Halo: Reach Forum
This topic has moved here: Subject: JUDGEMENT invasion development thread (save this thread) SCREENSHOTS
  • Subject: JUDGEMENT invasion development thread (save this thread) SCREENSHOTS
  • Pages:
  • 1
  • 2
  • 3
  • of 3
Subject: JUDGEMENT invasion development thread (save this thread) SCREENSHOTS

Join Halo Haven for all things related to Halo 4


Tell her that If you jingle my bells, Ill promise you a white Christmas - Call Me Venom
The world can't end next month. My yogurt expires in 2013 - Princess Cadence
If Apple invented a car, would it have windows? - Xxembers


Posted by: desireduse

WTF

  • 01.06.2012 5:39 PM PDT
  • gamertag: [none]
  • user homepage:

Op is failiur

  • 01.06.2012 7:39 PM PDT
  • gamertag: [none]
  • user homepage:


Posted by: deaflep
Op is failiur

Was kidding of course. I downloaded and played it and am impressed.

  • 01.06.2012 8:31 PM PDT
  • gamertag: [none]
  • user homepage:


Posted by: A 3 Legged Goat

Posted by: desireduse

WTF

WTF?

  • 01.08.2012 2:54 PM PDT
  • gamertag: [none]
  • user homepage:

update

  • 01.08.2012 4:35 PM PDT

Herp derp.


Posted by: desireduse
update

?

  • 01.08.2012 5:00 PM PDT
  • gamertag: [none]
  • user homepage:


Posted by: Devin Smith
I swear i've seen this posted more than once...

On topic, I like the theme of the map, but you could change some things to make it smoother.

- Get rid of some of the bombs. They look cool but cause a couple bad things to happen. Like lag, I was playing with a party of 4 and there was some noticeable lag. Also sometimes right when I spawn I would die from a bomb falling.

-The Alien base thing has a major height advantage and there are not as many ways to get up there. I got lots of sprees just sitting up there with a sniper and picking people off.

-Add just a tiny bit more cover. You got some cover, but you need some more to create better gameplay, but this one isn't a major thing, since you do have some cover.

On the plus side, I like how you would spawn in a broken ship in the water, thought that was kind of unique

Thank you for posting something that is actually helpful.

  • 01.15.2012 8:27 PM PDT
  • gamertag: [none]
  • user homepage:

Changed the map around. A little difference will make this map play a lot better.

  • 01.16.2012 12:13 AM PDT
Subject: Invasion: JUDGEMENT-Feedback for development-w/ Screenshots
  • gamertag: [none]
  • user homepage:


Posted by: Alpha00
I'll probably send a FR soon enough, this map looks interesting enough.

You should do that.

  • 01.16.2012 3:32 PM PDT
Subject: JUDGEMENT invasion development thread (save this thread) SCREENSHOTS
  • gamertag: [none]
  • user homepage:

I don't want to be that guy who bumps his own thread 4 times in a row but...
I really want to playtest this map with 12 players. I wont be able to get good feedback if it's only a 3v3 or something. This map is made for 6v6 and I need testers.

  • 01.16.2012 7:54 PM PDT

Herp derp.

3v3 can work.

  • 01.16.2012 7:55 PM PDT
  • gamertag: [none]
  • user homepage:


Posted by: Gyarados121996
3v3 can work.

It would be better than nothing, but I want a 6v6 for the playtest because it would be better to show how well the map would work.

  • 01.16.2012 8:01 PM PDT
Subject: PLAYTESTING Invasion Map NOW!!!!
  • gamertag: [none]
  • user homepage:

Playtests now

  • 01.17.2012 12:54 PM PDT

daniel duarte

I would like to playtest.
GT:zomb1n3

  • 01.18.2012 6:20 PM PDT

  • Pages:
  • 1
  • 2
  • 3
  • of 3