- elmicker
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Posted by: x Lord Revan x
Personally I think nearly every game has had an "Economic Designer" of sorts in more recent memory. Confirming this. It's very common these days to have someone properly trained in economics (though more econometrics and statistics) to aid in the analysis and design of game "economies". Persistence in multiplayer is just so common and so key to long-term revenue generation, even in FPSes, that you need a thorough understanding of how players make their choices. This isn't the first economy-related post on the jobs listing, if memory serves.