- ProgMetalHead
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- Honorable Member
- gamertag: Erik L
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Adding a luck/random factor (i.e. Bloom) takes away from skill. Why is this so hard for people to understand?
ZB is the only skillful way to play Halo. If spamming had a 100% fail rate, Bloom would be a nice addition; but it does not.
Reducing bloom lowers the luck factor, but it is still there. Bloom needs to be set to 0% across all gametypes for equal-chanced, skill-based gameplay.
[Edited on 12.27.2011 1:42 PM PST]