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Posted by: Ben2974
1. Exactly. But it's still "plausible" to work. YOu even said it yourself in another thread that if aim assist was taken off the skill gap would become much bigger in the console Halos. It's not impossible to aim at all. With aim assist, the skill gap is lowered and helps noobs get along with the game better, hence a good proportion of the population are casual players that can enjoy an fps because they can succeed to a certain extent.I then proceeded to say later on that it would still be considerably lower than PC gaming seeing as though the controller is completely gimped and there's only a certain limit of precision you can possibly get out of the controller. It would definitely still be lacking against the wide ranged skill gap the keyboard/mouse have to them. Why use terrible equipment when you could use high quality equipment that needs no crutches? Console gamers love their crutches and ignore that they exist.
2. That's great that the PC has more hardcore gamers. There are also hardcore gamers on xbox.If they were so hardcore then why would they possibly be okay with having games that have things such as aim assist, large hitboxes, and slower movement speeds? They might be "hardcore" but they have terrible taste in competitive games.
3. But you assume here that I didn't played any PC FPS games in 2002 and onward! Do not assume my friend!I didn't assume that. You assumed that I was talking about if you played any PC games that didn't have that. I was meaning you were into FPS games when major leagues thought it was perfectly fine to have things such as aim assist and large hitboxes. Do not assume, my friend!
4. Yes, everybody is biased. However, I do not agree when you people talk about the level of competitiveness being taken down a notch due to aim assist.Actually, earlier in this same post you did agree to that... Sort of hypocritical of you there... The other Halos were pretty darn competitive. I believe you said it yourself earlier in that other thread claiming that it still takes skill to be "ridiculously good" at the Halos on the xbox. And the "ridiculously good" is where the competition's at.I said it takes some amount of skill to be good at them. What I then proceeded to say was that it doesn't take nearly as much skill as many other games that do NOT have things such as large hitboxes, aim assist, bullet magnetism, slower movement speeds, etc.
Anyway, even if this thread was directed towards the PC industry It is directed towards that. This is about whether or not Halo 3/Reach/CEA would do good in the PC industry... it doesn't hurt to clear these things out of the way because these ideas were essentially being challenged throughout many previous threads and arguments.It makes no sense to compare things to how they went on the consoles. The PC market is a much different beast than the console market. On the console market you can have a major uproar of people bashing a game for extremely lacking quality before release and still shatter sales records while on the PC older games with higher quality outsell their newer counter-parts due to the low quality product the newer counter-part became. That isn't based off bias either, that's absolute fact.
[Edited on 01.10.2012 12:24 PM PST]