- last post: 01.01.0001 12:00 AM PDT
Posted by: Sporefrog
In respond to people who want the Pistol back:
I understand what you want. You think that if the pistol is back, Halo 3 will automatically become as good as halo 1. It's just simply not the case. Here is what I think Bungie could do to drastically improve Halo 3 over halo 2:
1. Implement a better spawning system for players.
- In Halo 2, the spawns are pretty much random and your team mates have little to no control over them. In Halo1, your teammates were the sole factor in your spawn. This added a whole new layer to the game. Here is an example:
Lets say you are playing a 2v2 on Hang Em High and you are in control of the blue base. When your partner dies, you have to make sure that when he respawns, you are in an area where he will still spawn ontop of blue, to ensure that he will not get spawn killed when he comes back. This adds alot of strategy to the game because this isn't really anything you need skill to do, its just about knowledge of the game.
Another good thing about the player spawn system was that when you had the other team pinned at a bad spawn you would have to work with your team to make sure that you always leave on guy alive so that they keep spawning there. I'm sure that some people who are against spawn camping feel that this is a cheap way to play, but on every map there are certain areas where if you stand there, your partner will spawn in another location across the map. This can be used to your advantage by going to one of those spots and having your partner spawn somewhere unknown to the other team.
2. Implement a better spawn system for weapons.
-In Halo 1 the spawn time for weapons were independent from when they were picked up. In Halo 2 the spawns were dependent on when they were picked up. The system in Halo 2 makes it very easy for one team to maintain control of powerups, greatly unbalancing the game. I say they either bring back the Halo 1 method of spawns, or make it completly random.
3. Bring back grenading weapons.
-I really can't see any reason not to have this in the game, it just adds more strategy to the game and I honestly can't see how this can be bad.
4. Have a server list for custom games.
-This one really seems like a no brainer, I'd hope that everyone agrees with this one.
Great points all. Although spawning on top of a nade in H1 sucks, but it's part of the game. And, uber weapons do need to respawn IMHO. But, to keep people from using timers (as they do on XBC) make it a rather random time. One time it takes 1:47 to repspawn, the next 2:23, and so on. It only takes a few bad apples to spoil the bunch. I understand why Bungie made this change, but I think it made things worse instead of better.
Server list is a MUST. I'm tired of playing Bungies odd version of what fun is. I like team slayer games. I played team hardcore this morning. Played 12 games, all 12 were objective games. I was VERY frustrated. I've all but stopped playing because of the playlists and being forced to play what I don't want. This morning was the first time I've played in months. Well, Halo 2 that is:o) You know, if this alone were changed, almost all complaints would end. I wouldn't feel such a huge need for the old pistol if I could just play what I wanted. I don't like the absence of the pistol now because of what they force us to play. The BR can be a very good weapon, but not on a lot of the maps they choose. Some maps I don't even care if it's a BR start. On small maps I enjoy SMG starts. The only problem with this is they'll still spawn BR's, so if you don't grab one, you're outgunned. So, even those have turned into BR fests.