- last post: 01.01.0001 12:00 AM PDT
Posted by: ThreeShot
Now about the second part, other weapons respawn which gives you a chance. BRs, PRs, PPs, and magnums all respawn constantly in Halo 2. You can easily get a weapon to back up your SMG which gives you a chance always.
If that were the case then SMG starts wouldn't be that much of an issue.The weapon respawn system (specifically the power weapons) that exists in Halo 2 places many players in many situations that prevent them from adequately arming themsleves on a consistant basis. This is because the weapon layouts on many of the maps do not provide enough options in this regard. Lockout may be the 1 exception here.
If you spawn in front of a sword or sniper, well, that's just bad luck and no standard weapon can help you.
A BR will, at the very least give me a fighting chance in many of these situations. I can't say the same for an SMG.
I always hear people bad mouth DWing weapons, but there's no better way
to get a quick kill or take out the sword guy. The PP/SMG, PR/SMG, Magnum/SMG, and the PR/Magnum combos all can take down anyone from close range. Which the smaller maps are the only ones where you spawn with an SMG anyway.
The reason why people criticize DWing is because of its seemingly non-existent learning curve. When you combine the high level of AA along with the huge recticles, DWing, in and of itself, is fairly simplistic in regards to execution and effectiveness which is what I feel was Bungie's intent from the beginning. You have to understand that many gamers, for the most part, are competetive by nature and in many ways feel that competition=fun. So when certain competetive elements are missing from the game that they have a distinct passion for it's only natural for them to react in a critical manner. People really need to take a more open minded appraoch to all this.