Halo: Reach Forum
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  • Subject: I say whiners (including MLG's) and H3-lone wolfes destroyed Reach
Subject: I say whiners (including MLG's) and H3-lone wolfes destroyed Reach
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Posted by: Kira Onime

Posted by: MR E0S


How do you remember how to breathe?


It's easy, but he has to remember to open the fly of the pants on his head.

  • 12.24.2011 12:09 PM PDT

Posted by: Tom T
Prolonged exposure to this forum is bad for your health.


Posted by: aBIueBooksheIf
because I like pen­is.

source


Posted by: FaxMeApplejuice

Posted by: Kira Onime

Posted by: MR E0S


How do you remember how to breathe?


It's easy, but he has to remember to open the fly of the pants on his head.


I fcking lol'ed

  • 12.24.2011 12:10 PM PDT
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  • Honorable Member


Posted by: Killer VVhale
wat

  • 12.24.2011 12:13 PM PDT


Posted by: Kira Onime

Posted by: FaxMeApplejuice

Posted by: Kira Onime

Posted by: MR E0S


How do you remember how to breathe?


It's easy, but he has to remember to open the fly of the pants on his head.


I fcking lol'ed


Same here. Literally lol'd.

  • 12.24.2011 12:35 PM PDT

"Teabagging is for homos"

-Frankie


Posted by: UselessTrash


Discuss.



Why?

  • 12.24.2011 3:47 PM PDT

In memory of those fallen in the defense of Earth and her colonies.

March 3, 2553


Posted by: JLEW3112

Posted by: cameo_cream

MLG is removing Reach because people don't like to play OR watch it.



Ummm last i checked mlg never made an announcement they were removing reach from mlg :/


It has or is going to be taken off the mainstage.

  • 12.24.2011 10:10 PM PDT
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Posted by: cameo_cream

Posted by: JLEW3112

Posted by: cameo_cream

MLG is removing Reach because people don't like to play OR watch it.



Ummm last i checked mlg never made an announcement they were removing reach from mlg :/


It has or is going to be taken off the mainstage.


No official announcement has been made.

They won't remove it due to the ZB update. They are going to see how it works, for obvious reasons. Though SCII is now MLG's meal ticket, Reach will probably remain.

Here my hopes go to Halo 4 to make Halo be kickass again. With color. Of course.

  • 12.24.2011 10:15 PM PDT

Posted by: Fos Tis Krisis
Brutes aren't monkeys, Brutes are gorillas. Humans are monkeys, and Spartans are Orangutans.


Posted by: GLO Is Back
Posted by: UselessTrash
I say Bungie made an almost perfect "team" game. A game where the better team almost exclusively wins, and where you are still judged as an individual in the team effort. Perfect.

Millions of people say otherwise.

reach lost its online player count quicker than any other halo.
The games been traded to a point where gameshops no longer take it.
The new sale and marketplace price ha crashed.
And all this in just over a year.

bungie said they wanted out before even finishing the game.
Microsoft have publically apologized to the game being a fail.


And yet you say its "almost perfect" - lol.
Guess it is the time of year to believe in impossible events (virgin birth, fatties down chimneys).


Wow, you just jumped to conclusion judging just an online figure, right? How about you reason instead of making pointless arguments?

I can tell you why the figures online dropped so rapidly; it was mainly because of two things Bungie didn't think would have such a major impact, namely

a) The complete lack of cooperativeness amongst random players. Reach rewards teamwork tenfold more than any other Halo, and the average XBL Joe Schmoe don't have an ounce of teamwork in his body. Reach can't be played with the same playstyle as Halo3, you need to back up each other, and you need call-outs to a larger extent.

b) A little too many changes in mechanics, such as controller schemes, and the addition of loadouts. Bungie underestimated the impact of things combined. They put FAITH into the Halo crowd, who didn't step up to honour it.


This is why Reach population dropped so fast.

  • 12.25.2011 5:23 AM PDT
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Posted by: cameo_cream
It has or is going to be taken off the mainstage.


Its been off the mainstage this entire year.

They aren't going to remove it, its probably just going to get prize money cuts.

  • 12.25.2011 5:27 AM PDT

Posted by: Fos Tis Krisis
Brutes aren't monkeys, Brutes are gorillas. Humans are monkeys, and Spartans are Orangutans.

Posted by: Iron Div is Pro
Here my hopes go to Halo 4 to make Halo be kickass again. With color. Of course.


