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This topic has moved here: Subject: HALO 3 LEVEL IDEAS!!!!!!
  • Subject: HALO 3 LEVEL IDEAS!!!!!!
Subject: HALO 3 LEVEL IDEAS!!!!!!
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OK. This is only for Level ideas.
I think that Halo3 should have objectives instead of just rushing the end of the level.

So.. I think a level thats a Giant Desert with a Human base. MC has to defens it from invaders. 50 marines and u vs. Covenant army. 5 scorpians 15 warthogs, 2 pelicans and chain guns everywhere. Mine fields etc.

Your turn!

  • 05.10.2006 1:11 PM PDT
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Zanzibar beach invasion, Normandy style.

  • 05.10.2006 1:13 PM PDT
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I like it.

  • 05.10.2006 1:14 PM PDT
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ya, there should just be a massive open field, the desert for example, like u said. there should be like 50-100 marines and you with warthogs, tanks, and ATVs, then there shoudl be like 300-500 covenant with all their weapons and vehicles. There should just be an all out brawl in an open field, that would be flawless

  • 05.10.2006 1:20 PM PDT
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Im thinkin like two bases on two sides of a lake and there is a bridge in the middle but their is also boats. the two bases are set up somewhat like the bases on waterworks (except for the banshee pad area) and there is a turret looking down the bridge. in the middle of the bridge there is a building with two stories and on the top spawns the ONLY sniper rifle on the map. this building separates the two turrets and doesnt allow them to shoot at the other base. the boats are set up like the regular warthog (driver passenger and a gunner but are able to place water mines). there is aslo two underground tunnels that go under the lake that lead to both sides of each base with a connector tunnelk in the middle. this is a large map for 16 peolpe probably and is set up for multi flag and assault. there is one rocket and that is in the middle of the connector tunnel so that the teams dont have it in the very beginning to kill the boats. on the beaches in front of the bases their are obstacles for cover and for getting in that teams way. the beach leads up to a somewhat cliff that their are stairs on. you can get around the cliff tho by goin around. the bridge connects on both sides in the direct middle of the base atop the cliff with an open area in the base. their is a courtyard in the middle of a base and the flag is in the back of the base on the second level.

  • 05.10.2006 1:23 PM PDT
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Okay I'll pour out some of my creativity:

-Protect the Landing Site: 7 Marines led by one Spartan must defend a Pelikan landing zone from destruction of Brutes, for 12 minutes. There will be waves of Brutes from 4 different entry points. The Marines have weapons, turrets, and a warthog to work with.


-Kill the Heretic Prophet: 8 Elites led by an Arbiter, must infieldtrait a large compound held by heretic elite forces. They must compromise the security network, and destroy 4 power nodes. Then they must find the rogue prophet and defeat him, and escape the compound in a self destruct escape. (It's all very much like the Arbiter mission in Halo 2, just a different level set)


-Destroy the prototype: The Heretic Elites are working on a modified Phantom and a prototype cannon which can punch through the thickest of armor. They plan to use their new weapon against the Elites. 7 Elites led by an Arbiter are sent in to destroy the prototype, before it can be launched, and defeat the Heretic Master in his Wraith.


-Destroy the Convoy: The Brutes are sending a convoy of crafts to supply one of their far off camps. They are protected by two wraiths, a Banshee, and several ghosts. You must destroy all 4 cargo craft, and the escourt.


-Hold the city: You and your team of Hunters and Elites must hold the city against Marines, Warthogs, Scorpions, and other human forces. Survive for 12 minutes until the Phantoms can arrive.


-Situation at Deck 5: Onboard your human ship, there has been an unexplained explosion on deck 5. Gather your team of 8 marines and investigate. (It turns out to be a Flood infestation, you must fight your way to the escape pods)

  • 05.10.2006 1:41 PM PDT