- last post: 01.01.0001 12:00 AM PDT
Posted by: MC 077 Lasombra
Whoa, hold on one second. Better stragety evolves when you don't have to spend time looking for health? Are you serious? My man, when you have to leave your post to get health, the rest of the team has to have a "man-short" stragety. Having everyone at full health after every assult, small skirmish or out-right slugfest takes away from stragety. When you have to compensate for weakened players, you have to come up with a better battle plan. Having no weaknesses dulls the creative mind.
Prime example: Common game of CTF, Assault, King, Oddball.
Who's better planned? The team with half of it's players with less than full health that beats back the team with full health? Skill factors, yes, but planning around your weaknesses makes you a better stragtiest.
Damn Straight.
Although i think you meant Who's better planned? The team with half of it's players with less than full health OR the team with full health?
The problem is How do you know your team mates health? I would suggest when you hit the back button instead of showing just names, lag and symbol it should list your team mates health.Just your team mates though not the enemy team.