Halo: Reach Forum
This topic has moved here: Subject: Is Reach the most casual of all Halos?
  • Subject: Is Reach the most casual of all Halos?
Subject: Is Reach the most casual of all Halos?

Harass the harassers.

EDIT: This is an ongoing experiment, any and all input or suggestions welcome and given serious consideration.

This thread was a result of a common persistent belief amoung some players that frequent Halo forums that Reach represents the most "casual" freindly Halo to date. The "proof" presented thus far has been completely based on opinion and perception about AA and their benefits to the casual player. So I set out to apply a mix of soft/hard science, community opinion and my penchant for dogged persuit of the truth to find the answer to this long asked question, does Reach represent the most casual friendly Halo of all of them? The body of this thread was constucted in part with help from players that believe whole heartily that AA have brought a negative effect to gameplay. Even if you have read this before, please take the time to read the entire thread starting from the beginning, I believe this will allow for the maximum amount of validity to the the result that I have been able to provide. While not definitive (nothing ever is) it provide the first physical evidence provided that concerns this matter that I have ever seen.

Enjoy!
Plunderfull



Part 1:Would the casual player have a better K/D in Reach or a better K/D in Halo 3 within the first hundred games?

It has been suggested to me by the upper echelon of competitive informed players that AA's provide a crutch for the casual less skilled player, one that takes away from the pure skill of the game of Halo. Reach alone represents the only abberration from the basic formula of Halo as explained to me by players far more superior in their understanding of the technical side of games then I. AA loadouts according to this line of thought, provide the most benefit for the casual player with the least amount "skill" needed to garner results, results being kills and wins. Although K/D and W/L does not give the complete picture of a players performance, it is the two easiest ways of deducing battle effectiveness and ability and therefore will be the focus of this experiment.

Halo 3 is currently the last Halo that qualifies as competitive settings as compared to Reach, which represents the most casual freindly Halo of them all according to the competitive player. I recognize previous examples of Halo (CE and 2) as a more pure Halo expeirence. However being as they are so far in the past, data collection and informed firsthand opinion, would be prohibitively hard to compile, thus the selection of Halo 3. Competitive does not reffer to a competition, but rather the current competitive players concensus settings that are most conducive to competition in FPS.

Part 2:How does one identify a casual?

The casual label in no way indicates skill or success at playing the game, mearly a mindset that would indicate that he/she is just playing a game. There is no single identifier for a casual, it seems that a true "casual" will have most if not all of the qualifiers listed below.

Casual qualifications:

1.The casual cannot have played through the transition from Halo 3 to Reach, residual skill from Halo 3 play would skew the results in favor of Reach as the player would come into Reach with better ability to play.

2.A casual will not visit a forum on Halo, but if the casual did, he would most likely dismiss faulty mechanics arguments for Reach as needless.

3.A casual player will either have no care or no concept of mechanics and how they differed from Halo to Halo and how that effects gameplay, this is indicative of a "mindset" that is more prevalent in a "competitive" player. That mindset would be dedicated goal and achievement oriented gameplay through higher understanding of the core mechanics and game design.

4.A casual most likely does not use a mic and therefore does not use callouts or any sort of communication that would benefit team play.

5.A casual will not have played ranked Halo 3 or Reach as well MLG.

6.A casual will frequent playlist such as Living dead and Team slayer, default settings and "fun" gametypes suit the casual the best.

Part 3: I will attempt to find a candidate that meets all the criteria listed in part 2 which to the best of my ability has been compalated through input recieved directly from the community and 7 months of expeirence on two forums. Submissions will be accepted but only as PM, singling out individuals on the forum is prohibited so the selection submission proccess will have to be conducted with this in mind.

Part 4:After a tremendous amount of work I have found an acceptable player that meets every one of the criteria compiled via community input. I have checked and rechecked the stats involved and can attest to the validity of all statements and information contained within the findings.

Part 5:The results

The following gamertags are the same exact person, one gamertag was played when the xbox was bought off the free month given with a new xboxs on Halo 3. The second was opened later with the purchase of Reach and is maintained and played to this day. Both meet every qualification for what makes a player a casual in the context of the first hundred games.

SurficialZeus43 Tabulation for K/D and W/L for first 100 games= 712 kills, 717 deaths giving a K/D of .99. Total wins 41 with game losses at 59.

Plunderfull Tabulation for K/D and W/L for first 100 games= 854 kills, 846 deaths giving a K/D of 1.01. Total wins 56 with game losses 44.

