Halo: Reach Forum
This topic has moved here: Subject: Explain AR Starts
  • Subject: Explain AR Starts
Subject: Explain AR Starts

"Don't go following causes. They'll just break your heart. When idealism meets reality, it's rarely reality that backs down."

Michael Liberty, UNN

Starcraft Universe


Posted by: aBlueBookshelf

Posted by: Sgt Commando
I like it because it varies gameplay.
Wat.

The same thing is done over and over in AR starts: AR charge.



only if you're bad with it.

  • 01.14.2012 6:53 PM PDT

Herp derp.


Posted by: aBlueBookshelf

Posted by: SPC COMMANDO

Posted by: aBlueBookshelf

Posted by: Sgt Commando
I like it because it varies gameplay.
Wat.

The same thing is done over and over in AR starts: AR charge.



only if you're bad with it.
LOL

Someone just dropped a derp bomb.

  • 01.14.2012 6:55 PM PDT

Marine Corps.
Semper Fi.

Posted by: Wikked Navajoe
My problems [with Reach] are basically just full parties, mlg, and people who go out of their way not to get killed.


Posted by: burritosenior


In all of my games of AR starts the same weapons are being used with, again, the exception being the magnum and the AR because they are forced on to the player. Players still rarely pick up Needlers, plasma-based weapons, anything.

The DMR's are gone in seconds, the power weapons are still fought for, but the rest of the useless sandbox just stays on the ground. On AR starts I'm going to wait for a DMR to spawn and in doing so I'm going to camp corners waiting for enemies. Or attempt to team-shoot with my team, which will be difficult given the limited nature of my spawning weapons.

So I'm camping and I'm waiting for the same weapons to spawn. Weapons that I voted be given to me off-spawn.

I'm not saying AR starts needs to be removed as I think it's a perfect training ground for newer players, but it does not promote either map movement/control or variety.

At least not from my experience. Which is obviously vast given how much Halo I play.

[Edited on 01.14.2012 7:01 PM PST]

  • 01.14.2012 6:56 PM PDT

Viper Skills just wrote what I've been thinking for 4-6 years, and he wrote it beautifully.

And his post above me happens so often it's incredible.

  • 01.14.2012 7:00 PM PDT

Looking to hook up with some competent players! Please PM me if you want a decent team mate, looking to learn from good players and impart what I know to the team too. Im sick of going 'randy' and getting betrayed for the sniper etc.. and having to put up with BK team mates

Yeah I can never understand why some one would vote for AR start over DMR start. I dont care what map it is, as long as its DMR start I vote for it

  • 01.14.2012 7:07 PM PDT
  • gamertag: [none]
  • user homepage:

I'm not a fan, but I much prefer the AR over the DerpMR. You know why? Every time I die with in an AR vs AR fight, or even AR vs DMR fight, it's my fault, for not being at my best. And that's what I like, when you know how to actually use an AR properly, there's no randomness. All those missed shots or chokes and what not come from you, which gives you a chance to correct them. Plus the fact that I have never met anyone that can use an AR like I can.

For example, take AR rusher that goes at you in a straight line holding down the trigger and beating down once your shields are gone.

I never, ever have been beaten by them. Know why? I pulse my shots. They hold the trigger and miss,even a couple of shots, while every pulsed shot of mine hits them. Just as they reach me to beat down, their shields go first, and then I punch em.

There's a satisfaction that comes from using an AR right, because you've beaten the odds with your "underpowered" weapon. And when you know how to use it, it's no longer underpowered. It's just a weapon I enjoy using, you trample the ignorant people that don't know anything about ARs, you can trample over DMR users, it's just an all round great weapon I enjoy using.

And the best part is, it'll never, ever, be subject to Reach's randomness unless I let it.

