Bungie Universe
This topic has moved here: Subject: Pros and Cons of S-II's and S-III's
  • Subject: Pros and Cons of S-II's and S-III's
  • Pages:
  • 1
  • 2
  • of 2
Subject: Pros and Cons of S-II's and S-III's

So I've been noticing alot of pissing contest of which is better. So I thought we should create a thread about the pro's and con's of each one.

S-II Pro's
MJOLNIR suit
Fast reflexes


S-II Con's
Fewer numbers


S-III Pro's
Better team work
Larger numbers


S-III Con's
Cannon Fodder
SPI suit



So why don't we all pinch in and put together a list of pro's and con's?

[Edited on 01.10.2012 5:27 PM PST]

  • 01.10.2012 5:08 PM PDT

Ad Infinitum

Better teamwork? I'd like to disagree.

  • 01.10.2012 5:21 PM PDT


Posted by: Atomic Tea
Better teamwork? I'd like to disagree.
Yea, yea I get what you mean about Jane, Robert and Ash. But I had to throw the S-III's a bone.

  • 01.10.2012 5:26 PM PDT

"It will not be we who reach Alpha Centauri, and the other nearby stars, it will be a species very like us, but with more of our strengths and fewer of our weaknesses, more confident, far-seeing, capable, and prudent. For all our failings, despite our limitations and fallibilities, we humans are capable of greatness."-Carl Sagan

S-3s better team work?

I doubt Noble Team could pull off what Blue Team did in their history.


S-2s are just all round better at everything. S-3s were disposable, S-2s were not.

  • 01.10.2012 5:36 PM PDT

Vengeance only leads to an ongoing cycle of hatred.


Posted by: Chester Duncan

Posted by: Atomic Tea
Better teamwork? I'd like to disagree.
Yea, yea I get what you mean about Jane, Robert and Ash. But I had to throw the S-III's a bone.

You can't throw them a bone that isn't true. SPARTAN-IIs have better teamwork.

  • 01.10.2012 5:38 PM PDT

Vengeance only leads to an ongoing cycle of hatred.

There, fix'd a bit.
Posted by: Chester Duncan
S-II Pro's
MJOLNIR suit
Fast reflexes


S-II Con's
Fewer numbers


S-III Pro's
Larger numbers


S-III Con's
Expendable
SPI suit

  • 01.10.2012 5:39 PM PDT

Look guys, wanna just pull up pro's and con's? and me throwing them a bone is becuase if I didn't it'd go like this. S-II pro's 2,000,000 pro's and 1 con. S-III Pro's 1 and con's 3,000,000.

  • 01.10.2012 5:40 PM PDT
  •  | 
  • Veteran Legendary Member

Don't be stupid like I was! Check to see what that Forum Ninja is saying to you!

"I may not like what you say, but I will defend your right to the death to say it!"

"Tolerance is a virtue, and virtue builds character."
-Onyx81

SIII Pro's

Cheap
Can survive death injuries for a while

SIII Con's

Drugs inhibit brain later on



SII Pro's

All round better

SII Con's

Expensive
Morally Evil on how they were created

[Edited on 01.10.2012 6:38 PM PST]

  • 01.10.2012 6:37 PM PDT
  • gamertag: [none]
  • user homepage:

S-IIIs only advantages here would be numbers and affordability. Though the S-III headhunters impress me......

  • 01.10.2012 6:41 PM PDT

Waypoint Moderators aren't really Moderators, just power hungry and its goal is defend their beloved Halo at all costs. (Meaning that they wank Halo too much.)

BS Angel is alleged foe so, be wary of Waypoint and its moderators! Do not attempt to move to Waypoint. Enter your own risk.

*WARNING* IT IS MY OPINION.

Well if you want my input... then I shall comply to your wish.

SPARTAN-IIs:

Pro:
Skilled at every aspect
Training method
MJOLNIR
Teamwork

Cons:
Dangerous augmentations
Fewer numbers
Costs being extreme

SPARTAN-IIIs

Pros:
Training Method
Better augmentations
Cheaper

Cons:
SPI
Expendable Soldiers
Some effects from psychotic drugs (Gamma Company)

Reason why I don't put augmentation results in pros or cons because SPARTAN-II and III's results are same. They are equal in natural strength, speed and reflexes in augmentations. So there is no point to add that in pros or cons between S-II and S-III.

  • 01.10.2012 6:46 PM PDT

The way they're portrayed inconsistently across the three or so stories they're in, the S3's are difficult to evaluate. But from Glasslands it seems they're pretty weak.

A very strong, normal human has the potential to kill somebody like Halsey, who is somewhat fragile, with a punch to the head. Lucy knocked her out for a couple of minutes, and hurt her fist.

