Renegade's softkills need to be reworked considering you can jetpack to just about anywhere around the very top of the map without a killzone.
Lam-Lam Rocket hog is useless and doesn't work with the map, it should be replaced with a neutral Falcon.
Utopie needs softkills added in the ocean behind Red base, as players can hide underwater perched on one of the two metal structures about 10m from shore. Not to mention numerous other 'HLG' spots.
Boneyard's invisible limitations on the skybox should be scrapped and replaced with a softkill, flying a Banshee is ridiculously painful at a certain height.
Trident is a complete joke in terms of 'HLG', there are at least a dozen outside/under-the-map spots people can get to with ease, with several of these being large enough to fit 8 people and a bomb in.
Hemorrhage needs more softkill fixes to the cliff area above blue concussion, and outside the map at the 'back-left' area when looking towards blue base from red spawn. There is a bunch of rocks that can be climbed over and hidden behind.
[Edited on 01.06.2012 9:31 AM PST]