Halo 3 Forum
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  • Subject: What I, BurliestManx, believes about the trailer and etc.
Subject: What I, BurliestManx, believes about the trailer and etc.
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Well what I believe is that when the Spartan comes through the dust he stops and he signals like a nod as if he is staring at the other Spartan. Then it cuts away and shows the Spartan near the edge but before the cut away it looks like the other Spartan was nowhere near an edge.

I also believe that The Ark is not just a weapon but a teleportation device or communication device used by the Forerunners.

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What I expect of Halo 3:

1. Singleplayer: It needs to be longer than both of the previous games.

2. Multiplayer: The gametypes should include the Race mode that was in Halo and H:CE. You should be able to play as any race (Since all races are different they have their disablities and their special abilities. Some races are allowed only to use certain weapons. Back to the abilities parts for example Brutes have tough ass armor but are really slow and they can only use heavy weapons, Elites have big heads so they will die faster but they can do sword lunges better than any other race, Spartans are normal they have small heads so you cant get a headshot off easier and since their armor is so heavy they cant jump as high, Marines are like the Grunts of the human forces they dont have shields yet they are superb shooters, Grunts are small, fast, and can throw grenades real good hence they be Grenadiers, Jackals have a shield therefore they can block human attacks and they could be good swordsmen, Heavy Forces [Like Brutes] are big and have tough ass armor but are really slow and can also only use heavy weapons.)

2 1/2. Online Co-op Should also be put in it would make the gaming experience so much more fun having a friend talking to you telling you to shoot the brute coming at him.

3. Weapons: There should be a Human type sword such as a lance or staff like the Super Brutes used. The First Pistol and Battle Rifle should be brought back but the Battle Rifle should have the option to switch from burst fire to automatic fire. The Fuel Rod Cannon should have use like the Rocket Launcher in which it can Lock-On to the target. Proximity Grenades you can throw them and either they stick to the ground or keep on bouncing until someone runs into them. The Flamethrower should be brought back but have the level of intensity brought down.

4. Vehicles: There should be a one man transport like the ghost but it should be a Human Vehicle, like a hovercraft, and the ammo to be bullets instead of plasma. The Scorpion's armor should be stronger so no bullets can penetrate unless you shoot straight into the cockpit [therefore a Rocket Launcher or Fuel Rod Cannon should be brought into play]. The Wraith should be able to shoot plasma bullets like it would in the singleplayer version of H2. The Gause Cannons should be reverted back to Rockets like it was in H:CE and have it the ability to lock on to other vehicles. The Spectre should have two types like the Warthog but it should have Fuel Rod Cannons on it instead of Gause Cannons it also having the ability to lock on. There should also be like a radio in each base to have like a Pelican or a Covenant Drop Ship to drop vehicles down but have it limited since there are already vehicles on the map. One/Two man transportation devices that you cant attack with but to get from one place to another should be available from both Humans and Covenant forces.

5. Maps: I loved the fact of chain reaction forces on the multiplayer maps such as the bridge in Zanzibar but there werent that many more online. There should be bigger things happening like big ass pieces of metal come down and kill someone or a switch that controls a platform that could flip a vehicle causing it to make all of the players to get thrown out. There should be secret entrances and the only way to get in is to throw a grenade at it or flip a switch to make it stop like the gate in Zanzibar how you had to flip the switch on the computer. Bigger maps as well as small maps should also come in and have trenches, shields to hide behind, trees to hide in, doors to lock, conveyors to be turned off etc.

6. Secrets: There should be more hidden messages and hidden pictures like the head on Containment's Ring.

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This is what I believe about the trailer and I expect in the Gameplay of H3. It should be an all out war never seen before in any other game ever created.

[Edited on 5/11/2006]

  • 05.11.2006 10:25 PM PDT
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  • last post: 01.01.0001 12:00 AM PDT

people like you will destroy this game so you best just shut your mouth and let the pros make the game we wont stop playing for on comming years

[Edited on 5/12/2006]

  • 05.12.2006 4:12 AM PDT