Halo: Reach Forum
This topic has moved here: Subject: Reach's population is higher than 3's/ Comprehensive evidence
  • Subject: Reach's population is higher than 3's/ Comprehensive evidence
Subject: Reach's population is higher than 3's/ Comprehensive evidence

Posted by: MLG Armor King
no offense 'stosh', but I don't think you're funny
Posted by: stosh
No offense, but I don't think you're the armor 'king'.
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  • 01.13.2012 6:28 PM PDT

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Congratulations, you showed that Reach had a high population when it was a month old. At this point in it's life Halo 3 was kicking Reach's ass.

Source:
Late Tuesday night, 1/14/2009. Defiantly not near peak hours, but it's comparable to Reach's best hours.

Affirmed by:
Saturday, timed to be 20:33:11.

So tell me, which game is higher in terms of population? The only thing Reach is higher in is the ratio of players who bought the game compared to who still plays it.

[Edited on 01.13.2012 6:34 PM PST]

  • 01.13.2012 6:34 PM PDT

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Posted by: Quantam
Ok, I have now shown you the facts behind the actual recording system. Lets get down to the real numbers...
http://metahalo.com/population/
I believe you proved your entire post wrong with this graph. If you actually look at the numbers, you'll see that Halo 3's population numbers are much higher. The two graphs are designed to look similar, fooling the unobservant person in to thinking the two games had similar population trends.

  • 01.13.2012 6:48 PM PDT
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Posted by: Quantam
This thread is not about the quality of both games, or about other games, or the reason why it is such.

/Inflation not taken into account since Halo "reached" its height with Halo 3's sales, similar to how MW3 has not grown much compared to MW2 if you take the percentage of people playing...


Well, here it is. The definitive thread that cancels out a forum rumor about this franchise, a rumor often used to subvert other members into proposals over the future.

Let's begin with sales.

Halo Reach broke the opening record in the franchise, selling 3.3 million copies on the first day, $200 million revenue. That was probably around 1/4 of Halo 3's total, Halo 3 has sold to date 14.5 million. I simple Google search will find many hits with these numbers.

Reference, Wikipedia articles for Reach, 3 and Halo as a whole. If you don't believe the article, look up the references. 14.5 million copies for 3 was sourced from this site.
http://en.wikipedia.org/wiki/Halo:_Reach
Halo Reach is on track to beat Halo 3, at at least come close to that 15 million margin. Microsoft has doubled Halo's revenue in the last 17 months.
This is not the point.

Now, lets go to population.

People have been comparing Reach's population to Halo 3. One common thing I have noticed is that: Reach is only on 100,000 right now, Halo 3 had 300,000.

There are 3 things wrong with this:

1. Comparing different time frames from release
2. Different Sets of Data
3. Inaccurate Halo 3 number, improved in Reach due to features such as active roster, and the release of Stat API files. Reach's population does not include certain states of people, either.
+++++++++++++++++++++++++++++++++++++
Another common complaint:
4. Halo Reach is low on the population charts.
==============================================
1. Is a common user error.
2.

Posted by Urk:
The numbers you're using are not comparable. Halo 3 is displaying its total player count over the last 24 hours. Halo: Reach is displaying how many players are online right now.

Halo: Reach has way more active players and the attrition rate is much, much lower than it was for Halo 3.

So, in summary: Reach is currently way more popular than Halo 3 is and remains more popular than Halo 3 was this many days after its release date.

Yay, science!

:D

http://www.bungie.net/Forums/posts.aspx?postID=52454582&p ostRepeater1-p=4
3.

Except that the number of players listed in a playlist only counts the people who are actively in a game, not people between games, or in other non-playlist modes. The delta between those two easily accounts for the difference.

I swear, you guys are obsessed with population counts. Reach is in a pretty steady state regarding player population, and nobody is padding the numbers. Indeed, Reach has a much more accurate population counter (thanks to the Active Roster) than Halo 3 does (which counts based on games processed, not in real time).
SECOND POST
Because the "real time counter" varies so much depending on when in the day you look at it, it made more sense to post the 24 hour value to give a more useful reading. The real-time counter doesn't really matter except when you're look at a particular playlist (since it is helpful to gauge how fast matchmaking in that playlist will be).

