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Subject: Am i The only one who thinks 343 Industries is going to Do a good Job?


Posted by: NAStheMagiking

Posted by: chubbz

Posted by: NAStheMagiking

Posted by: Wolverfrog

Posted by: NAStheMagiking
I thought they mentioned COD with regards to story


The day Halo cites CoD as an aspiration for story is the day I leave the franchise behind forever. That's not what they meant. On topic, I think they'll do a good job and possibly a better one than Bungie; they're really focusing on the deeper lore, and it seems Halo 4 will expand beyond the rather shallow plots of the trilogy.
Did you not read the whole post? I clearly gave an example of what I meant by that statement. COD may not be the best for actual stories, but you can't deny they execute things very well, immersing the player in specific events (such as the aforementioned nuke scene). I also like that they don't cut away from the first-person perspective (and think Halo could do more of this).

Anyways, I also have a feeling they'll do a better job than Bungie.


Not to get into a CoD/Halo discussion, but 'execute things very well' is kinda shaky. Having a few ZOMG moments doesn't equal good execution. Halo is better for overall immersion in their story, how many people say they buy CoD because they love the characters and the story?
I'm not comparing them, btw. I don't want this to turn into a VS thing (plus, I pick Halo any day over COD). However, I can appreciate things about COD. The nuke aftermath was an affecting scene, and was well executed (that could have been a simple cutscene, but the way you spent your final moments before blurring out was great). I also like the way they executed All Ghillied Up. In COD 4, which is wheat I was mostly referring to, it wasn't so bad. They didn't aim to make a SP that was full of OTT silliness. I think back then they thought more about the content, and there were some genuinely well executed levels. Even if in later instalments they were nothing more than 'ZOMG moments', they're still pretty cool. I hear there's a level in MW3 where you're shooting at guys whilst the plane is tossing you for a loop. Now, that may be just ridiculously OTT, but it's still a nice idea. 343 could look at that and think 'that's interesting, we can do something like that but better'.

Oh, and that death scene in MW2 (I never saw it coming). I barely knew much of the characters in question, and yet I felt sorry for them because of the way they did it. I didn't feel sorry for anyone in Noble Team (well, maybe a little for 2).

As I say, 343 may not be looking at COD for pointers about plot (btw, not yet played through Black Ops), but it did do some cool things within the narrative.


I was thinking the same thing. As far as FPS' goes, Halo and CoD are polar opposites in gameplay (and plot), but it can't be denied CoD is way more cinematic. It takes full advantage of the fact that it's a game, and executes on that concept quite well. For all the convoluted plots, the campaigns have always been a lot of fun for a good thrill ride.

So imagine Halo, specifically a Forerunner-centric Halo game, taking advantage of the OTT technology and creating some epic set-piece moments. It'd make more sense in Halo's setting since you're playing as a super human, and not some regular soldier.

[Edited on 01.02.2012 8:49 AM PST]

  • 01.02.2012 8:48 AM PDT

yas334229812

With the comic web series for evolution, and the well choosen author for cryptum, and many thing added as well, they can do really well in the lore.

As for copying COD, COD has a bunch of really interesting and nice little parts to it, that could be used in Halo. Remember not everything in the game is rubbish, it actually is good, just sadly milked and has some really nice parts to it that can be used really well with halo.

  • 01.02.2012 9:04 AM PDT

Why are you here?

Halo appears to be in good hands.

I just need to know more of what they're doing.

  • 01.02.2012 11:03 AM PDT

Vengeance only leads to an ongoing cycle of hatred.

Aside from Glasslands, yes. But, it's still too early to tell.

I'm glad that they're more focused on the lore, though. That makes me happy. It's clear with Reach that Bungie didn't care about canon or the story and only cared for the multiplayer...which they still failed at.

  • 01.02.2012 11:08 AM PDT

Halo how are you?

I Think they will make good games but some areas of halo cea was disappointing as they had lack of creativity on vehicles and the multiplayer was in reach engine :-(

  • 01.02.2012 11:18 AM PDT
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Do not waste your tears, I was not born to watch the world grow dim. Life is not measured in years, but by the deeds of men.