[Edited on 01.14.2012 7:20 PM PST]

  • 01.14.2012 7:19 PM PDT


Posted by: Viper Skills

Posted by: burritosenior


In all of my games of AR starts the same weapons are being used with, again, the exception being the magnum and the AR because they are forced on to the player. Players still rarely pick up Needlers, plasma-based weapons, anything.

The DMR's are gone in seconds, the power weapons are still fought for, but the rest of the useless sandbox just stays on the ground. On AR starts I'm going to wait for a DMR to spawn and in doing so I'm going to camp corners waiting for enemies. Or attempt to team-shoot with my team, which will be difficult given the limited nature of my spawning weapons.

So I'm camping and I'm waiting for the same weapons to spawn. Weapons that I voted be given to me off-spawn.

I'm not saying AR starts needs to be removed as I think it's a perfect training ground for newer players, but it does not promote either map movement/control or variety.

At least not from my experience. Which is obviously vast given how much Halo I play.
another reason, besides forcing ppl to find another weapon, could be it forces ppl to play differently.

  • 01.14.2012 7:29 PM PDT

I facepalm whenever DMR starts are not voted. It's one of those things that make no sense to me why people enjoy a terrible weapon like the AR over an accurate fun weapon to use like the DMR. But oh well not my fault the majority of reach players have no clue how to play this game.

I find is rather sad the ones who vote for AR starts are the ones who usually lose the AR start matches too. I hate the AR and I beat them at their own gametype they voted for and apparently love to lose in as well...

  • 01.14.2012 7:32 PM PDT
  • gamertag: [none]
  • user homepage:

*wonders how New Clan Recruitment For Shadow Pack thread gets 55 replies*

*reads "Hi I'm Ashley. . ." *

[Question Answered]

*proceeds to read on, shakes head, and gently laughs*

Well of course, if players seldom use the assault rifle, then they should pick up another weapon. Although, its foolhardy to be so picky about it. If everyone is as stubborn to only want to use the "best" weapons then so be it. Just know that, because you see other weapons as inferior, doesnt mean theyre not unusable.

doesnt mean theyre unusable*

[Edited on 01.14.2012 8:05 PM PST]

  • 01.14.2012 7:53 PM PDT
  • gamertag: [none]
  • user homepage:


Posted by: iTz Hermione
I facepalm whenever DMR starts are not voted. It's one of those things that make no sense to me why people enjoy a terrible weapon like the AR over an accurate fun weapon to use like the DMR. But oh well not my fault the majority of reach players have no clue how to play this game.

I find is rather sad the ones who vote for AR starts are the ones who usually lose the AR start matches too. I hate the AR and I beat them at their own gametype they voted for and apparently love to lose in as well...


I'm sorry for calling you out on that, but really?

  • 01.14.2012 8:01 PM PDT


Posted by: Sgt Commando
Well of course, if players seldom use the assault rifle, then they should pick up another weapon. Although, its foolhardy to be so picky about it. If everyone is as stubborn to only want to use the "best" weapons then so be it. Just know that, because you see other weapons as inferior, doesnt mean theyre not unusable.


This is very necessary

  • 01.14.2012 8:03 PM PDT

Logically speaking, bad players should try to avoid AR starts at all costs because of how difficult it is to regain map control with just ARs and pistols. The other team will usually be pelting you from across the map and you can't do anything about it. How is that fun at all?

  • 01.14.2012 8:05 PM PDT
  •  | 
  • Fabled Legendary Member


Posted by: sSektor

Posted by: Sgt Commando
Well of course, if players seldom use the assault rifle, then they should pick up another weapon. Although, its foolhardy to be so picky about it. If everyone is as stubborn to only want to use the "best" weapons then so be it. Just know that, because you see other weapons as inferior, doesnt mean theyre not unusable.


This is very necessary

haha omg, scumbag halo random.

  • 01.14.2012 8:08 PM PDT


Posted by: Sandtrap

Posted by: iTz Hermione
I facepalm whenever DMR starts are not voted. It's one of those things that make no sense to me why people enjoy a terrible weapon like the AR over an accurate fun weapon to use like the DMR. But oh well not my fault the majority of reach players have no clue how to play this game.

