- hellstorm5
- |
- Exalted Member
Previous post from me: "I've actually played all the games and I understand I didn't get extremely specific with each damn game, I don't really care that much, but I also understand the progression of a game where they change 1 or 2 things, which what you're explaining and what every game does and what Halo did, but Halo: Reach changed them ALL."
I should have clarified though, I meant multiplayer gameplay. I don't care bout the campaign, I like competition.
On to your reply though...
Halo 3 is the only Halo to have these ''perks.'' So by your logic, Halo 3 is not Halo.
Like in my previous post, I understand the progression of a game with minor tweaks... this is one of them. In Halo 1 and 2 there weren't any, but at least in Halo 3 you're not given anything like in Reach. Stop putting words in my mouth.
Halo: CE, the first Halo, as well as Halo 3: ODST, had visible health. Halo 3 had health as well, except it wasn't shown as a bar.
Halo 1, the first Halo, might have had health, but again, one of the few minor tweaks in the progression of a game. As for ODST, irrelevant, I meant multiplayer. As for Halo 3, there wasn't enough health to show.
Halo: CE didn't have a ranking system. Halo 3 moved from trueskill from a simple 'win a game rank up.' So by your logic, NONE of the games except for Halo: CE are Halo.
Well let's think about this... Halo 1 didn't have a ranking system, which is fine since it's the first game so Halo 1 is irrelevant, but each game after that at least needed some skill to rank up. Halo: Reach takes NO skill to rank up. Stop putting words in my mouth.
Halo: CE had Fall damage. Halo 3: ODST had fall damage.
Halo 1 was the only one to have fall damage, but those maps were different, and at least you didn't get stunned. As for ODST, I'm still talking about multiplayer.
Halo: CE had the pistol. Soo essentially you mean to say neither Halo 2 nor Halo 3 are Halo. Or do you mean to say Halo: CE and Halo 3: ODST aren't Halo?
Halo 1 had the pistol, yes, no bloom. Again, progression of the game took it to the BR and kept the pistol. Soo essentially, you're wrong. Stop putting words in my mouth.
They've never been very rare. Especially with Halo 3's massive auto-assist.
Compared to over an average of over 50% (up to 90%) head shot to normal kill ratio in Reach, they were very rare.
Also, by the thread maker's logic? Halo 2 isn't Halo either. Nor is Halo 3. In fact, no game except for Halo: CE is Halo since they all had changes made to them of some kind.
Seriously. These threads are ridiculous folks. The thread maker is essentially claiming that any deviation from the previous title means the new title is not the same brand. It is asinine at best. Enough.
Wrong. Read all the replies before acting like you're the supreme Halo forum being. Stop putting words in my mouth. Again: "I understand the progression of a game where they change 1 or 2 things, which what you're explaining and what every game does and what Halo did, but Halo: Reach changed them ALL."