  • 01.10.2012 6:46 PM PDT
  • gamertag: [none]
  • user homepage:


Posted by: Elder Bias
Well if you want my input... then I shall comply to your wish.

SPARTAN-IIs:

Pro:
Skilled at every aspect
Training method
MJOLNIR
Teamwork

Cons:
Dangerous augmentations
Fewer numbers
Costs being extreme

SPARTAN-IIIs

Pros:
Training Method
Better augmentations
Cheaper

Cons:
SPI
Expendable Soldiers
Some effects from psychotic drugs (Gamma Company)

Reason why I don't put augmentation results in pros or cons because SPARTAN-II and III's results are same. They are equal in natural strength, speed and reflexes in augmentations. So there is no point to add that in pros or cons between S-II and S-III.


So I assume you have some feats that show S-IIIs having the strength, speed, and reflexes of a S-II? Because I don't see any, and actually some to the contrary.

  • 01.10.2012 7:02 PM PDT
  • gamertag: [none]
  • user homepage:

Deva Path


Posted by: DecepticonCobra

We are all going to get banned aren't we?

Don't even bother creating a list if it isn't going to be proper and unbiased.

  • 01.10.2012 7:05 PM PDT

Waypoint Moderators aren't really Moderators, just power hungry and its goal is defend their beloved Halo at all costs. (Meaning that they wank Halo too much.)

BS Angel is alleged foe so, be wary of Waypoint and its moderators! Do not attempt to move to Waypoint. Enter your own risk.

*WARNING* IT IS MY OPINION.


Posted by: superiorarsenal

So I assume you have some feats that show S-IIIs having the strength, speed, and reflexes of a S-II? Because I don't see any, and actually some to the contrary.


Okay.

In GoO, Tom rips out a door of Titanium-A from pod with his natural strength (same as S-IIs). What about Tom was able to overwhelm a Elite by forcing a Elite to get on ground by the force? Or, at Operation: Torpedo where entire group overwhelmed Elites in CQC combat before Cruiser came in and sent more reinforcments?

In other words, S-III and S-II's strengths, reflexes and speed are SAME results. Only tiny difference is that S-III use SPI instead of MJOLNIR which it amplifies those augmentations by five factor or two factor.

[Edited on 01.10.2012 7:15 PM PST]

  • 01.10.2012 7:11 PM PDT
  • gamertag: [none]
  • user homepage:

Deva Path


Posted by: DecepticonCobra

We are all going to get banned aren't we?


Posted by: Elder Bias

Posted by: superiorarsenal

So I assume you have some feats that show S-IIIs having the strength, speed, and reflexes of a S-II? Because I don't see any, and actually some to the contrary.


Okay.

In GoO, Tom rips out a door of Titanium-A from pod with his natural strength (same as S-IIs). What about Tom was able to overwhelm a Elite by forcing a Elite to get on ground by the force? Or, at Operation: Torpedo where entire group overwhelmed Elites in CQC combat before Cruiser came in and sent more reinforcments?



Which is all thwarted by lucy in Glasslands.

I will Troll until We all agree that Karen messed up or that is the strength of the SIIIs.

  • 01.10.2012 7:14 PM PDT

Waypoint Moderators aren't really Moderators, just power hungry and its goal is defend their beloved Halo at all costs. (Meaning that they wank Halo too much.)

BS Angel is alleged foe so, be wary of Waypoint and its moderators! Do not attempt to move to Waypoint. Enter your own risk.

*WARNING* IT IS MY OPINION.


Posted by: grey101

Posted by: Elder Bias

Posted by: superiorarsenal

So I assume you have some feats that show S-IIIs having the strength, speed, and reflexes of a S-II? Because I don't see any, and actually some to the contrary.


Okay.

In GoO, Tom rips out a door of Titanium-A from pod with his natural strength (same as S-IIs). What about Tom was able to overwhelm a Elite by forcing a Elite to get on ground by the force? Or, at Operation: Torpedo where entire group overwhelmed Elites in CQC combat before Cruiser came in and sent more reinforcments?



Which is all thwarted by lucy in Glasslands.

I will Troll until We all agree that Karen messed up or that is the strength of the SIIIs.


Sorry but that's not credible anymore because of two reasons. A: Traviss did not do any prior research since she even admitted that which it made her writing style to be terrible.
B: It is not the strength of S-III, derp. Because of A.

  • 01.10.2012 7:18 PM PDT

Spartan three's are not equals to Spartan II's.

Why, Spartan II's are the genetic finest and Spartan III's have a selected but much less perfected gene-pool.