I find is rather sad the ones who vote for AR starts are the ones who usually lose the AR start matches too. I hate the AR and I beat them at their own gametype they voted for and apparently love to lose in as well...


I'm sorry for calling you out on that, but really?


yeah really. DMR starts are the way to go =). It's more accurate than a derp AR will ever be.

[Edited on 01.14.2012 8:09 PM PST]

  • 01.14.2012 8:09 PM PDT
  • gamertag: [none]
  • user homepage:


Posted by: iTz Hermione

Posted by: Sandtrap

Posted by: iTz Hermione
I facepalm whenever DMR starts are not voted. It's one of those things that make no sense to me why people enjoy a terrible weapon like the AR over an accurate fun weapon to use like the DMR. But oh well not my fault the majority of reach players have no clue how to play this game.

I find is rather sad the ones who vote for AR starts are the ones who usually lose the AR start matches too. I hate the AR and I beat them at their own gametype they voted for and apparently love to lose in as well...


I'm sorry for calling you out on that, but really?


yeah really. DMR starts are the way to go =). It's more accurate than a derp AR will ever be.


Tell that to bloom. Also, learn to use the AR, you'll be genuinely suprised at how accurate it can be.

  • 01.14.2012 8:11 PM PDT

Posted by: Sandtrap
Posted by: iTz Hermione
Posted by: Sandtrap
Posted by: iTz Hermione
I facepalm whenever DMR starts are not voted. It's one of those things that make no sense to me why people enjoy a terrible weapon like the AR over an accurate fun weapon to use like the DMR. But oh well not my fault the majority of reach players have no clue how to play this game.

I find is rather sad the ones who vote for AR starts are the ones who usually lose the AR start matches too. I hate the AR and I beat them at their own gametype they voted for and apparently love to lose in as well...


I'm sorry for calling you out on that, but really?


yeah really. DMR starts are the way to go =). It's more accurate than a derp AR will ever be.


Tell that to bloom. Also, learn to use the AR, you'll be genuinely suprised at how accurate it can be.

Lol, as long as the reticle is red, literally every one of your shots will hit. I remember Irie had a video of that.

Also, a competent DMR user will never lose to an AR in any situation. Ever.

[Edited on 01.14.2012 8:16 PM PST]

  • 01.14.2012 8:12 PM PDT

Seems to me the entire forum population would vote for DMRs.

In matchmaking however, it seems like 6 out of 8 people still vote for ARs when available.

I find it even happens in Squad DLC on maps like breakneck and ridgeline. Now that really makes no sense.

  • 01.14.2012 8:15 PM PDT

B-Boy Disconnect From Area 51 Break Dance crew
Montreal ,Qc(CANADA)
(Watta Team)
disconect , Dr Killer
Sykore , Alazd3ath
Deathuman

AR start = Retarded

  • 01.14.2012 8:16 PM PDT

Didact's Reprisal -
Now is the time of our unworlding
One final effort is all that remains
And I am not afraid
We shall fulfill our promise
We fight for the grace of the Mantle
And this time none of you will be left behind

I prefer close combat over long-range. It feels more fun to shoot and/or punch someone in the face rather than killing someone from a distance. The latter may be easier to do, but it doesn't feel gratifying in the slightest. That's the gist of it.

So, I prefer AR starts on the maps the can support AR starts. Large maps of course would be a bad choice for AR starts. Only one person or so carrying a picked-up DMR is essentially adding more power weapons in a game/map set-up that presents the AR as a handicap.

  • 01.14.2012 8:30 PM PDT

And so God called Moses to come forth but he came fifth and was therefore disqualified.

I like AR starts because it is 75% easier to get a perfection.

Don't take that too seriously.