These numbers have been checked and rechecked but feel free to verify the results for yourselves.

The results speak for themselves and in my opinion run contrary to popular beliefs around forums, in fact show some very interesting results.

Point 1. The K/D in both games for the same person are almost exactly the same.

Point 2. The amount of kills for Reach surpasses Halo 3 by over a hundred kills for the same amount of games.

Point 3. The W/L is drasticly different between both games, with far more wins in Reach over Halo 3, which might lead to further examination.


I will answer any and all questions and try and verify any peice of information called into question.

[Edited on 01.03.2012 8:01 AM PST]

  • 01.01.2012 7:14 PM PDT

Posted by: aBlueBookshelf
Goat was famous. Irie was infamous. Gh0st was FaMaS.

My stats in Halol 4

Typical Waypoint post.
no it's "its got to go" you wouldn't say the "it is got to go" would you?

tl:dr

what was even the point of this thread?

  • 01.01.2012 7:18 PM PDT

ZBNS MLG in Reach is the most fun I've ever had in a Halo game.

Reach hasn't been casualized either. You can tell Bungie tried to make this game more accessible to mainstream gamers, but ironically, they made it even more difficult. It's so much easier to stay alive in Reach compared to the past Halo games because of AAs, bloom, and overall weaker weapons.

  • 01.01.2012 7:20 PM PDT

Harass the harassers.


Posted by: Gh0st is Bad
tl:dr

what was even the point of this thread?
If you read it and were able to understand, then you would have the answer to your own question.

  • 01.01.2012 7:20 PM PDT

I don't need to read 2000 lines of text to know that Reach is noob friendly.

  • 01.01.2012 7:21 PM PDT

Posted by: aBlueBookshelf
Goat was famous. Irie was infamous. Gh0st was FaMaS.

My stats in Halol 4

Typical Waypoint post.
no it's "its got to go" you wouldn't say the "it is got to go" would you?


Posted by: Plunderfuq

Posted by: Gh0st is Bad
tl:dr

what was even the point of this thread?
If you read it and were able to understand, then you would have the answer to your own question.
No, because you made a biased study made only to support your own claim. No references to 3rd party materials or anything, so your claims and arguments are useless.

Hence, tl:dr

What was the point of this thread?

  • 01.01.2012 7:22 PM PDT

Harass the harassers.


Posted by: Sanuel Jackson
ZBNS MLG in Reach is the most fun I've ever had in a Halo game.

Reach hasn't been casualized either. You can tell Bungie tried to make this game more accessible to mainstream gamers, but ironically, they made it even more difficult. It's so much easier to stay alive in Reach compared to the past Halo games because of AAs, bloom, and overall weaker weapons.
Show me a set of stats that show that, the ones I provided suggest that there is very little evidence to support that claim.

  • 01.01.2012 7:22 PM PDT
  • gamertag: [none]
  • user homepage:

I'm not really in KSI.

It doesn't matter if Reach is "noob" friendly or not.

It still blows outside of MLG.

  • 01.01.2012 7:23 PM PDT

I believe Halo: CE was more casual than Reach.

[Edited on 01.01.2012 7:24 PM PST]

  • 01.01.2012 7:23 PM PDT
  • gamertag: [none]
  • user homepage:

I'm not really in KSI.

Posted by: LordMonkey
I believe Halo: CE was more casual than Reach.
You belong in KSI.

  • 01.01.2012 7:25 PM PDT

Posted by: Plunderfuq
Posted by: Sanuel Jackson
ZBNS MLG in Reach is the most fun I've ever had in a Halo game.

Reach hasn't been casualized either. You can tell Bungie tried to make this game more accessible to mainstream gamers, but ironically, they made it even more difficult. It's so much easier to stay alive in Reach compared to the past Halo games because of AAs, bloom, and overall weaker weapons.
Show me a set of stats that show that, the ones I provided suggest that there is very little evidence to support that claim.
Everyone I know has a much higher win effectiveness and higher k/d than they did in Halo 3.

  • 01.01.2012 7:25 PM PDT

Harass the harassers.


Posted by: Gh0st is Bad

Posted by: Plunderfuq

Posted by: Gh0st is Bad
tl:dr

what was even the point of this thread?
If you read it and were able to understand, then you would have the answer to your own question.
No, because you made a biased study made only to support your own claim. No references to 3rd party materials or anything, so your claims and arguments are useless.

