Posted by: Wilis_kid
Care to explain the differences? I'm curious, apart from the new graphics engine causing a few problems (invisible walls on new, actual wall/cliff on classic) but apart from that, i've noticed next to no difference in CEA compared to CE Xbox and PC?
-A few bumps (like the Cortana pedestal bump in PoA) no longer work.
-There are a few spots which have very minor collision differences, though they're very small and almost never in a position to have any effect on gameplay.
-At least one projectile has some differing behaviour from the original, namely the banshee's FRG (particularly when shot downward).
Also, it feels a lot more difficult than in the original game to knock the banshee off the AotCR platform with a rocket, at least with Boom turned off. (I've done the trick on oXbox recently, it's very easy. For some reason it wasn't working very nicely on the 360 emulator version, though. I dunno, either there's something strange going on or I'm very inconsistent.)
[Edited on 01.06.2012 9:45 AM PST]