  • 01.14.2012 8:31 PM PDT

Posted by: Im SteelAssassn
I prefer close combat over long-range. It feels more fun to shoot and/or punch someone in the face rather than killing someone from a distance. The latter may be easier to do, but it doesn't feel gratifying in the slightest. That's the gist of it.

So, I prefer AR starts on the maps the can support AR starts. Large maps of course would be a bad choice for AR starts. Only one person or so carrying a picked-up DMR is essentially adding more power weapons in a game/map set-up that presents the AR as a handicap.
My main gripe with AR starts is that there is no headshot bonus and it's ridiculously easy to aim. No matter how good you are, you will always have to land x amount of shots to kill someone. You aren't rewarded for being more accurate or having a better shot than the other guy. After every AR battle, you're always left with little to no health.

With DMR starts however, you're rewarded for being able to nail a headshot on the 5th shot. You get to keep most of your health and you can be ready for another battle.

[Edited on 01.14.2012 8:34 PM PST]

  • 01.14.2012 8:34 PM PDT

Please don't hype for games...
They'll just fall short of your expectations and you'll complain for months.

I refer to how the DMR is refered to in carnage carnivale, "it's like everybody has a death star in their hands."

I think people vote for AR starts because they can pick up this "death star" and completely kill everybody else with little effort. After all, what can an AR do to someone who has a DMR? In DMR starts, everybody spawns with the superweapon. It's not special anymore and, when confronted with this situation, these players get taken out.

The thing that differentiates the DMR from something like the rockets is that it, for lack of a better term, can last longer. With the rockets, you get off 4 shots, around 4-6 kills for the average player. With the DMR, you get significantly more. This is because the DMR is more plentiful on the map. Maybe this is just because I'm bad, but I've never ran out of DMR ammo before. I can always find another one laying around somewhere or I die before I run out. Furthermore, because the DMR still has the "superweapon" quality in DMR starts, a player can kill the AR-equipped enemies, preventing them from reaching the super weapon. In DMR starts, all of this is gone.

That, is why I think people vote for AR starts.

  • 01.14.2012 8:35 PM PDT
  • gamertag: [none]
  • user homepage:


Posted by: Sanuel Jackson
Posted by: Sandtrap
Posted by: iTz Hermione
Posted by: Sandtrap
Posted by: iTz Hermione
I facepalm whenever DMR starts are not voted. It's one of those things that make no sense to me why people enjoy a terrible weapon like the AR over an accurate fun weapon to use like the DMR. But oh well not my fault the majority of reach players have no clue how to play this game.

I find is rather sad the ones who vote for AR starts are the ones who usually lose the AR start matches too. I hate the AR and I beat them at their own gametype they voted for and apparently love to lose in as well...


I'm sorry for calling you out on that, but really?


yeah really. DMR starts are the way to go =). It's more accurate than a derp AR will ever be.


Tell that to bloom. Also, learn to use the AR, you'll be genuinely suprised at how accurate it can be.

Lol, as long as the reticle is red, literally every one of your shots will hit. I remember Irie had a video of that.

Also, a competent DMR user will never lose to an AR in any situation. Ever.


They haven't met me yet. I can hit every shot when it's not red. When you just hold down the trigger, shots will still miss, but when you pulse it, any missed shots are purely your own fault. When you pulse it, you can snipe with it and throw people off at a farther range than they expect.

  • 01.14.2012 9:07 PM PDT

Posted by: Sandtrap
They haven't met me yet. I can hit every shot when it's not red. When you just hold down the trigger, shots will still miss, but when you pulse it, any missed shots are purely your own fault. When you pulse it, you can snipe with it and throw people off at a farther range than they expect.
You should play me in a 1v1. I get DMR starts, you get AR starts. The map will be MLG Sanctuary with MLG settings. No other weapons on the map.

The AR is simply not a practical weapon. Getting good with it won't get you very far.

  • 01.14.2012 9:10 PM PDT