Posted by: goldhawk
We should know better, because we are better.


Posted by: DrPepperlova07
343 is just an off branch of Bungie who are dedicated solely to Halo. Bungie was tired of Halo and wanted to make different projects and games s they created 343 and entrusted Halo to them.
So in a sense 343 IS Bungie. Just more Halo oriented....I think thats how it went but forgive me if im wrong

Wrong. Microsoft created 343 and Bungie gave Halo to them. There are fewer then 10 Bungie employees at 343.

  • 01.02.2012 1:21 PM PDT

Halo 1, 2, 3, Wars, ODST, Reach veteran.

As long as the epic composing and story is good, Ill be happy.

  • 01.02.2012 1:45 PM PDT

Halo is never going to be the same thats why the made CE aneverserie srry for wrong speld words im not from america but i dont think 343 is going to make bad games its just diffrent and be ready to accept that it is diffrent a happy new year to evryone XD

  • 01.02.2012 2:10 PM PDT

Waypoint Moderators aren't really Moderators, just power hungry and its goal is defend their beloved Halo at all costs. (Meaning that they wank Halo too much.)

BS Angel is alleged foe so, be wary of Waypoint and its moderators! Do not attempt to move to Waypoint. Enter your own risk.

*WARNING* IT IS MY OPINION.

Doubtful.

Look at Glasslands. 343i didn't obviously proof read it or even check the novel at all. There's so many canon errors and bad writing style. Halo: CEA was not needed at all. Why bother to re-make a ten year old where they would focus on Halo 4 instead of Halo CEA? I'm skeptical at Halo 4 as well because timeline in Halo 4 is like 2557 which it doesn't make sense because two things: UNSC aren't fully recovered from the war and Covenant are mostly destroyed, they wouldn't able to find MC there... But that's just me.

And, whoever said 343i should bring some CoD elements is utterly retarded. I don't want to see Halo to have some CoD element, period. WE WANT to see Halo to remain original instead of copying CoD elements!

  • 01.02.2012 2:16 PM PDT

Get off the COD hate train, open your eyes, and stop being so blinded to the fact that COD does some things better than Halo; or rather things that Halo could actually benefit from. Cool.

  • 01.02.2012 2:24 PM PDT

Waypoint Moderators aren't really Moderators, just power hungry and its goal is defend their beloved Halo at all costs. (Meaning that they wank Halo too much.)

BS Angel is alleged foe so, be wary of Waypoint and its moderators! Do not attempt to move to Waypoint. Enter your own risk.

*WARNING* IT IS MY OPINION.


Posted by: NAStheMagiking
Get off the COD hate train, open your eyes, and stop being so blinded to the fact that COD does some things better than Halo; or rather things that Halo could actually benefit from. Cool.


Uhh, I don't hate entire CoD. I only liked CoD 2, Waw and MW, that's all. I prefer to not see that Halo uses some element from MW2 or MW3 which they are horrible games in my opinion.

Uhhh, Halo benefiting from Cod element? Like what? Becoming greedy company like Activision by milking series by dishing out bad games per year?

They do not need to copy; they only need to INNOVATE new stuff. If you don't know what innovate means, go look it up on dictionary, bub.

  • 01.02.2012 2:28 PM PDT

Don't get me wrong, CoD is great and I've really enjoyed all the games I've played -- the campaigns in particular are fantastic. I just think CoD's already got that style of narrative typecasted, and although it serves well for '-blam!-' moments, I don't think it would fit Halo's space opera.

It might have worked for Reach and ODST as they were smaller tales, but Halo 4's near-guaranteed to be a massive spectacle and so is more likely to have LotR-esque panoramic shots than a first person camera. Seeing everything from John's view wouldn't convey the magnificence of Forerunner/other alien architecture properly, and one of the most important things about is character is that iconic green armour and orange visor.

There's nothing really distinctive about any characters in CoD, which is why seeing cutscenes and events in first person is fine. Wouldn't work with space-opera Halo.

  • 01.02.2012 2:31 PM PDT

Helping out the 7th column community with reasonable posts since '07.


