- Sentox6
- |
- Honorable Member
Forget it man, and get with the countdown. Shake this square world and blast off for Kicksville.
Reach host ranking algorithm: (a*quit_percentage + b*isMexican + c*(1/KDR) + d*hasGuest) * 100
where a > b = d > c
Posted by: Fr0zeN14
Middle terrain is very risky if, you don't know where they are. If you keep tabs on their ridge you can easily move from position to position by zoning out those key areas. Using "The fact that im not getting shot right now means their not at/pushing that spot." logic when running across the middle of the map is probably the best fall back point of view (if you do not have map awareness).
You don't really need map awareness on Hemorrhage. If you're red team, you can virtually lock down the entire map from the area near your teleporter exit. You can roam behind the nearby hill if you want to kill anyone who pushes out, or set up behind the rock up by the cliffside and watch teleporter and cave simultaneously. Someone can always push through cave if you want to start killing blue team more or less off their spawns. Just keep in mind there's a spawn between red teleporter exit and the cliff that blue can spawn in if no one blocks it.
If you're blue team, you just have to take your kills where you can get them and hope red team is incompetent. These guys are a good example. They get red spawn and pull mexican host and they still can't win. Even four spectactularly average players should have won with ease. Instead they actually tried to camp in their own base -_-
[Edited on 01.04.2012 1:29 AM PST]