Hence, tl:dr

What was the point of this thread?
I have provided hard data that supports my contention, the only bias provided was the list of qualifications for a casual provided by competitive players. Read through the list for casual qualifications and tell me they dont fit exactly what you think makes someone a casual. We can start from there and work through step by step.

  • 01.01.2012 7:25 PM PDT

Posted by: Tom T
Prolonged exposure to this forum is bad for your health.


Posted by: aBIueBooksheIf
because I like pen­is.

source


Posted by: LordMonkey
I believe Halo: CE was more casual than Reach.


I almost lol'ed

  • 01.01.2012 7:25 PM PDT

Reach is the easiest (most casual friendly, so to speak) Halo.

My service records give enough proof. I'm legit trash in Halo 3, but I can stand my ground in Reach.

  • 01.01.2012 7:27 PM PDT

Posted by: aBlueBookshelf
Goat was famous. Irie was infamous. Gh0st was FaMaS.

My stats in Halol 4

Typical Waypoint post.
no it's "its got to go" you wouldn't say the "it is got to go" would you?

Reach kid

Same Reach kid.

  • 01.01.2012 7:27 PM PDT

Harass the harassers.


Posted by: Sanuel Jackson
Posted by: Plunderfuq
Posted by: Sanuel Jackson
ZBNS MLG in Reach is the most fun I've ever had in a Halo game.

Reach hasn't been casualized either. You can tell Bungie tried to make this game more accessible to mainstream gamers, but ironically, they made it even more difficult. It's so much easier to stay alive in Reach compared to the past Halo games because of AAs, bloom, and overall weaker weapons.
Show me a set of stats that show that, the ones I provided suggest that there is very little evidence to support that claim.
Everyone I know has a much higher win effectiveness and higher k/d than they did in Halo 3.
That is because they played through the transition between Halo 3 and Reach and residual skill from playing the same basic game transfered through to Reach, despite the casual freindly AA. This should add validity to the findings in my opinion as one of the qualifications for being a casual was they could not have played through the transition. This is not to say that casuals did not play through the transition, just that it would have shown up as a better ability to play Reach.

  • 01.01.2012 7:30 PM PDT

OP please link your Halo 3 stats or you have no credibility

  • 01.01.2012 7:30 PM PDT

Hi.

All I know is that you move like a retarded turtle in default.

[Edited on 01.01.2012 7:41 PM PST]

  • 01.01.2012 7:31 PM PDT
  • gamertag: [none]
  • user homepage:

I heard someone say once (paraphrasing here) "Multiflag on Blood Gulch with your friends is what makes Halo, Halo." I GUARANTEE that more people agree with that sentiment than "Getting a 50 in MLG is what makes Halo, Halo." - Oboewan42
Meta | NHL | Kotor

And to think, you could've been doing something productive with all the time it spent typing up this wall of -blam!-.

  • 01.01.2012 8:00 PM PDT

:D

Meh. People's opinions.

  • 01.01.2012 8:04 PM PDT

Harass the harassers.


Posted by: KSI Gh0st
It doesn't matter if Reach is "noob" friendly or not.

It still blows outside of MLG.
I can tell by the outstanding numbers the MLG playlist. That really has nothing to do with the thread unless you are saying you agree that the notion that Reach is actually not casual freindly.

  • 01.01.2012 8:11 PM PDT

Harass the harassers.


Posted by: Pendulate
OP please link your Halo 3 stats or you have no credibility
Those are my only stats from Halo 3 stats, as stated in the thread. Other then those and the single game I played to get the nameplate for Halo 3 on this account I did not play very much Halo 3.

  • 01.01.2012 8:14 PM PDT

Harass the harassers.


Posted by: Gh0st is Bad
Reach kid

Same Reach kid.
The stats you presented are disqualified for several reasons. Please read the list of qualifications again.

  • 01.01.2012 8:25 PM PDT


Posted by: Plunderfuq

Posted by: Pendulate
OP please link your Halo 3 stats or you have no credibility
Those are my only stats from Halo 3 stats, as stated in the thread. Other then those and the single game I played to get the nameplate for Halo 3 on this account I did not play very much Halo 3.
How can you state that Reach isn't less casual than Halo 3 when you have only played 1 game of it?

  • 01.01.2012 8:27 PM PDT
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  • user homepage:

Posted by: Horse Repairman
RC RuNz the internet. Like the superintendent.

Posted by: SouthPoIe
Clone is an internet God.

Posted by: DerpRoids
RC Clone is the anti-thesis of a lurker.

Yes.

  • 01.01.2012 8:29 PM PDT