Posted by: Wolverfrog
Don't get me wrong, CoD is great


At least in regards of storyline structure, it's probably one of the most inconsistent games out there. If 343i was to follow them in anyway it would be anything, but the story.

To put in characters, and pull them out like a click of a button is not good at all, especially when the game heavily relies on the character narration. It's sloppy work, especially the self-evident rushed Mw3 campaign to simply kill off characters in mundane ways.

  • 01.02.2012 2:39 PM PDT

Helping out the 7th column community with reasonable posts since '07.

^^^ Sorry, double post.

Posted by: NAStheMagiking
Get off the COD hate train, open your eyes, and stop being so blinded to the fact that COD does some things better than Halo; or rather things that Halo could actually benefit from. Cool.


But it simply doesn't. People may prefer it, but outside of the subjective matter people need to look at things objectively. There is legitimate problems with both games, but the quality assurance, as well as attention to detail in Halo games have always surpassed Call of Duty.

[Edited on 01.02.2012 2:42 PM PST]

  • 01.02.2012 2:42 PM PDT

I take it you saw the posts above, yes? What's wrong with what was said? You don't feel that Halo would benefit from stuff like that. It's not 'copying', the whole point was that 343 are looking at other games of interest and seeing what they do well (they looked at other games such as Read Dead and LA Noir). Games all over are inspired by various other games, or elements of them. By implementing these various ideas, and putting their own stamp on it, 343 would be progressing Halo's story-telling (they talk about what they like, specifically). For 343, said games do things that Halo doesn't...and maybe should (obviously in a way that suits their game).

You think because 343 are doing what countless other developers are doing, they're not going to innovate? They will implement their own ideas, but some ideas will have been inspired. That's natural. You can be inspired, and original, dude.

  • 01.02.2012 2:48 PM PDT


Posted by: Wolverfrog
Don't get me wrong, CoD is great and I've really enjoyed all the games I've played -- the campaigns in particular are fantastic. I just think CoD's already got that style of narrative typecasted, and although it serves well for '-blam!-' moments, I don't think it would fit Halo's space opera.

It might have worked for Reach and ODST as they were smaller tales, but Halo 4's near-guaranteed to be a massive spectacle and so is more likely to have LotR-esque panoramic shots than a first person camera. Seeing everything from John's view wouldn't convey the magnificence of Forerunner/other alien architecture properly, and one of the most important things about is character is that iconic green armour and orange visor.

There's nothing really distinctive about any characters in CoD, which is why seeing cutscenes and events in first person is fine. Wouldn't work with space-opera Halo.
Oh, I don't think it should be full-on first-person. Just some times, in order to blend the story and your actions. Imaging the section in All Ghillied Up, in which you're dragging MacMillian through the grass as he fires his weapon. I'd like to see something like that in Halo. John could be assisting an injured ally, and staving of incoming enemies. That would probably be an intense cutscene if we followed Halo tradition, but that could be something more powerful with us performing the task (a cutscene would follow when we save him). Half-Life and Bioshock does real-time/interactive story-telling moments a lot more than COD; and I think it would really help Halo progress in that department. Imagine that nuke scene, from 4, but it was a Covenant ship glassing the area. It would be a pretty powerful moment crawling/running to your escape; your vision burring from the intense heat, or something. You know.

Cutscenes are absolutely fine, but I feel that some events would benefit a more interactive approach. When they do have a genuinely powerful moment, it is quite so because you are a part of the experience (which is one of the advantages of this entertainment medium).

I hear your points, and I know 343 wouldn't change Halo that much. I believe they could sensitively implement aforementioned ideas so as to add some progression to how Halo tells its story (because it isn't that diverse). ODST and Reach started to move into first-person territory (mostly at the beginning of levels); and the former had that wonderful real-time orbital elevator collapse.

Well, that's what I think. I don't know if people just see 'COD' and alarm bells just automatically start ringing.


[Edited on 01.02.2012 3:15 PM PST]

  • 01.02.2012 3:05 PM PDT

Helping out the 7th column community with reasonable posts since '07.


