- The Tru7hiness
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- Honorable Member
Posted by: X El BaZzA X
Posted by: The Tru7hiness
Your sample size is woefully small to conclude with such claims. There are ~100,000 people playing Reach, and in order to make your Margin of Error (What gives force to your claim) smaller, you would need a threshold of improvement (Say the K/D is 75% higher in competitive multiplayer as opposed to MLG), a simple random sample of players who play the exact same proportion of MLG and Competitive, (Your sample cases are most likely your friends, and therefore your argument is biased), and a sample size of at least 30.
I'm not saying no to your claim, i'm saying that your supporting evidence is total -blam!-.Of course it is, because I really can't be bothered to go through a bunch of good players and type out their stats and link their service records, etc. Whether or not they are friends who I play with or not is irrelevant (actually, I've played with Cosssta once and that was in a custom game). It's just a matter of me not being bothered to do all the work. I could find hundreds or thousands of examples of my claim if I had the time and willpower to do so.
If you aren't willing to find sufficient evidence, then don't make those claims.
P.S. It IS relevant that your friends are your only subjects (Selection Bias), and it DOESN'T matter that you've played with Cosssta (Outlier). Haven't you taken statistics?