- Lord Donny
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- Noble Legendary Member
Arena to be removed and Mlg gets the arena divisions
Armour lock is how it is in the TU
Drop shield as a pick up
3 melee kills
vehicles have abit more health and less damage, damage to driver/ gunner should be dependant where the bullet hit and not always the same about. At the moment if two warthogs and standing still firing at each other both drivers will die first unless there is one really useless gunner or you have a teammate land 2 or 3 shots on them.
Falcon needs a small booster to help it accelerate or evade rockets, a flare option could be cool to.
Blast radius of nades, banshee, tank decreased and kill radius decreased also.
Banshee flips use up boost
small recoil with no bloom in all play lists.
While evading you can be killed my nades in the spot you evaded from (I think this has happened to much to me to just be lag) If this can be changed, I would like it. Evade distance could also be slightly decreased as its the most OP AA at the moment. I reckon if 3 people are going towards a spot, sprint should get there first as its slower than evade but lasts longer. The The sprinter gets there at 10 seconds, the evader at 7-8 secs and everything else at 5 secs, assuming sprints lasts for 10 secs.
The amount of Crs you get a game should be based on performance not game time. (I have given more detailed descriptions elsewhere)
Lose 1000 Crs for the first game you quit a day, 2000 for the 2nd, 3000 for the 3rd etc.
Might be some more I cant think of atm. I reckon these changes would make an already great game even better :D