- last post: 01.01.0001 12:00 AM PDT
Realism.
Halo 2's physics seemed too "float'y-ish". Yet other things, like the Hogs, were often glued to the ground. I'd like to see the hog sway more when an explosion goes off near it. I realize that big piece of metal wouldn't fly into the sky like it did in HALO, but it would certainly cause it to flip over more often than it does. I think that bodies which don't take too much damage from explosions should definitely cause some havok for nearby enemies who just happen to get caught in the wake of these airborn corpses.
[Edited on 5/10/2006]