Halo: Reach Forum
This topic has moved here: Subject: Omega jungle (Sequal to zeta jungle) + Ridgeline overlimit
  • Subject: Omega jungle (Sequal to zeta jungle) + Ridgeline overlimit
Subject: Omega jungle (Sequal to zeta jungle) + Ridgeline overlimit

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  • 01.13.2012 4:39 AM PDT

Happiness is a warm gun

I love ridgeline, and I love overlimit maps. But this one just doesn't do it for me

  • 01.13.2012 4:47 AM PDT


Ooh, I love those people, the ones who decide to throw everything and the kitchen sink at you, as if an M16 does anything to a T-90. Oh, MLG player with noobtube instead? Congrats! You blew off one of my ablative plates!

Gun, meet Bad Guy.
Bad Guy, this is Gun.

Looks beatiful.


I expect that you are going to make more maps like this or any of your other maps on the Anniversary maps.

  • 01.13.2012 3:21 PM PDT
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  • Veteran Legendary Member

Always up for REACH customs!

Does it lag with 8 players?

  • 01.15.2012 1:53 PM PDT

-Teraz Twoka kolej "Life is like a double-edged sword, you are one [side] of them"


sh­eithings, lolol
also, fu­srodahsucks

Posted by: lordcrusnik1986
but only slightly.

With lolReach's less than perfect rendering system, it'll turn into a complete lagfest in certain close quarters/sniping battles.

That's why I don't like to overlimit maps, and it's another reason why I take care to make sure that maps don't induce visual lag due to how many forged items are in a single view.

  • 01.15.2012 2:04 PM PDT