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Subject: So heroic difficulty= canon

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Posted by: daves got H1N1
Honestly, I want to agree, but at the same time I want to say LASO is closer (Well without black eye/fog). I'd say it's some kind of a mix.


Probably, with some more asterisks given to that. Sprint on full time for running, speed slowing down for an immediate and precise kill, strength for tackling Elites in hand-to-hand, etc..

Heroic is what I'll always play it on, with at least four skulls.

  • 01.06.2012 5:12 PM PDT
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Gameplay should NEVER be looked at for things like shields strength. The numbers vary wildly and fluctuate based on what is more balanced.

For example, The sniper rifle(based on informaton from real-life rifle with the closest traits the AMR) dishes out about 40 kiloJoules. If 2 shots takes out the Elite's shields on Heroic, it should only take 20 assault rifle bullets to take out the same shield(THey come in at 4kJ appiece). The pistol somehow carries more damage than the assault rifle, even though it has less kinetic energy. Grenades come in between 600kJ and 1MJ, which based on the information from the guns, should rip straight through the shielding, but it doesn't.

NEVER use the gameplay for figureing out shield strength.

  • 01.06.2012 7:12 PM PDT

Hey, now!

This is officially either the greatest or worst thing to ever happen to Star Wars. I'm going with the former.

Well, if you use the books canonical strength of MJOLNIR armor and shields, they are extremely effective against 'normal' firearms, but plasma based weaponry is much more effective.

So figure Easy shields against ballistic weaponry, besides heavy MG's, Legendary against Plasma.

It seems like most of the ballistic weaponry was really beefed up compared to how effective they are in the novels, but that is most likely for gameplay reasons, otherwise all Covenant weaponry would be OP.

  • 01.06.2012 7:31 PM PDT
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"Two things are infinite, the universe and human stupidity, and I'm not sure about the universe." - Albert Einstein

I believe that Heroic is probably the closest possible we are going to get to "Canon Difficulty" (with or without the tweaking of a few skulls, perhaps?).

  • 01.06.2012 11:39 PM PDT
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Posted by: daves got H1N1
Honestly, I want to agree, but at the same time I want to say LASO is closer (Well without black eye/fog). I'd say it's some kind of a mix.
LASO? Have you tried to take down a Brute's shields on LASO with an Assault Rifle?

  • 01.07.2012 12:05 PM PDT

Posted by: ElementalRunner

Posted by: Commander Stroll
Still using a pump-action shotgun over 500 years in the future I see.

omg not realistic stop game production plz

People are still intent on the whole "Gameplay =/= canon" thing?

Sheesh...I mean there are obviously aspects of gameplay that are non-canon, but like it or not the majority is.

  • 01.07.2012 12:14 PM PDT
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Legendary in terms of damage to allies, vehicles and the player.

Heroic in terms of number of enemies, AI strength, etc...

  • 01.07.2012 12:39 PM PDT

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Posted by: grey101

Posted by: SEAL Sniper 9
Legendary hasn't been difficult for nearly ten years...[/quote]
Like those above me pointed out, have you played Halo 2 on Legendary? [/quote]

I feel like that is a stupid question to even ask me since i am always berating people for playing on easy and not playing the games.


Posted by: Primo84
Posted by: grey101
Legendary hasn't been difficult for nearly ten years...
Halo 2 Jackal snipers.

Shut up, grey!


Weren't even as bad as people make them out to be. If you used other means to snoop them out other than being an idiot and sticking your head out you would have been fine.

The hardest part was cario station, which i can now do in about 10-15 mins.


Posted by: wcd45

Legendary hasn't been difficult for nearly ten years...

Sorry Grey but have you played Halo Wars on Leg?



If you played any other RTS game before halowars on "legendary" then it wouldn't have been new to you. not to mention "slow down and DO NOT RUSH" always helps.

I don't see how that rules out what we said above. 4 out of 6 Halo games is difficult on Legendary and even Halo 3 and ODST have it's moments on Legendary that can be difficult. There's no denying it.

  • 01.07.2012 12:41 PM PDT


Posted by: otterboyz
I assume yes but many people here thinks it's a mix.

