- True Warsaint
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- Exalted Legendary Member
Violence is just action until somebody dies.
Please use one of the existing wishlist threads. You'll find links to several in the "Threads of Interest" sticky post.
-- Steve
The following are three things that could happen in Halo 3, nay, should happen, that would make practically every single Bungie fan vomit with pleasure. I think it is important that, even though it may be a trivial maneuver, we express to Bungie what our hearts have been burning most for in the Halo series. Especially seeing as how this is probably the last Halo game ever.
Request 1: THE OTHER SPARTANS
You've probably heard people complain about this constantly, or at least talk about it, but it's apparent that the majority of the hardcore Halo fans were practically expecting the second Halo game to tie into Eric Nylund's awe-inspiring pilot novels. If you were one of those people, you had every right in the world to think this way. Unfortunately, Halo 2's development process was difficult for many reasons, so the last thing on their minds was to have the game include references to the books. It was a major disappointment for all, but we have hope for Halo 3. Why? Because the world gave Bungie enough crap about it. If the fans couldn't make Bungie realize how critical it was to have their games tie directly in with Nylund's books, then the freaking film industry had to; the friggin' Halo movie is The Fall of Reach, if you haven't gotten the memo. So methinks this was the brick that hit them in the face- that maybe it wasn't a good idea to ignore the fact (assuming the books accord to the Halo Bible) that Master Chief was only one of FIVE surviving Spartan supersoldiers. Hopefully, we won't find that Eric Nylund killed them all off in his third book so that Bungie didn't have to worry about it. Still, though, if we finish Halo 3, but then are still left asking ourselves where the flying -blam!- the other Spartans are twiddling their thumbs, Bungie would lack some serious fandom integrity. We want Kelly, Fred, Will, and Linda to join the last fight for humanity, Bungie. And we want to see it on our TV screens. Is that OK?
Request 2: AN EPIC-SCALE FINAL BATTLE
Return of the Jedi, the final installation of the Star Wars saga, would not have been awesome had the climax only been Luke's decisive lightsaber duel with Darth Vader. Even though that sequence was captivating, and probably the most important development in the story, it would have ultimately been a letdown hadn't the entire Rebel fleet taken on the Death Star II and its Star Destroyers above Endor's moon. Just observing the personal conflict the main Character(s) deal with is not enough; not for a saga's climax. It needs to be backed up by that visually dazzling ultimate last grand-scale battle to give us that sense of epic veracity the particular fictional world entails, and how much is at stake. Not only that, it's just freaking awesome to watch and to be in the midst of. We all know how massive the battle of Reach was, and how much of an amazing fight that humanity put up against the Covenant at that battle, and it was simply satisfying. Now we want to live it, though. We want to be in the midst of that last amazing battle, or at least see it happen. So I say we continue to hope and beg that the forces of Earth put up a decent fight against the Covenant's ships and soldiers even in spite of the grim odds. After all, Earth had become a fortress world in Halo 2 according to Sarge's boasts, and the fleet that attacked it was only 2% the size of what took Reach, says Lord Hood. So doesn't it make sense that this battle we thirst for inevitably be in Halo 3? I think so. Get on it, Bungie.
Request 3: A TIMELESS MULTIPLAYER
Contrary to what most of you are thinking, 'timeless' in this context does not mean without time limits or something like that. It simply means good, now and for a long time. Most would agree that Halo 2 multiplayer got old, fast. To keep entertained, people had to cheat and/or constantly demand new gametypes and playlists on live. The fickle balancing made tournaments generally scarce, but even the slightest competitive commitment lead to temper-tantrums. Yes, it is the #1 Live game on the 360, but don't pull that card, because the current selection of Live-able 360 games is a joke. The point, here, is that Halo 3's multiplayer needs to last us. That means it needs as much content as it does balance. Lots of guns that don't suck, new vehicles, melee combos, and how about some real working Covenant vs. Spartan games? Still, multiplayer should be based at least as much on skill than on circumstance, and I think that would please everyone. If it has balance and flare as a synthesis, Halo 3's multiplayer could last for a decade... to professionals, casual gamers, and all in between.
So there you have it. The three things that would probably guarantee Halo 3's perfect success. Mentioning this to Bungie may be pointless by now, but it doesn't hurt to keep trying.
[Edited on 5/13/2006 by Anton P Nym]