- Zagashi
- |
- Senior Legendary Member
Posted by: ragnar321
Lol, ok I am no dumbass with halo and also, I am no dumbass in real life
Someone in this thread said that it could not be a br cos is did not have a scope,
That is a very intelligent statement.
What is also intelligent is that the pistol in halo 2 was NOT stronger than an assault rifle, or a semi auto in the case of a br.
"I realise that it did seam akward to have a more powerful pistol than an assault rifle, but this was mainly due to the imbalance of the AR in Halo one interms of accuracy and power. Besides it was the concept of the pistol that many of the hardcore Halo 1 fans enjoy, a mid long weapons that balances the game as everyone has one, as is dependant on skill to use, it could have been anything other than a pistol, but it if served the same purpose it would have been equally praised."
so taking into account that there has to be an adequate (and clearly visible) scope on something for it to be able to "ZOOM IN" that completely make the pistol in halo:CE very --"unintelligent"--
"The scope on the pistol was digitally linked to the MC's HUD, meaning it was simply a camera on the front of the gun, much the same as both snipers , which are also digitally linked and not optically scoped. I find this --"Very intelligent"-- Also any true Halo fan would have at least a basic understanding of that and since "Lol, ok I am no dumbass with halo" I assumed you would know that"
a weather I am cool or not, well you are the one who is living in the past, u are a dumbass for thinking the pistol was ever a good idea and you are currently on the "halo3!" forum -blam!-ing about halo 2.
"It's not the pistol people want, its a gun similar to its concept which I mentioned above. The BR in halo 2 was a pistol like weapons, but the concept was foiled due to its high autoaim and magnitism."
If you are prepared to say if anyone that does not agree with you are uncool, maybe your should get better points than
"I was betrayed by bungie because halo 2 was not the exact same as halo 1, so I will make a big cult and winge about it on halo 2 and 3 forums and see if I can get anyone to like me"
"The purpose of a sequel is to take what people liked about the original and add to it, in this case Bungie decided not to keep the same great gameplay mechanics and therefor I do feel dissapointed and slightly betrayed about that."
you are absolutely pathetic and u say I suck too?, well that was hardly called for, weather or not u consider gamers as nerds or uncool, you are saying that we (as a community) suck, you being on a gaming forum, is that really the smartest thing to be saying now is it?
"Your not helping the situation by firing back at those who you speak about, 2 wrongs don't make a right, I thought you where " no dumbass in real life"."
Or as my good friend worded it
First off, i would just like to comment on the realistic value of the pistol in Halo: CE. Firstly, it has no scope, even though you are presented with the ability to zoom in. I believe that this feature was implemented to make up for the lack of a medium range weapon. This was probably on account of the lack of time Bungie actually had to produce this game.
"Mentioned above concerning the scope"
Secondly, I would like to address the effect this has on gameplay. This weapon is overpowered, and as such, it eliminated the use for just about every weapon in the game. The fact that Bungie decided to remedie this was a necessary, and timely action. The pistol in Halo2 was designed to be a last ditch attempt to preserve your life. It was designed to be used as a normal pistol would be on earth, which is where the first part of the game is set, and also where the human weapons come from.In gameplay, it can be used in tandem with other weapons, such as the SMG, Plasma rifel, or Plasma Pistol. This is so that once your opponents shield is down, you can execute a deadly headshot.
"At least it was balanced as everyone had one, and all the other weapons had there place."
"Noobs" such as yourself, fail to see the power of the new pistol, or duel wielding as another variable to the outcome of a confontation. The more variables, the variety of different outcomes increases. This serves to make these confrontations more exciting. This leads to better gameplay.
"Dual weilding creates imbalance and forces the developper to weaken certain weapons so that they are not overpowered when combined, mking them terrible when used alone."
Officially OWNED
[Edited on 5/10/2006]