Take the best and give them the best, you get spartan II's
Take the almost best and give them the best, you get Spartan III's

Note, Noble team qualified to be Spartan II's, Kurt said they would have been selected for the program. So I assume some other Spartan Threes would be equal to SIIs as well.

  • 01.11.2012 6:19 AM PDT

Posted by:ScubaToaster
Posted by: HipiO7
This man, this man right here put it so eloquently that I actually cancelled my own 2000+ word long post.
/slow clap for respect


:)
The person who said participating is important, not winning, obviously never won anything.

Posted by: I Nebula I
S-3s better team work?

I doubt Noble Team could pull off what Blue Team did in their history.


That's pretty biased of you.

Spartan III's clearly had better team work than most Spartan II teams were at their ages. They trained heavily on advanced team work, and they reached the level they did at 12 years of age, basically half the time the Spartan II's had to train and improve. And we're still lethal killers, I dare to say, even more so than the Spartan II's. The only major difference between the Spartan II's and III's is MJOLNIR.

It's pretty funny that you doubt Noble Team so much for what happened to them on Reach. I LOVE how you just ignore Carter and Kat's history in the team, still surviving members of the original team. I think it's safe to say that NOBLE went through way more than their fair share of black ops that even Spartan II's were not deployed to. NOBLE died off one by one on Reach, not pretty much all at once like on Reach with the Spartan II's. We dont know how efficient Noble Team was, since we only have the game as reference, but to say what you say about them is simply unfair and naive.

I would LOVE to see who would win in a straight out firefight between Spartan III's and Spartan II's when they were both respectively twelve years old.

I just love how people simply dismiss the Spartan III's with what we know of them in the novels. We only got to see the missions in which they get killed, but even then, fighting as well or even better than any Spartan II until the end. I bet if we got to see the operations they partook in, which are only referenced briefly in the novels, I have no doubt that a lot of peoples views on the Spartan III's would change.

Most people are way to naive when they consider the Spartan III's.

[Edited on 01.11.2012 6:37 AM PST]

  • 01.11.2012 6:34 AM PDT
  • gamertag: [none]
  • user homepage:

Deva Path


Posted by: DecepticonCobra

We are all going to get banned aren't we?


Posted by: HipiO7
Posted by: I Nebula I
S-3s better team work?

I doubt Noble Team could pull off what Blue Team did in their history.

The only major difference between the Spartan II's and III's is MJOLNIR.


And Age,Knowledge, Experience,etc.

They work well as a team but once that cohesion is lost it is gone. A True team is always at work,a flawless machine independently working together.

  • 01.11.2012 7:19 AM PDT
  • gamertag: [none]
  • user homepage:


Posted by: Elder Bias

Posted by: superiorarsenal

So I assume you have some feats that show S-IIIs having the strength, speed, and reflexes of a S-II? Because I don't see any, and actually some to the contrary.


Okay.

In GoO, Tom rips out a door of Titanium-A from pod with his natural strength (same as S-IIs). What about Tom was able to overwhelm a Elite by forcing a Elite to get on ground by the force? Or, at Operation: Torpedo where entire group overwhelmed Elites in CQC combat before Cruiser came in and sent more reinforcments?

In other words, S-III and S-II's strengths, reflexes and speed are SAME results. Only tiny difference is that S-III use SPI instead of MJOLNIR which it amplifies those augmentations by five factor or two factor.


Ok, so Tom ripped of a pod door that is SUPPOSED to come off. Beck did that in ODST. Hell, Adraina picked up a Mongoose and smashed grunts with it until it literally fell apart. Master Chief kicked a >1/2 ton exoskeleton 8 meters with one kick without using armor. He also grabbed a chaingun on said type of exoskeleton, and ripped it right out of its mount WITH HIS BARE HANDS.

So he can force down an Elite? I'd like to see the quote word for word, so I can tell how it ACTUALLY went down. See the above for how ACTUAL strength feats worked.

Elites aren't as fast as S-IIs to begin with. So the fact that 300 S-IIIs could take on an unknown amount of Elites in H2H is pretty baseless, as there was no description of how it actually took place. A few S-IIs managed to CTF and disable a few dozen heavily armored and armed exoskeletons while the S-IIs themsleves neither had armor or weapons. THey beat out Auto-targeting systems and titanium armor with their FISTS.

Have I seen any comparable strength feats? Nope. Reflexes? Nope. Speed? Nope. Even my feats WITHOUT MJOLNIR are more immpressive.

  • 01.11.2012 7:52 PM PDT
  • gamertag: [none]
  • user homepage:

Pfhor new members:
Hello, I am *****. I am a very active Bungie.net member and If you do not understand or need help with something with Bungie.net you can message me. I will reply with a correct and accuate answer. Welcome to the Seventh Column Army.