In the end there is no real GAMEPLAY canon and even descriptions in the books are sketchy about shield strength and the damage dealt by weapons.

You just have to make up your own mind but I'll always stick to heroic.


That's essentially my philosophy on the matter, a lot of the stuff in the books regarding matters of weapon damage and such just don't make any sense at all in regards to the rest of the Halo universe (mainly the strength/power of Covenant weaponry), but at the same time gameplay isn't accurate either since it is designed to make the game balanced and more enjoyable and not like real life...I just find my happy medium which is somewhere in between the two. So yeah, I would say neither the books or the games are entirely accurate on the matter.

  • 01.07.2012 1:27 PM PDT

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Posted by: daves got H1N1
Honestly, I want to agree, but at the same time I want to say LASO is closer (Well without black eye/fog). I'd say it's some kind of a mix.


not even close. it does not take 20 clips to get an elites shielding down, Spartans don't get killed from 4 shots from a plasma pistol wielding grunt and covenant infantry can't aimbot.

  • 01.07.2012 2:17 PM PDT
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Posted by: chotato
smart, interesting, seems out of place.


Official fan of Assassin's Creed, Call of Duty, (Problem with that?) Halo, and Bungie, also a total gaming junkie.

Yes, hence the description of the difficulty.

  • 01.07.2012 2:37 PM PDT
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Posted by: chotato
smart, interesting, seems out of place.


Official fan of Assassin's Creed, Call of Duty, (Problem with that?) Halo, and Bungie, also a total gaming junkie.

Posted by: superiorarsenal
Gameplay should NEVER be looked at for things like shields strength. The numbers vary wildly and fluctuate based on what is more balanced.

For example, The sniper rifle(based on informaton from real-life rifle with the closest traits the AMR) dishes out about 40 kiloJoules. If 2 shots takes out the Elite's shields on Heroic, it should only take 20 assault rifle bullets to take out the same shield(THey come in at 4kJ appiece). The pistol somehow carries more damage than the assault rifle, even though it has less kinetic energy. Grenades come in between 600kJ and 1MJ, which based on the information from the guns, should rip straight through the shielding, but it doesn't.

NEVER use the gameplay for figureing out shield strength.


1. It DOES only take 20 or so rounds.

2. The Magnum shoots explosive rounds, so... yeah.

  • 01.07.2012 2:39 PM PDT
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Posted by: Ktan Dantaktee
Posted by: superiorarsenal
Gameplay should NEVER be looked at for things like shields strength. The numbers vary wildly and fluctuate based on what is more balanced.

For example, The sniper rifle(based on informaton from real-life rifle with the closest traits the AMR) dishes out about 40 kiloJoules. If 2 shots takes out the Elite's shields on Heroic, it should only take 20 assault rifle bullets to take out the same shield(THey come in at 4kJ appiece). The pistol somehow carries more damage than the assault rifle, even though it has less kinetic energy. Grenades come in between 600kJ and 1MJ, which based on the information from the guns, should rip straight through the shielding, but it doesn't.

NEVER use the gameplay for figureing out shield strength.


1. It DOES only take 20 or so rounds.

2. The Magnum shoots explosive rounds, so... yeah.


1. I'm talking the Elite Major

2. You can't pack a lot of explosives into a 12.7mm round. Also note that energy shields work by DEFLECTING the kinetic energy, so the pistols round won't explode. Considering it is semi-armor piercing, it most likely has a sensor for depth to set off the charge. If it does not get that depth, but it rather deflects, it won't explode when it hits the shielding.

Even if the explosve went off, it would still take about 20 rounds with the pistol. Not to mention grenades give out hundreds of kilojoules, and sometmes the shielding won't fail, but you can shoot it in the head a few times with the pistol, and the shields fall.

Another problem, headshots do more damage to energy shielding. No. If anything, you would have a HIGHER amount of shielding on your head. Energy shields don't work like the human bodies. There are no areas that are more prone to damage, short of lowering the shield strength in an area. If 1 sniper round only drops the shields, then 1 sniper round to the head would only drop the shields.

  • 01.07.2012 3:18 PM PDT

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