- Zomechin
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- Fabled Legendary Member
Posted by: MR E0S
You missed the basis of my argument.
You're asserting that people are being hypocritical because they cite slower gameplay as a negative aspect of Armor Lock, yet Jetpack, under your claim, speeds it up. You can't argue like that; it's a logical fallacy. Again, just because people want faster gameplay doesn't mean that anything that makes gameplay faster is good. That would only be true if the one and only desire was fast gameplay.
Posted by: MR E0S
Jetpacks are beneficial, and they are cool. Thus they are desired. WTF are you smoking?
That's cool, but I'm not looking for your opinion nor do I respect it.
Posted by: MR E0S
Unfortunately, your 300% speed analogy doesn't work because that would just be stupid.Your reason my analogy doesn't work is a subjective claim? Uhmm.
Posted by: MR E0S
And too difficult to hit targets. This isn't Unreal Tournament. And I sure as hell don't ever want to see it go to that frantic of a pace (which 300% movement speed would certainly do)/off-topic tangent
Posted by: MR E0S
What I meant was... IF you are battling more than you are walking to find a battle. That is fast gameplay. had nothing to do with how fast people actually run.If people run faster they will get to encounters faster and the game will play out faster. My analogy works, and if you disagree for the sake of being difficult, I'll switch my analogy - Instead of 300% movement speed, you now have a radar that lets you see enemies at all times. That would surely speed up gameplay. But would it be beneficial? No, that'd ruin the game - just like Jetpacks do.
[Edited on 01.15.2012 12:55 AM PST]