- last post: 01.01.0001 12:00 AM PDT
easy i was one of the people pleading for a swampy backwash style map when halo ce was released. and now ive decided that halo is seriously missing the one map that would make the game.
HH MAP IDEA FOR HALO 3
- the scene is set with a city scape simmilar to that of old membossa. clashed with broken buildings and ruins from dropped pelicans and phantoms . the city holds a single flag in the center of the main high way. sorrownded by a broken building with a turret located inside to one side. on the other an hollowed out structure with only the sceleton of the structure remaining inside is a hog. down the road is a sniper rifle (human) but contains no cover. down the other side of the road are a few more broken buildings and a ghost. shotgun. sorrownding teh small city is a large desert liek surrownding with dust effects and larg hills. not to far is a broken human ship. loded with wepons 6 brs and 2 shotguns 1 sniper 1 rocket launcher 1 tank 1ghost.
- the scene is a large center two bases side from side over a large icy feild.
the bases have 2 small gondolas connecting eachother miles above the feild. one on each side of the base. (like the containment campain maps in halo 2.) big buildings.
there are also 2 banshees on the roof of the base.
down an elevator (large enough for tank + ghost) and outside are 1 hog or (specter) and a wrait or (scorpion tank), rockets in center and guns located throughout feild covered with rocks trees and downed pelican in center of map contains ghost and rockets. covi caribines are all located inside top floor ( connected to elevator and ramp to roof, contains flag and is filled with hollograms and energy beam central structure.) duilys are located with veicals on roof and at out door base.
they need some work but feedback is loved.