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Posted by: NAStheMagiking
Posted by: chubbz
Posted by: NAStheMagiking
Posted by: Wolverfrog
Posted by: NAStheMagiking
I thought they mentioned COD with regards to story
The day Halo cites CoD as an aspiration for story is the day I leave the franchise behind forever. That's not what they meant. On topic, I think they'll do a good job and possibly a better one than Bungie; they're really focusing on the deeper lore, and it seems Halo 4 will expand beyond the rather shallow plots of the trilogy.Did you not read the whole post? I clearly gave an example of what I meant by that statement. COD may not be the best for actual stories, but you can't deny they execute things very well, immersing the player in specific events (such as the aforementioned nuke scene). I also like that they don't cut away from the first-person perspective (and think Halo could do more of this).
Anyways, I also have a feeling they'll do a better job than Bungie.
Not to get into a CoD/Halo discussion, but 'execute things very well' is kinda shaky. Having a few ZOMG moments doesn't equal good execution. Halo is better for overall immersion in their story, how many people say they buy CoD because they love the characters and the story?I'm not comparing them, btw. I don't want this to turn into a VS thing (plus, I pick Halo any day over COD). However, I can appreciate things about COD. The nuke aftermath was an affecting scene, and was well executed (that could have been a simple cutscene, but the way you spent your final moments before blurring out was great). I also like the way they executed All Ghillied Up. In COD 4, which is wheat I was mostly referring to, it wasn't so bad. They didn't aim to make a SP that was full of OTT silliness. I think back then they thought more about the content, and there were some genuinely well executed levels. Even if in later instalments they were nothing more than 'ZOMG moments', they're still pretty cool. I hear there's a level in MW3 where you're shooting at guys whilst the plane is tossing you for a loop. Now, that may be just ridiculously OTT, but it's still a nice idea. 343 could look at that and think 'that's interesting, we can do something like that but better'.
Oh, and that death scene in MW2 (I never saw it coming). I barely knew much of the characters in question, and yet I felt sorry for them because of the way they did it. I didn't feel sorry for anyone in Noble Team (well, maybe a little for 2).
As I say, 343 may not be looking at COD for pointers about plot (btw, not yet played through Black Ops), but it did do some cool things within the narrative.
I was thinking the same thing. As far as FPS' goes, Halo and CoD are polar opposites in gameplay (and plot), but it can't be denied CoD is way more cinematic. It takes full advantage of the fact that it's a game, and executes on that concept quite well. For all the convoluted plots, the campaigns have always been a lot of fun for a good thrill ride.
So imagine Halo, specifically a Forerunner-centric Halo game, taking advantage of the OTT technology and creating some epic set-piece moments. It'd make more sense in Halo's setting since you're playing as a super human, and not some regular soldier.
[Edited on 01.02.2012 8:49 AM PST]