Posted by: NAStheMagiking
I take it you saw the posts above, yes? What's wrong with what was said? You don't feel that Halo would benefit from stuff like that. It's not 'copying', the whole point was that 343 are looking at other games of interest and seeing what they do well (they looked at other games such as Read Dead and LA Noir). Games all over are inspired by various other games, or elements of them. By implementing these various ideas, and putting their own stamp on it, 343 would be progressing Halo's story-telling (they talk about what they like, specifically). For 343, said games do things that Halo doesn't...and maybe should (obviously in a way that suits their game).

You think because 343 are doing what countless other developers are doing, they're not going to innovate? They will implement their own ideas, but some ideas will have been inspired. That's natural. You can be inspired, and original, dude.


What elements do Call of Duty do well in the a sense of story telling that could benefit Halo? Nothing, I'm not looking at it subjective, merely objectively which most people don't. It simply doesn't have positive elements of a story providing game. It has poor shock factors, and cheap deaths.

  • 01.02.2012 3:54 PM PDT

Expressing my strong liberal views without shame. Favorite quotes below:

"Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe."
"One starts to live when he can live outside himself."

- Albert Einstein

Halo is in the best possible hands.

  • 01.02.2012 3:58 PM PDT

In a time long past, the armies of the dark came again to the lands of men. Their leaders became known as the fallen lords, and their terrible sorcery was without equal in the west.
In 30 years they reduced the civilized nations into carrion and ash. Until the free city of Madrigal alone defined them. An army gathered there, and a desperate battle was joined against the fallen
Heros were born in the fire and bloodshed of the wars which followed and their names and deeds will never be forgotten

It is "easy" to remake a game. I think halo 4 will be their proving point.

  • 01.02.2012 3:59 PM PDT

I think 343 is going to do great. Especially because the new people will create new things!

  • 01.02.2012 4:25 PM PDT


Posted by: EPIC Zuul

Posted by: NAStheMagiking
I take it you saw the posts above, yes? What's wrong with what was said? You don't feel that Halo would benefit from stuff like that. It's not 'copying', the whole point was that 343 are looking at other games of interest and seeing what they do well (they looked at other games such as Read Dead and LA Noir). Games all over are inspired by various other games, or elements of them. By implementing these various ideas, and putting their own stamp on it, 343 would be progressing Halo's story-telling (they talk about what they like, specifically). For 343, said games do things that Halo doesn't...and maybe should (obviously in a way that suits their game).

You think because 343 are doing what countless other developers are doing, they're not going to innovate? They will implement their own ideas, but some ideas will have been inspired. That's natural. You can be inspired, and original, dude.


What elements do Call of Duty do well in the a sense of story telling that could benefit Halo? Nothing, I'm not looking at it subjective, merely objectively which most people don't. It simply doesn't have positive elements of a story providing game. It has poor shock factors, and cheap deaths.
Why are you asking what I mean, when I have posts above answering your question?

  • 01.02.2012 4:29 PM PDT


Posted by: Elder Bias
Doubtful.

Look at Glasslands. 343i didn't obviously proof read it or even check the novel at all. There's so many canon errors and bad writing style. Halo: CEA was not needed at all. Why bother to re-make a ten year old where they would focus on Halo 4 instead of Halo CEA? I'm skeptical at Halo 4 as well because timeline in Halo 4 is like 2557 which it doesn't make sense because two things: UNSC aren't fully recovered from the war and Covenant are mostly destroyed, they wouldn't able to find MC there... But that's just me.

And, whoever said 343i should bring some CoD elements is utterly retarded. I don't want to see Halo to have some CoD element, period. WE WANT to see Halo to remain original instead of copying CoD elements!



1) Name a canon error in Glasslands (other then Halsey surviving a Spartan punch)

2) That's why 343i got CA and Sabre to do CEA, while they published and could focus on Halo 4. They also provided some of the tech

3) They have not given a timeline for Halo 4 other then "at least a few years." Everything about Halo 4 is complete speculation, including when.

4) So Halo can't have set pieces because CoD had them?

  • 01.02.2012 4:38 PM PDT

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