Pathetic quote refering to the forge-maps I assume? This just shows what you know. If *anything* most forge maps rotated currently stomps the living -blam!- out of any ingame maps.

If I had my will. 343 put up a pure 4vs4 Team Slayer playlist with forge maps only (and no Slayer DMRs, Elite Slayer, or Slayer Pro bullcrap!).

I pretty certain it would be biggest playlist of them all within time.



  • 12.25.2011 5:30 AM PDT

Posted by: Fos Tis Krisis
Brutes aren't monkeys, Brutes are gorillas. Humans are monkeys, and Spartans are Orangutans.


Posted by: MR E0S
I left because I think being forced to play in a limited selection of playlist with gametype/map combo's that are already pre-determined for me is not the kind of game I want to support.

Pick just about any other FPS game out there...
That game allows me to pick the exact MAP I want to play on.
It lets me pick the exact gametype I want to play.
It lets me pick according to my ping.
It lets me leave whenever the -blam!- I want if I'm not competing with the current players in that room.


Good post man, and I agree with what you say here.

  • 12.25.2011 5:41 AM PDT


Posted by: UselessTrash

Posted by: GLO Is Back
Posted by: UselessTrash
I say Bungie made an almost perfect "team" game. A game where the better team almost exclusively wins, and where you are still judged as an individual in the team effort. Perfect.

Millions of people say otherwise.

reach lost its online player count quicker than any other halo.
The games been traded to a point where gameshops no longer take it.
The new sale and marketplace price ha crashed.
And all this in just over a year.

bungie said they wanted out before even finishing the game.
Microsoft have publically apologized to the game being a fail.


And yet you say its "almost perfect" - lol.
Guess it is the time of year to believe in impossible events (virgin birth, fatties down chimneys).


Wow, you just jumped to conclusion judging just an online figure, right? How about you reason instead of making pointless arguments?

I can tell you why the figures online dropped so rapidly; it was mainly because of two things Bungie didn't think would have such a major impact, namely

a) The complete lack of cooperativeness amongst random players. Reach rewards teamwork tenfold more than any other Halo, and the average XBL Joe Schmoe don't have an ounce of teamwork in his body. Reach can't be played with the same playstyle as Halo3, you need to back up each other, and you need call-outs to a larger extent.

b) A little too many changes in mechanics, such as controller schemes, and the addition of loadouts. Bungie underestimated the impact of things combined. They put FAITH into the Halo crowd, who didn't step up to honour it.


This is why Reach population dropped so fast.

You're so wrong on so many levels.

  • 12.25.2011 5:42 AM PDT

Posted by: Fos Tis Krisis
Brutes aren't monkeys, Brutes are gorillas. Humans are monkeys, and Spartans are Orangutans.


Posted by: Puma xSDSx

Posted by: UselessTrash

Posted by: GLO Is Back
Posted by: UselessTrash
I say Bungie made an almost perfect "team" game. A game where the better team almost exclusively wins, and where you are still judged as an individual in the team effort. Perfect.

Millions of people say otherwise.

reach lost its online player count quicker than any other halo.
The games been traded to a point where gameshops no longer take it.
The new sale and marketplace price ha crashed.
And all this in just over a year.

bungie said they wanted out before even finishing the game.
Microsoft have publically apologized to the game being a fail.


And yet you say its "almost perfect" - lol.
Guess it is the time of year to believe in impossible events (virgin birth, fatties down chimneys).


Wow, you just jumped to conclusion judging just an online figure, right? How about you reason instead of making pointless arguments?

I can tell you why the figures online dropped so rapidly; it was mainly because of two things Bungie didn't think would have such a major impact, namely

a) The complete lack of cooperativeness amongst random players. Reach rewards teamwork tenfold more than any other Halo, and the average XBL Joe Schmoe don't have an ounce of teamwork in his body. Reach can't be played with the same playstyle as Halo3, you need to back up each other, and you need call-outs to a larger extent.

b) A little too many changes in mechanics, such as controller schemes, and the addition of loadouts. Bungie underestimated the impact of things combined. They put FAITH into the Halo crowd, who didn't step up to honour it.


This is why Reach population dropped so fast.

You're so wrong on so many levels.


And you're such an clueless buffoon it's a joke.

  • 12.25.2011 5:44 AM PDT

@Op
You say let's use reason, yet here you stating "facts" without any source.

