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Posted by: DougiePooDollar
Stripping down a game to its bare essentials however,(what MLG basically does) doesn't promote better 'skill'. Lack of weapon variety and team work being the only factor as to whether you win or not doesn't represent skill for me. You can't blame the players for the lack of weapon variety. If MLG had placed Plasma Repeaters, Spikers, ARs, etc. everywhere then it would be a joke because these guns take less skill to use than precision weapons, but also they're so useless there's no point in picking them up in the first place. They're just clutter. If there was a way to make them more powerful without changing the rest of the sandbox, I don't know if MLG would include a few on maps as sort of pseudo power weapons, but at the moment to include them would be pointless.
The fact that 'random' elements have been taken out means games should indeed be closer(hence the K/D drop)This is just incorrect at its core. By their very nature, random elements of a game will tend towards the game having an even net result, which would bring players closer to 1.0 k/d as succeeding amongst the randomness is hard. MLG actually allows the better players to beat the worse players more easily because of the lack of randomness in the game. The reason people's k/d in the playlist is closer to 1.0 is because the gametype is harder to succeed at and the competition is better players. Default will have all skill ranges of players, from the ones without hands all the way up to 'MM Pros'. MLG will likely only have the higher levels of these skill ranges playing because the worse players just get beaten up on more easily.The assumption that better players play MLG as well as Pros is incorrect as anyone can join an MLG game. It is not restricted to better players.Worse players are less likely to play MLG because they will get beaten on more easily by better players and so they are less likely to enjoy the game they're playing. Why play MLG and go negative against better players when they could play default and break even against the same players?
[Edited on 01.08.2012 7:27 AM PST]