If it aint Rock N' Roll it aint nothin'
Say hello to the most addictive Firefight ever created. Last Stand goes on for 150 Waves (10 Sets), starts with 0 Lives, with 3 savable Lives (so team can be saved). Dead Players Spawn when the wave is complete. If everyone dies it's over. Spartans start with 50% Shield Recharge, 90% Health Recharge, 10M Motion Tracker, 1st Set starts with Famine and Catch on. 2nd Set starts with Famine, Catch, Tough Luck, and Red Skull on. The Red Skull gives 75% Shield Recharge, 25M Motion Tracker, 100% Health Recharge, and Unlimited Equipment Usage. The 3rd Set starts with Famine, Catch, Tough Luck, Mythic, and Blue Skull on. The Blue Skull gives 100% Shield Recharge, Unlimited Ammo, and 75M Motion Tracker coupled with the effects of the Red Skull. Then step in to 2 minutes of Hell with Hunters, with Famine, Catch, Tough Luck, Mythic, Grunt Birthday Party, Cowbell, IWHBYD, Iron, Tilt and Yellow Skull on. Yellow Skull gives Bottomless Clip coupled with the effects of the Red and Blue Skulls. Each wave brings a harder enemy, from Grunts at the start of each Set to Hunters at the end of each Set. Spartan Players start with a Magnum and 2x Frag Grenades. Elite Players start with a choice of 5 Loadouts (each Loadouts Secondary Weapon is based on the power of their Primary Weapon, if the Weapon is high powered the the Secondary is low powered) and Unlimited Lives, Ammo, and Equipment Usage. Spartan Players can only use Turrets and cannot Drive or enter the Passenger Seat of Vehicles. Elite Players have Full Use of Vehicles. WARNING: EXTREMELY ADDICTIVE! Follow this Link to download -http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=254531 21&