  • 12.25.2011 5:53 AM PDT

Posted by: Fos Tis Krisis
Brutes aren't monkeys, Brutes are gorillas. Humans are monkeys, and Spartans are Orangutans.


Posted by: Puma xSDSx
@Op
You say let's use reason, yet here you stating "facts" without any source.


And you use neither. Just incoherent pointless rambling echoing things you heard others say. GFO.

  • 12.25.2011 5:58 AM PDT


Posted by: UselessTrash

Posted by: Puma xSDSx
@Op
You say let's use reason, yet here you stating "facts" without any source.


And you use neither. Just incoherent pointless rambling echoing things you heard others say. GFO.

Right, because none of my points anywhere in this thread had any logic in them.
There's reason you hide your stats, it's because you're terrible and have no idea how this game works.

  • 12.25.2011 6:04 AM PDT
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Bungie should consider investing in precipitation gathering nets for these forums. The sheer amount of tears shed by anyone who's been destroyed by armor lock, jet pack, grenades, and the AR could continuously operate hydroelectric dams, irrigate farms, and provide clean drinking water for third world countries.

Stats don't make anyone's opinion less valid, that's just the tryhards trying to convince you they actually matter, and you don't. If you play the game and have an interest in the series, your opinion is valid.

That being said, I'd love for MLG to drop Reach, the community could benefit from having less 'professionals' telling me I'm not allowed to like what they don't like.

  • 12.25.2011 6:32 AM PDT

Posted by: Fos Tis Krisis
Brutes aren't monkeys, Brutes are gorillas. Humans are monkeys, and Spartans are Orangutans.


Posted by: Puma xSDSx

Posted by: UselessTrash

Posted by: Puma xSDSx
@Op
You say let's use reason, yet here you stating "facts" without any source.


And you use neither. Just incoherent pointless rambling echoing things you heard others say. GFO.

Right, because none of my points anywhere in this thread had any logic in them.
There's reason you hide your stats, it's because you're terrible and have no idea how this game works.


I mainly play with randoms (no clan) and TS for like 99% of the time. My k/d in Reach is about 1.4, is that good enough to have an opinion?

I don't use my XBL account here since it was hacked a couple of years ago. This site was never safe to use with XBL.

  • 12.25.2011 6:56 AM PDT

Posted by: Fos Tis Krisis
Brutes aren't monkeys, Brutes are gorillas. Humans are monkeys, and Spartans are Orangutans.


Posted by: Dauss
Stats don't make anyone's opinion less valid, that's just the tryhards trying to convince you they actually matter, and you don't. If you play the game and have an interest in the series, your opinion is valid.

That being said, I'd love for MLG to drop Reach, the community could benefit from having less 'professionals' telling me I'm not allowed to like what they don't like.


You may be right there man.

  • 12.25.2011 6:59 AM PDT


Posted by: Dauss
Stats don't make anyone's opinion less valid, that's just the tryhards trying to convince you they actually matter, and you don't. If you play the game and have an interest in the series, your opinion is valid.
Not true. A good player will have a better understand of gameplay and advanced tactics and problems with the game. A bad player will not, because they never experience them. Why do they never experience them? Because they're bad players. At that level of competition, everyone just runs around like a moron with no idea of where to hold or power positions.

Take Sword Base. It's an awful map, but it illustrates my point.

Good players will vote for it on Red Team and hold down the top because they know that's the best way to win.
Bad players will run up yellow lift repeatedly because the last time they went up (7 seconds ago) someone had sword and since then there's a chance that he might be dead and then they can have the sword!!!11

That being said, I'd love for MLG to drop Reach, the community could benefit from having less 'professionals' telling me I'm not allowed to like what they don't like.

  • 12.25.2011 6:59 AM PDT

Posted by: Fos Tis Krisis
Brutes aren't monkeys, Brutes are gorillas. Humans are monkeys, and Spartans are Orangutans.


Posted by: X El BaZzA X

Posted by: Dauss
Stats don't make anyone's opinion less valid, that's just the tryhards trying to convince you they actually matter, and you don't. If you play the game and have an interest in the series, your opinion is valid.
Not true. A good player will have a better understand of gameplay and advanced tactics and problems with the game. A bad player will not, because they never experience them. Why do they never experience them? Because they're bad players. At that level of competition, everyone just runs around like a moron with no idea of where to hold or power positions.

Take Sword Base. It's an awful map, but it illustrates my point.

