Halo 2 > Halo 3 > Halo 3 ODST > Halo Reach > Halo CE
Based on campaigns.
Posted by: Sliding Ghost
Posted by: Mark V guy
And before someone says it was out of fear, if they were scared they wouldnt have had the courage to join the elites in he first place.The Arbiter said that the Grunts are scared of the Brutes, 'their new found courage is but fear'. Also, a marine hints that the Brutes put something in their methane tanks, which is why they are as tough as the Brutes. The Final Grunt also hints at methane tank changes. Finally, it has been stated that the Grunts were too indecisive to continue the war after the Covenant hierarchy had been killed.
So the reason is:
fear of Covenant Loyalists
Posted by: Mark V guy
The first time you meet them is Floodgate, where spec ops grunts help you to fight the flood, and they would have also appeared in The Covenant.They would drop down on the Phantom that comes when you first encounter the Pure Form and have lost most of your Elites but there's no way I'd like to see the Grunts so early. The Flood combat forms and infection forms would destroy them. They might have a chance against Pure Forms if they spam plasmas or spawn with fuel rod guns.
Posted by: Mark V guy
Jackals should have replaced them. Thy're easy enough to kill in Halo 3, so you should have just fought jackals, brutes and drones in Halo 3.N-O. NO! That would be boring, un-fun, and would kill the H3 campaign like it did with Uprising.
Uprising looks nice on Easy but on Legendary, none of it is fun. It's frustrating. Some spawns are random. No one wants to play through the entire level, preferring going up the top of the map.
It's better if some Grunts were allies and some Grunts were enemies. To distinguish allies from enemies, they could be wearing a darker armor like the Spec Ops Elites (as the current Spec Ops Grunts had dark white armor reminiscent of Ultra Grunts).
So... it's clear that Bungie simply doesn't know how to balance their friendly AI in Halo (nullifying it greatly in Reach). Arbiter was a risky gamble they took and they succeeded. Arby was a freakishly good killing machine in the right hands. But other than that, Bungie weren't daring enough to include Grunts or Hunters as allies, or even higher ranking Elites. H3 was a watered down H2 with incredible improvements, but not enough boldness as it's predecessor.
So many enemy variants were ignored, even honor guard Brutes, which would have added authenticity to the cutscene where Truth is preparing to activate the Ark. Also, it would mean Brute plasma rifles. I'd actually like to fight honor guard Brutes when activating the light bridge and then for the cutscene to show up.
Think about it:
2-4 honor guard Brutes (6-8 on Heroic and Legendary) wielding Brute plasma rifles, Brute Shots, and perhaps 1 or 2 with a hammer situated at the back of the activation platform, out of sight. They are invincible, not even taking power armor damage, although they can be knocked off the platform or made into going into their berserk state via grenade stick. When you activate the light bridge, that's when they will engage you and that's when they can be killed. For this part, a Phantom would arrive and drop off Spec Ops Elites and Spec Ops Grunts, perhaps even 1 or 2 Elite Councilor.
Posted by: Mark V guy
I also think Hunters should have been allies for the same reasons, but they wouldnt appear too often as they would be too OP. Maybe once on Floodgate and The Covenant.Covenant Loyalists are never fun to fight without at least 1 of the core Covenant species: Grunts, Hunters, Elites, especially Grunts.
Brutes may be interesting in H3, but if you've ever played Crow's Nest thoroughly and on higher difficulties, you'll know what I mean by boring and un-fun. It's an infestation on that level!
I sort of agree. I think zealots and ultras should have been in Halo 3. All the thunderstorm skull does is make them all majors.
And yes, the brute plasma rifle should have been in Halo 3. I really dont see why it wasnt.
Another cool reason why grunts should have been allies in Halo 3, you could give them cool weapons like in Halo 2. I would give them all rockets, maulers and spikers.