forum is bad for your health.


Posted by: aBIueBooksheIf
because I like pen­is.

source

Take those pants off your head.

  • 12.23.2011 3:11 PM PDT

You're not good at MLG so you don't understand it. Otherwise you wouldn't be saying grifball requires more practice than MLG, or TS for that matter.

  • 12.23.2011 3:14 PM PDT

0/10.

  • 12.23.2011 3:15 PM PDT


Posted by: Wargames
You're not good at MLG so you don't understand it. Otherwise you wouldn't be saying grifball requires more practice than MLG, or TS for that matter.


Yeah, I am good at MLG. You don't know me. Played at 50 high of all of them, thank you very much.

  • 12.23.2011 6:37 PM PDT

only the best game ever.
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Too competetive. This is the reason that I rarely play Grifball. It is very easy for kills and possibly even the easiest to get a Killionaire. But usually whn I play, there is always those people who feel the need to arm the objective. Teammate or not, it still gets to me.

  • 12.23.2011 6:39 PM PDT


Posted by: Reachtard

Posted by: KBMARS_7
Yea, and also the best way to destroy ur k/d


not if ur good at it like i am


Yup. I've won games with 2 vs 4 before, no joke. I'm usually the "tank" who hammers down people and clears a path, and my friend is usually the ball carrier. We once had a game where our teammates kept trying to betray us for the ball. So we spawn killed them AND killed the opponents coming after us to the point where our opponents just stopped and watched us spawn kill our teammates LOL

  • 12.23.2011 6:42 PM PDT

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Fascinating

  • 12.23.2011 6:43 PM PDT
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ok

  • 12.23.2011 6:43 PM PDT

He who cannot command himself should obey. And many can command themselves, but much is still lacking before they can obey themselves.
--Thus Spoke Zarathustra

Is this a joke?

  • 12.23.2011 6:44 PM PDT

*Silloin kun näyttää siltä että ei ole mitään hätää niin tulee hälytyskellojen soida
*Neuvostoliiton hajoaminen oli vain showta
*Saksa on löytänyt uuden tavan vallata Eurooppa ilman yhtäkään panssarivaunua

I agree.

  • 12.23.2011 6:44 PM PDT

Trolling or stupid.

  • 12.23.2011 6:44 PM PDT

-/
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Grifball takes zero skill unless you're actually playing the game the way you should. Spawn campers are just losers, but getting that timing on the hammer swing absolutely perfect is quite tricky.

I'm willing to bet that half of the people that play Grifball don't even know what a Blocker is... In my Grifball team, our bomb carrier won't try to plant until he has a perfectly clear path with no chance of failure, which is why the other three have the hammer's timing almost perfect.

Now, the problem is, nobody else ever takes the game seriously, so most often we end up completely tearing into the enemy team. So no, this phase of Grifball is not competitive, it's turned into a fun playlist where you can get lots of kills and go around hitting stuff.

And here's some advice to everyone... In Vanilla Grifball, unless you're launching yourself or going for an awesome bomb plant, DON'T JUMP! It just makes you an easy target.

  • 12.23.2011 6:53 PM PDT


Posted by: Xerzaph
Grifball takes zero skill unless you're actually playing the game the way you should. Spawn campers are just losers, but getting that timing on the hammer swing absolutely perfect is quite tricky.

I'm willing to bet that half of the people that play Grifball don't even know what a Blocker is... In my Grifball team, our bomb carrier won't try to plant until he has a perfectly clear path with no chance of failure, which is why the other three have the hammer's timing almost perfect.

Now, the problem is, nobody else ever takes the game seriously, so most often we end up completely tearing into the enemy team. So no, this phase of Grifball is not competitive, it's turned into a fun playlist where you can get lots of kills and go around hitting stuff.

And here's some advice to everyone... In Vanilla Grifball, unless you're launching yourself or going for an awesome bomb plant, DON'T JUMP! It just makes you an easy target.


It's all debatable dude. Jumping helps tremendously if you know what you're doing. Especially if you have your sword out and the ball carrier tries to punch you. Just jump back from him and then lunge for the kill after they try punching you. Jumping can also fool people if you know how to hammer jump WHILE grabbing the ball. I've jumped over all my opponents to plant the bomb doing that.

Also, if you are really good with the bomb you don't need to have a clear path. Hell, I've planted it by myself before with no help from teammates. And trust me, it wasn't luck either. I knew what I was doing. I'm not trying to be a prick or argue. I'm just simply saying that different methods are debatable as to what's best...

  • 12.23.2011 7:00 PM PDT

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