Good players will vote for it on Red Team and hold down the top because they know that's the best way to win.
Bad players will run up yellow lift repeatedly because the last time they went up (7 seconds ago) someone had sword and since then there's a chance that he might be dead and then they can have the sword!!!11

That being said, I'd love for MLG to drop Reach, the community could benefit from having less 'professionals' telling me I'm not allowed to like what they don't like.


Good players would have voted out any ingame maps and thus never played Sword Base to begin with ;)

I get your point man, valid :)

  • 12.25.2011 7:04 AM PDT


Posted by: UselessTrash
I say Bungie made an almost perfect "team" game.

Subjective.
Opinion=/=Fact.

  • 12.25.2011 7:33 AM PDT
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Bungie should consider investing in precipitation gathering nets for these forums. The sheer amount of tears shed by anyone who's been destroyed by armor lock, jet pack, grenades, and the AR could continuously operate hydroelectric dams, irrigate farms, and provide clean drinking water for third world countries.

You're so clever, pointing out that that was only his opinion even though he didn't state that it wasn't.

Oh wait no you're just being obnoxious because you don't agree with him.

  • 12.25.2011 7:39 AM PDT


Posted by: UselessTrash

a) The complete lack of cooperativeness amongst random players. Reach rewards teamwork tenfold more than any other Halo, and the average XBL Joe Schmoe don't have an ounce of teamwork in his body. Reach can't be played with the same playstyle as Halo3, you need to back up each other, and you need call-outs to a larger extent.


So, you're admitting that this game is not designed to please the average XBL Joe Schmoe. And yet, the target market for any mainstream FPS is--you guessed it--the average XBL Joe Schmoe.

On a side note, I personally play alone, on default settings more often than not, and I don't think that this game requires any more or less teamwork on the default settings than past Halos. I do not see it being "a game where the better team almost exclusively wins." One person can still carry a team, and one poor performer can still drag an entire team down.

My complaints about this game are, in this order: Bloom, AL, maps. Bloom puts shoot-outs down to luck instead of skill, AL is better than every other AA by a retardedly huge margin and is used as a crutch by players with poor decision making, most of the standard maps and user-made forge world maps are godawful. Double melee is annoying but I rarely encounter it in a game where my decision making is up to par. Other AAs are mostly silly and obvious attempts to cash in on the success of similar features in CoD and other titles, rather than serious gameplay-altering abilities.

Then again I usually just stick to default and the ZB playlist, so maybe my thoughts aren't quite applicable to MLG players whom the discussion seems to be centered around.

  • 12.25.2011 7:39 AM PDT

Well after playing 13000 games of H3 and 4000 on H2 i would like to shed some light on why I don't play Reach at all. I tried to get into it and play it but it was useless. So i stopped playing it altogether.

Reach does have many great aspects but it suffers from the sum of all it's parts.

Bloom for instance is a great way to keep a level playing field and reward the more patient player, but at the same time with enemies running and flying around it punishes players who have to engage multiple moving targets due to decreased accuracy with higher fire rates even if the fire rate is only slightly higher the standard.

AA's are great way to introduce variety into which could otherwise become a right trigger mash fest. The way in which they would later impact combat was unforeseeable. AA's such as armor lock, and sprint force the core gameplay to slow down and leave the attacking individuals vulnerable to attack from previously nonthreatening enemies due to the time it takes to run down, or wait for the invincible enemy to once again become killable. Jet packs were a fun way to break up ground play but at it's core it destroys map control when a whole team is utilizing it, and makes for a very frustrating atmosphere of bird shooting a flying/moving target with a inaccurate gun. But, that really only happens when a whole team uses the jetpack.

Double melee seemed like a good way to keep players honest and to stop the mutual beat down kills where both players would die. But, really what it did is punish aggressive players who will jump in a fight with 2 or more enemies while shooting only to have the playing field leveled by having the one that should died from the beat down, left alive with health left enough to kill. This aggressive player use to be able to start a multi-enemy duel by shooting and beating down one and then using their gun play, skill, and residual health to out maneuver and out shoot their second enemy. This style was absolutly destroyed by the no bleed through melee coupled with the inaccuracy of the weapon caused by bloom.

So when talking about Reach I tend to say that the individual ideas and tactics introduced were well executed on their own by when heaped together in a playlist cause a hopelessly frustrating situation of luck and incoherence.

[Edited on 12.25.2011 8:12 AM PST]

  • 12.25.2011 8:00 AM PDT