Halo 3 Forum
This topic has moved here: Subject: The best way to make Halo 3 the best.
  • Subject: The best way to make Halo 3 the best.
Subject: The best way to make Halo 3 the best.
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

1) No orignal pistol (was not balanced at all) How the hell do you scope with a PISTOL!!!
2) Bigger Maps for at least 32 players.
3)At least 32 players.
4) Make sniping harder, it's to easy to snipe. Make it so that people can't jump or move fast and still get a damn perfect shot. Make them lay on their stomachs. SNIPING WAS CHEAP.
5)The Dash on the Sword must go, to cheap. Make so that if you have the sowrd you just run faster(Counter Strike did it).
6) But An energy limit on the sword. EVEN MULTIPLAYER!!!.
7)Make it so we can ride every vehical. Pelicains are cool.
8)Grenades should be as strong as Halo1 but harder to throw.
9)More close combat like grabing people and breaking arms, and necks. Also make it that people can fight off people when they r grabed. LIke tapping X or something.
10) MAP EDITOR!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!Let us have the imagintion.
11) Bring All the maps from the previous halos.
12)Big team games unranked.
13)Balanced WEAPONS!!!.
14)Free roaming Spectator mode (Counter Strike did that)
15)Make it so that Xbox vision can be used in chat rooms or lobbies in Halo 3.
16)If a vehical is damaged make it harder to drive.
17) The Plasma pistol& Battle Rifle combo must be prevented. Make it longer to switch weapon( GRAW DID IT).
18) At the most 64 players, come on make it at least better then Battlefield 2:MC. They have 1-24. This is Halo, it can do better.
19)Wraith secondary guns!!!
20) FLAMETHROWER, FUEL ROD CANNON(Also on the bashee). ATV. more Transports.,
21) Make Halo 3 a Legend go out witha bang. Leave a mark in gaming history.

  • 05.11.2006 1:02 PM PDT

<\ But this winter won't last, darlin'.
>> * Not forever
>>(.....\\ . >And when new hands
>>set to tending this earth they'll till my pieces under.
> > Grind them into the veins of gold I've laid.
<\ Then the roots of all they plant will >wind around us--- <\ KEEPING
<\ US
<\ CLOSE---
\
<\ For an eternal summer that will not fade.

Wow...sorry but those ideas really stink. Everything in Halo 2 was nice and good. Sniping has never been a problem for anyone as far as I know.
The Lunge on the sword is what defined it. Take that away and it requires no skill to use, just swing and swing.
I like the energy limit on the sword.
Pelicans, maybe on some campaign levels.
Grenades were waay to explosive in Halo: Combat Evolved. They're good how they are.
I don't know about the close quarter fighting thing.
The Map Editor I think is still a terrible idea. Only if you can't use it in Xbox Live.
If they brought all the maps from the first two Halo games, that would be way to many maps.
Almost no one uses the Noob Combo anymore.
That's all for now. Sorry about the disrespectfulness...

  • 05.11.2006 1:10 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Random thoughts.....

Smoke Grenades
Mines
Night Vision (Multiplayer night fighting)
User selectable environment for multiplayer maps (day, night, rain, fog, etc.)
Remote Recon Probe
Gravity Weapon
Seeker Bombs
Support for AI BOTs in multiplayer

  • 05.11.2006 1:12 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Yea, you must think. How many years into this is the future? This isn't the normal Ghost Recon game. The Mater Chief is an elite warrior. The best of his kind. He can run around and jump while having a steady sniper. Because he's had many years of training. In the book they took him at 6 years old to start straining.


And yes, all the weapons are fine. Maybe you just really suck cause you're getting owned by them all the time.

  • 05.11.2006 1:14 PM PDT
  •  | 
  • Elder Mythic Member

Posted by: Admiral Slash
The Lunge on the sword is what defined it. Take that away and it requires no skill to use, just swing and swing.


the sword sucks as it is. add bateries to it like in single player, remove the lunge, make it a 1 hit-kill melle weapon.

The Map Editor I think is still a terrible idea. Only if you can't use it in Xbox Live.

i disagree.

  • 05.11.2006 1:16 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

I myslef, and Bungie proabably don't give a damn that GRAW did it. Or what ever stupid game you play. This isn't GRAW, Ghost Recon ect.. This is Halo.

  • 05.11.2006 1:17 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Posted by: Mah0neskeet
I myslef, and Bungie proabably don't give a damn that GRAW did it. Or what ever stupid game you play. This isn't GRAW, Ghost Recon ect.. This is Halo.


Amen. GRAW is a slowpaced tactical shooter. Halo is fast. Won't work.

And please, stop the wishlists!

  • 05.11.2006 1:18 PM PDT
  •  | 
  • Exalted Legendary Member

"Veni Vidi Castratavi Illegitimos"
"I came, I saw, I castrated the bastards."

Just have faith in Bungie. They know what they are doing and I am sure that they will make another masterpiece.

  • 05.11.2006 1:20 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Ideas are kinda -blam-

They'll ultimately make the gameplay a bit worse off than it already is... I'd say, to cure you complaints about the game and what you want added in; play customs.

  • 05.11.2006 1:20 PM PDT

Frank O'Connor is a 12-year veteran of the videogame magazine industry and has therefore never worked an honest day in his life.

I like the veicale idea and don't bring back the pistol. I also like the idea of an energy limit on the sword. Since bungie has stated multiply times they have new A.I make bots. Fully destructive maps. Also i like the idea of real enviroments.Human flying thing would be cool. And of course make the game for multiplayer have regular matchmaking. (it did work) and have custom game system. Custom games can be closed, friends only or open. When you chose find custom match you can sort by map, gametype, and players. It is a great idea i think.

[Edited on 5/11/2006]

  • 05.11.2006 1:22 PM PDT