- last post: 01.01.0001 12:00 AM PDT
Okay I'll pour out some of my creativity:
-Protect the Landing Site: 7 Marines led by one Spartan must defend a Pelikan landing zone from destruction of Brutes, for 12 minutes. There will be waves of Brutes from 4 different entry points. The Marines have weapons, turrets, and a warthog to work with.
-Kill the Heretic Prophet: 8 Elites led by an Arbiter, must infieldtrait a large compound held by heretic elite forces. They must compromise the security network, and destroy 4 power nodes. Then they must find the rogue prophet and defeat him, and escape the compound in a self destruct escape. (It's all very much like the Arbiter mission in Halo 2, just a different level set)
-Destroy the prototype: The Heretic Elites are working on a modified Phantom and a prototype cannon which can punch through the thickest of armor. They plan to use their new weapon against the Elites. 7 Elites led by an Arbiter are sent in to destroy the prototype, before it can be launched, and defeat the Heretic Master in his Wraith.
-Destroy the Convoy: The Brutes are sending a convoy of crafts to supply one of their far off camps. They are protected by two wraiths, a Banshee, and several ghosts. You must destroy all 4 cargo craft, and the escourt.
-Hold the city: You and your team of Hunters and Elites must hold the city against Marines, Warthogs, Scorpions, and other human forces. Survive for 12 minutes until the Phantoms can arrive.
-Situation at Deck 5: Onboard your human ship, there has been an unexplained explosion on deck 5. Gather your team of 8 marines and investigate. (It turns out to be a Flood infestation, you must fight your way to the escape pods)