You may feel differently about the importance of the counter, of course, but that was the design reason for the change.

Posted by: Zekezan88
why did you switch to the 24 hours, instead of online right now?



Source: Achronos,http://www.bungie.net/Forums/posts.aspx?postID=58160845&p ostRepeater1-p=4

4. Reach is low on the population charts.
In 2011 Reach was 4th, behind 3 COD games. Not bad.

=====================================================
Ok, I have now shown you the facts behind the actual recording system. Lets get down to the real numbers...
http://metahalo.com/population/
Reach population, October 29th 2010, 1 1/2 months after release.
Approximately 1.15 million 24 hour clock.

Halo 3 population:
http://www.bungie.net/Fo...tRepeater1-p=1#13301381
I believe it says a much lower count.
================================
Other threads supporting me...
http://www.bungie.net/Forums/posts.asp x?postID=52924723/url]
[url]http://www.bungie.net/Forums/posts.aspx?postID=59189775& amp;postRepeater1-p=1

http://www.bungie.net/Forums/posts.aspx?postID=53050624
TLDR
Reach's population was/is higher than 3's.
Stop this nonsense about low population.

I will update this when I can.

I would have used waybackmachine, but it is not working.

Please point out any missing sources or format/grammar errors.

inb4 bungieislying
inb4 opcantinb4


So.

  • 01.13.2012 6:49 PM PDT
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You realize that at the time of H3s prime, the population counter was not a 24 hr timeframe..........

It was as reach's is now, a current player population

It was changed shortly before reach's release.

  • 01.13.2012 6:51 PM PDT


Posted by: meagsIZbeast
You realize that at the time of H3s prime, the population counter was not a 24 hr timeframe..........

It was as reach's is now, a current player population

It was changed shortly before reach's release.
Halo: Reach used a live one until a few months ago. Now it uses 24 hours.

But Halo 3? I remember that one always having been 24 hours. You wouldn't happen to remember where they said they changed Halo 3's by chance, would you?

The thread maker's point there is still invalid either way, but I'm curious.

  • 01.13.2012 6:53 PM PDT

all I know is having played Halo 3 almost every day during its first 3 years since it's release Halo 3 had a much larger population. Reach isn't even 2 years after release and barely goes over 80k while Halo 3 was easily doing 250k per night back in 2008 and 2009.

This was before it got moved to the derp reach servers where the counters got messed up. It also was a time when Reach didn't exist (I miss those days).

  • 01.13.2012 6:57 PM PDT
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Posted by: burritosenior

Posted by: meagsIZbeast
You realize that at the time of H3s prime, the population counter was not a 24 hr timeframe..........

It was as reach's is now, a current player population

It was changed shortly before reach's release.
Halo: Reach used a live one until a few months ago. Now it uses 24 hours.

But Halo 3? I remember that one always having been 24 hours. You wouldn't happen to remember where they said they changed Halo 3's by chance, would you?

The thread maker's point there is still invalid either way, but I'm curious.


I believe a month or 2 before reach came out.... It wasnt very long before, I remember.

  • 01.13.2012 6:58 PM PDT
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Posted by: ClearOrangeZero

Posted by: Quantam
Ok, I have now shown you the facts behind the actual recording system. Lets get down to the real numbers...
http://metahalo.com/population/
I believe you proved your entire post wrong with this graph. If you actually look at the numbers, you'll see that Halo 3's population numbers are much higher. The two graphs are designed to look similar, fooling the unobservant person in to thinking the two games had similar population trends.

This only shows the last 16 months of population if I am correct.

Halo 3 is near the 25000th, while reach is 5 times higher.

  • 01.13.2012 8:59 PM PDT

~ Videogames are my favorite videogames ~

People really doubt this?
I saw Reach past 100,000 the other day. I don't think halo 3 has had that many for a long time now.
Though there were a lot less halo games lying around back in the day compared to now.

[Edited on 01.13.2012 10:31 PM PST]

  • 01.13.2012 10:29 PM PDT
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Posted by: WolfSpirit
People really doubt this?
I saw Reach past 100,000 the other day. I don't think halo 3 has had that many for a long time now.
Though there were a lot less halo games lying around back in the day compared to now.


