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This topic has moved here: Subject: Your top 5 maps for Halo 3
  • Subject: Your top 5 maps for Halo 3
Subject: Your top 5 maps for Halo 3
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Put them in order and a short description of why. Mine:

1. Lockout - Great stratagy and balance.
2. Hang em High - My favorite H1 map. Probably the most strategic.
3. Damnation - This map with a battle rifle would be nice.
4. Midship - Great map with human weapons on
5. Zanzibar - My favorite open map

  • 05.12.2006 4:14 PM PDT
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I like them all , I cant choose

  • 05.12.2006 4:15 PM PDT
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1.Coagulation
2. Lockout
3. Headlong-like city
4. Zanzibar
5. Coveneant City

  • 05.12.2006 4:17 PM PDT
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Hang em high wasnt stratigic...you just spawned switched to your pistol and shot across the map. Almost every other weapon is usless if your playing with more than 3 people.

  • 05.12.2006 4:19 PM PDT
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Hang 'em High and thats it.

  • 05.12.2006 4:21 PM PDT
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well if your talking about old maps than...

Blood Gulch
Sidwinder
Hang em High
Zanzibar
and....Bording Action.

  • 05.12.2006 4:21 PM PDT

[22:08] [JohnHoward:] The Halo 1 pistol wasn't a mistake...
[22:08] [JohnHoward:] It was also intended to be the ultimate hold out weapon...
[22:09] [JohnHoward:] I always believe that balance is about giving each weapon / ability / whatever it's own perfect situation.


GT: Hitzel

Posted by: MykeForce
Hang em high wasnt stratigic...you just spawned switched to your pistol and shot across the map. Almost every other weapon is usless if your playing with more than 3 people.


Hang em' High is a very involved map, and actually has more strats involved than you think. It becomes mroe apparant when you play XBC. I just don't think that it will work for H3 if H3 uses H2 weapons.

1- Chillout (with oldschool teleportals, of course)
2- Danger Canyon
3- Midship
4- Wizard/Warlock
5- Damnation

These maps would work best if the weapons on map respawn freely, IMO.

  • 05.12.2006 4:22 PM PDT
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I'd love to see Damnation again

  • 05.12.2006 4:25 PM PDT
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I'm hoping for all new maps with more active scenery.

  • 05.12.2006 4:25 PM PDT

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  • 05.12.2006 4:28 PM PDT