Posted by: Onyx81
SIII Pro's

Cheap
Can survive death injuries for a while

SIII Con's

Drugs inhibit brain later on



SII Pro's

All round better

SII Con's

Expensive
Morally Evil on how they were created
I would have to agree with this OP.

  • 01.11.2012 7:56 PM PDT

Posted by:ScubaToaster
Posted by: HipiO7
This man, this man right here put it so eloquently that I actually cancelled my own 2000+ word long post.
/slow clap for respect


:)
The person who said participating is important, not winning, obviously never won anything.

Posted by: grey101
Posted by: HipiO7
Posted by: I Nebula I
S-3s better team work?

I doubt Noble Team could pull off what Blue Team did in their history.

The only major difference between the Spartan II's and III's is MJOLNIR.


And Age,Knowledge, Experience,etc.

They work well as a team but once that cohesion is lost it is gone. A True team is always at work,a flawless machine independently working together.


Obviously in age, knowledge and experience the Spartan II's are far superior. I was talking more about equipment. You allow a Spartan III reach the age the Spartan II's have by 2552/2553, and I have no doubt there would be virtually no difference when it comes to all those factors.

True, but then again, the Spartan III's have limited time when training, giving them only 6 or so years to prepare everything, while Spartan II's had around 9 years to prepare before their first operations; and as even Kurt admitted, his training program had some faults. After Alpha, teamwork was perhaps the most important aspect and was reasserted into making it more complete than ever before.

After Alpha, we dont see any faults in Spartan III teamwork. Pegasi was a great example of how much Kurt's new training regime of teamwork had improved when half the company turned and faced the impossible odds (and still gave The Covenant hell)) to allow the rest of them to seek cover. The fact that The Covenant had to resort to using their capital ships against infantry shows just how well trained and how hard the Spartan III's were hitting, even with such abysmal odds against them.

  • 01.12.2012 7:32 AM PDT


Posted by: Elder Bias

Posted by: superiorarsenal

So I assume you have some feats that show S-IIIs having the strength, speed, and reflexes of a S-II? Because I don't see any, and actually some to the contrary.


Okay.

In GoO, Tom rips out a door of Titanium-A from pod with his natural strength (same as S-IIs). What about Tom was able to overwhelm a Elite by forcing a Elite to get on ground by the force? Or, at Operation: Torpedo where entire group overwhelmed Elites in CQC combat before Cruiser came in and sent more reinforcments?

In other words, S-III and S-II's strengths, reflexes and speed are SAME results. Only tiny difference is that S-III use SPI instead of MJOLNIR which it amplifies those augmentations by five factor or two factor.


Pretty much this, the all around average baseline strength of the SIIs and SIIIs is the same (or close enough that it doesn't make a difference). The only real strength advantages the SIIs have over the SIIIs is that provided by Mjolner. But other than equipment they're pretty much on the same level.

  • 01.12.2012 9:28 AM PDT
  • gamertag: [none]
  • user homepage:


Posted by: OrderedComa

Posted by: Elder Bias

Posted by: superiorarsenal

So I assume you have some feats that show S-IIIs having the strength, speed, and reflexes of a S-II? Because I don't see any, and actually some to the contrary.


Okay.

In GoO, Tom rips out a door of Titanium-A from pod with his natural strength (same as S-IIs). What about Tom was able to overwhelm a Elite by forcing a Elite to get on ground by the force? Or, at Operation: Torpedo where entire group overwhelmed Elites in CQC combat before Cruiser came in and sent more reinforcments?

In other words, S-III and S-II's strengths, reflexes and speed are SAME results. Only tiny difference is that S-III use SPI instead of MJOLNIR which it amplifies those augmentations by five factor or two factor.


Pretty much this, the all around average baseline strength of the SIIs and SIIIs is the same (or close enough that it doesn't make a difference). The only real strength advantages the SIIs have over the SIIIs is that provided by Mjolner. But other than equipment they're pretty much on the same level.


So just ignore my post about how those don't say much at all.

  • 01.12.2012 10:38 PM PDT

Buck does not rip off a door. He has to shove it, hard, and even then it just slides off. It had already been removed and was just laying there basically for Dare to get out.

Adraina was in MJONLIR mark IV, so it wasn't purely her own strength.

Also, depends how he ripped it off. The drop pods are designed to go up, or off explosively. If it's locked in place, it wouldn't be an easy task to rip it off from one side IMO.

[Edited on 01.12.2012 11:07 PM PST]

  • 01.12.2012 10:55 PM PDT

  • Pages:
  • 1
  • 2
  • of 2