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Subject: Boss battles??
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do you think they are nesscessary in halo 3???

  • 05.13.2006 3:59 AM PDT
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No i never liked them. Fighting tatauras in Halo 2 could be considered a boss battle which i liked but overall i don't like them.

  • 05.13.2006 4:00 AM PDT
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yeah halo 2 had too many , taratus was okay but unrealsitic i personlay liked the last halo 1 mssion, it had u off your seat!!!!

  • 05.13.2006 4:02 AM PDT
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I don't think they should have boss battles, not like the ones with Tartarus, Regret and Heretic Leader at any rate. Those didn't make much sense.

  • 05.13.2006 4:02 AM PDT
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REALY unrealistic

  • 05.13.2006 4:03 AM PDT
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I think they would give a new edge to the game.(if bungie redesigned the battles)I would like to see them in halo 3.Imagine having to beat gravemind or a new kind of covenant

[Edited on 5/13/2006]

  • 05.13.2006 4:03 AM PDT
Subject: I think they would give a new edge to the game
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i guess maybe, but they should think of something new and original

  • 05.13.2006 4:05 AM PDT
Subject: Boss battles??

On Waypoint I'm rocketFox;
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I hope they arent in Halo3. They really break how immersed you are in the game, because they dont follow the same rules as everything else.

  • 05.13.2006 4:06 AM PDT
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Posted by: Death Pheonix
yeah halo 2 had too many , taratus was okay but unrealsitic i personlay liked the last halo 1 mssion, it had u off your seat!!!!


Yeah the level the maw is the best halo level yet and i play it regularly

  • 05.13.2006 4:08 AM PDT
Subject: hope they arent in Halo3
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theres something about shooting tarturs 100's of times without dying that just ruins the game

  • 05.13.2006 4:08 AM PDT
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Boss battles are filler for kids, pure and simple. What else could rewrite the laws of a game?

I mean, I shoot Tartarus with a beam rifle, no effect. Sarge shoots him with his beam rifle, and his shields drop? Please, that crap is insulting.

What should happen is that boss battles are replaced by exceptionally large final battles. For instance, fights like the end of Two Betrayals (Halo), which were typically larger and harder than fights at other parts of the game. These kinds of 'boss' battle don't create unsatisfying inconsistencies in the game, aren't filler, and have the potential to be fun. Something that being forced to hop onto a chair isn't (it's actually quite a pathetic end to Delta Halo and hopefully Bungie will realise that).

Boss battles don't belong in a game which takes itself seriously. Old school games that poke fun at themselves (such as Serious Sam), fine. Serious Sam doesn't try to be realistic, it goes for fun. Halo, which tries to be realistic, not only creates inconsistancies with itself (namely that these characters shouldn't be as hard to kill as they are, as they're little different from others in the game, and that it rewrites game rules and physics), but doesn't even manage to make the battles fun, it makes them almost embarassing.

The only good 'boss' battle was the Scarab, which wasn't a boss battle per se. Even then it was kind of ruined by the huge amounts of ammo available, and that there was no option to destroy the scarab manually.

[Edited on 5/13/2006]

  • 05.13.2006 4:17 AM PDT
Subject: Boss battles are filler for kids
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exelelnt point i totaly agree

  • 05.13.2006 4:21 AM PDT
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117 might be right.Big battles (like 2 big armys:Marines and spartans V covenant or flood) would be amazing.Could bungies new tools fit hundreds or even thousands of objects at once all firing at each other?

  • 05.13.2006 4:28 AM PDT
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yeah i agree also but if they did have bosses they should make it so they have extra armour so then you could make some of it come off instead of them haveing unnatural strength all of a sudden.

  • 05.13.2006 4:29 AM PDT
Subject: hope they arent in Halo3
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Gotta agree with One One Seven here. Boss battles really aren't meant for the Halo-styled games. For RPGs and such, yes. But not for a serious, hardcore FPS.

And I also agree that the Scarab was a good "boss" fight, in that it had a good reason for being almost invincible. It was a giant bug-tank thing. OF DOOM!

Tartarus's invincibility was idiotic, just like Regret's. I blasted regret with rockets repeatedly and did nothing. But I jump on the dude and bludgeon him with my bare fist and kill him that easily?! C'mon!

-- Griffinhart

  • 05.13.2006 4:32 AM PDT
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117s idea is good, like a final push 2 the ark with marines and eltie allies (if they r allied)

  • 05.13.2006 4:35 AM PDT
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All this hype is un-bearable.I cant wait for Halo 3

  • 05.13.2006 4:57 AM PDT
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I'd be interested in who came up for the idea of having holographic images of an enemy firing actual plasma. Makes me wonder why the Covenant don't use millions of holographic soldiers instead.

  • 05.13.2006 5:11 AM PDT

I hope they aren't in Halo 3. I'd prefer huge pitched battles, tactical objectives, and exciting and unique combat scenarios to overcome.....rather than mini-games with their own set of rules in enclosed areas against unique overpowered enemies with an enormous health bar.

  • 05.13.2006 5:22 AM PDT
Subject: Boss battles??

Nope. Just make it a last stand sort of thing with very little ammo and overwhelming enemies and I'll be happy.

  • 05.13.2006 5:23 AM PDT
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Why little ammo? Ok, you don't want 90 rockets, but 2 clips of ammo isn't much fun.

  • 05.13.2006 5:26 AM PDT

To make it harder. Like in... umm... a game (can't remember) where there were more enemies than bullets for the entire level.

In Halo2, conserving ammo wasn't needed, I want Halo3 to have that, don't spray, because then you'll be out of ammo.

  • 05.13.2006 5:28 AM PDT
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i agree with everybody

  • 05.13.2006 5:30 AM PDT
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H2 didn't have enough ammo. You had 3 spare clips of ammo for most weapons, which wasn't enough. As a result, you ran out of ammo almost instantly, even if you were accurate and conserved ammo (though why you should have to conserve ammo for standard weapons like magnums and SMGs, I can't imagine)

  • 05.13.2006 5:30 AM PDT
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posted by:Achronos
Less self-righteous posturing and ad hominem attacks will keep this thread open and its participants' posting privileges retained.

i dont like boss battles in halo. they're just worng. i dont like the "find the weak point or wekness" mentality of most boss battles. i want to be able to fire at it and do damage. not some bull-blam!- like "wait for johnsom to remove his shield" or "baqrd the chariot and punch him out" i do want to battle minor prophets in the game, but multiple times. i also want to see more hunters in h3.

snd i think that the end should be a battle with the other spartans against both sides of the covenant, the flood, and the sentinals. that would be cool.

[Edited on 5/13/2006]

  • 05.13.2006 5:42 AM PDT

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