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  • Subject: Squad Specialization
Subject: Squad Specialization

-Luring the Covenant away from Reach: 72 labor hours
-Inhabiting Halo: 24 labor hours
-Destroying Halo, killing the Flood, and obliterating an entire Covenant armada: 120 labor hours
-Knowing that you postponed Apocalypse...priceless
-There are some things humans can do, for everything else, there's MasterChief.

Gamertag: NomadicMacManus

I was just thinking, that wouldnt it be sweet if there was a gametype where there were two squads of players: 1 was covenant the other was human abd each one had a special type of players for example:

Covenant:
i guy in squad is Brute, one is Elite, One is hunter, one is jackal etc..

For humans there would be a rocket spartan, sniper spartan etc... and each guy would have certain specialtys.

Do you get my drift?? if not i can clarify...

Any ideas/ comments?

  • 05.13.2006 9:31 AM PDT

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well i mean in multiplayer, for the whole snniper spartan rocket spartan thing, just be first to the weapon spawn location? that works for me

  • 05.13.2006 9:35 AM PDT

-Luring the Covenant away from Reach: 72 labor hours
-Inhabiting Halo: 24 labor hours
-Destroying Halo, killing the Flood, and obliterating an entire Covenant armada: 120 labor hours
-Knowing that you postponed Apocalypse...priceless
-There are some things humans can do, for everything else, there's MasterChief.

Gamertag: NomadicMacManus

And for jackals they wouldnt have very powerful guns cause they would have their shields...

  • 05.13.2006 9:35 AM PDT
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you seem to be onto something.


Doing that is the same thing. TGP warned you, now you have a week off.

[Edited on 5/13/2006 by GameJunkieJim]

  • 05.13.2006 9:42 AM PDT

-Luring the Covenant away from Reach: 72 labor hours
-Inhabiting Halo: 24 labor hours
-Destroying Halo, killing the Flood, and obliterating an entire Covenant armada: 120 labor hours
-Knowing that you postponed Apocalypse...priceless
-There are some things humans can do, for everything else, there's MasterChief.

Gamertag: NomadicMacManus

Yea i think i will... Anyway i think it owuld be a good idea.. depending on ur style of play u could be the rocket guy which is the equivalent to the hunter etc etc...

  • 05.13.2006 9:49 AM PDT

-Luring the Covenant away from Reach: 72 labor hours
-Inhabiting Halo: 24 labor hours
-Destroying Halo, killing the Flood, and obliterating an entire Covenant armada: 120 labor hours
-Knowing that you postponed Apocalypse...priceless
-There are some things humans can do, for everything else, there's MasterChief.

Gamertag: NomadicMacManus

Im not too sure bout grunts though.... maybe they could carry turrets or something be like a upport character...another kewl thing would be like several squads of guys and all human squads would be on one team all covie ones would be on another...

  • 05.13.2006 9:52 AM PDT
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yeah but if your a spartan get a super soilder they look sick

  • 05.13.2006 9:52 AM PDT

-Luring the Covenant away from Reach: 72 labor hours
-Inhabiting Halo: 24 labor hours
-Destroying Halo, killing the Flood, and obliterating an entire Covenant armada: 120 labor hours
-Knowing that you postponed Apocalypse...priceless
-There are some things humans can do, for everything else, there's MasterChief.

Gamertag: NomadicMacManus

?? what do u mean by that?

I guess some of the covenant would have to be upgraded with shields etc but otherwie i think it would work and be a good addition to the game

  • 05.13.2006 9:59 AM PDT

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I would suggest Halo 3 Campaign Ideas.

  • 05.13.2006 10:04 AM PDT