In its prime H3 had over 100,000 in social slayer alone.......

  • 01.13.2012 10:51 PM PDT
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reach is a better gam than 3. its guns are good and make the grinades good

  • 01.13.2012 10:58 PM PDT


Posted by: meagsIZbeast

Posted by: WolfSpirit
People really doubt this?
I saw Reach past 100,000 the other day. I don't think halo 3 has had that many for a long time now.
Though there were a lot less halo games lying around back in the day compared to now.


In its prime H3 had over 100,000 in social slayer alone.......



Source?

  • 01.13.2012 11:00 PM PDT
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Posted by: MajorGroove

Posted by: meagsIZbeast

Posted by: WolfSpirit
People really doubt this?
I saw Reach past 100,000 the other day. I don't think halo 3 has had that many for a long time now.
Though there were a lot less halo games lying around back in the day compared to now.


In its prime H3 had over 100,000 in social slayer alone.......



Source?

Memory from playing Halo 3 in it's prime.

  • 01.13.2012 11:01 PM PDT
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Posted by: MajorGroove

Posted by: meagsIZbeast

Posted by: WolfSpirit
People really doubt this?
I saw Reach past 100,000 the other day. I don't think halo 3 has had that many for a long time now.
Though there were a lot less halo games lying around back in the day compared to now.


In its prime H3 had over 100,000 in social slayer alone.......



Source?



....... From playing it. Clearly something a lot of people didnt do.

  • 01.13.2012 11:03 PM PDT

But if you were getting your data from a miscalculated reading how can you be sure that what you read was correct? Isn't that the point of this entire thread?

  • 01.13.2012 11:05 PM PDT

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When I saw the title of this thread a part of me wanted to plunge face first in a vat of tomatoes. I award the OP five sausage fingers for his attempt.

  • 01.13.2012 11:06 PM PDT
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Posted by: MajorGroove
But if you were getting your data from a miscalculated reading how can you be sure that what you read was correct? Isn't that the point of this entire thread?


H3s population counter was a live counter until only a month or 2 before reachs release.

If you paid any attention you would know that.

  • 01.13.2012 11:06 PM PDT


Posted by: meagsIZbeast

Posted by: MajorGroove
But if you were getting your data from a miscalculated reading how can you be sure that what you read was correct? Isn't that the point of this entire thread?


H3s population counter was a live counter until only a month or 2 before reachs release.

If you paid any attention you would know that.


Source?

  • 01.13.2012 11:09 PM PDT
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Posted by: MajorGroove

Posted by: meagsIZbeast

Posted by: MajorGroove
But if you were getting your data from a miscalculated reading how can you be sure that what you read was correct? Isn't that the point of this entire thread?


H3s population counter was a live counter until only a month or 2 before reachs release.

If you paid any attention you would know that.


Source?


It was on the updates a month or 2 before reach's release about the counter changing.

I have to be up early in the morning, I am not wasting my time to prove some retard wrong. If you want to look through those relics go ahead.

  • 01.13.2012 11:11 PM PDT

Sorry for not taking your word for it. If you remember any keywords from the update log I'm sure a quick Google search would yeild the results you desire.

  • 01.13.2012 11:13 PM PDT
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Dude, you realize how long ago that was right?





[Edited on 01.13.2012 11:15 PM PST]

  • 01.13.2012 11:14 PM PDT


Posted by: meagsIZbeast

Posted by: WolfSpirit
People really doubt this?
I saw Reach past 100,000 the other day. I don't think halo 3 has had that many for a long time now.
Though there were a lot less halo games lying around back in the day compared to now.


In its prime H3 had over 100,000 in social slayer alone.......


lolno

  • 01.13.2012 11:16 PM PDT
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Posted by: SoppiestPie86

Posted by: meagsIZbeast

Posted by: WolfSpirit
People really doubt this?
I saw Reach past 100,000 the other day. I don't think halo 3 has had that many for a long time now.
Though there were a lot less halo games lying around back in the day compared to now.


In its prime H3 had over 100,000 in social slayer alone.......


lolno


and how much H3 did you play?

In my 9000 games of H3, I can say for sure that SS had more than 100,000 in one playlist alone.

  • 01.13.2012 11:19 PM PDT