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Subject: Campaign with the Noob

Halo 2 > Halo 3 > Halo 3 ODST > Halo Reach > Halo CE

Based on campaigns.


Posted by: Wilis_kid

Posted by: Mark V guy

Posted by: Sliding Ghost

Posted by: II gaped II
I feel bad that you started the halo series with reach, which was the worst of them all so far..

any true halo fan will tell you that
Sometimes that's good. Sometimes that's bad. If someone considerably intelligent starts off with Reach then encounters the other Halos, he'll find one of them better than Reach.

And yes.

Posted by: Mark V guy

Posted by: II gaped II
I feel bad that you started the halo series with reach, which was the worst of them all so far.. any true halo fan will tell you that


The worst game of the franchise is CE
If there's no CE, there's no Halo. Besides, Reach was an effort to return to CE. If there's no CE, there's no Reach.

Also, the levels combined make up the campaign. Imo, CE's campaign is 8/10. I blame The Library for being repetitious and Keyes for not capturing epic battles (unlike Two Betrayals, which has 3 massive battles at the end).


Halo CE 3/10, repetitive boring gameplay, crap level designs, crap weapons and enemies and a -blam!- storyline and storytelling, only two levels, Silent Cartographer and Assault on the Control Room are actually repayable but they are still crap levels

Halo 2 8/10, fantastic story and storytelling, fun gameplay, good and varied level designs, every mission apart from Sacred Icon and Quarantine Zone are replayable. The few things that bring it down are cheesy soundtrack at parts and the poor marine AI

Halo 3 7/10, fun gameplay, good level designs, every mission is replayable, great soundtrack, great visuals and designs, storytelling could be a little better and the marine AI again bring it down

ODST 5/10, level designs are cool and the gameplay is quite fun, a few missions are replayable, great storytelling of a not so good storyline though.

Reach 6/10, good level designs, fun gameplay, actual good marine AI, not so fond of storytelling and storyline

Yet another irrelevant post. You're logic for hating Halo CE last time was because it's old. AI is because it's old but it was and still is darn good for it's age. Level design only some is repetitive. Bad guns? They're the same as Halo 2 and 3? U mad?

Halo 3 and Reach were good but they lost the fun factor that CE and 2 had. You're opinion comes as you joined the series late, so you think the old games which gave rise the franchise are terrible bar Halo 2 which you think is godly thanks to the massive aim assist. You're no different from the Bad Company fans who think all the Battlefield games prior were terrible and have given us BF3 as a result of it.

You never cease to amaze me Mark V guy, keep it up.



How is it irrelevant? Me and Ghost were discussing what we thought of Halo games

  • 01.16.2012 12:12 PM PDT
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Posted by: Mark V guy

I suppose. But personally I do feel this way about CE, I'm not just saying it to piss people off. If I actually liked it I would say so
Then you need to specify campaign moments. Not just say this level is -blam!- because it's ________.

Look at how I assaulted LNoS with my infinite hatred. Provided elaborate detail, accounts, videos, etc.

I.e.

When fighting Ultras, I find myself having the best of time dodging concussion rifle shots (I do not think that it is spam. I just think that the enemy damage is absurd) but the lower ranking enemies always ruin the fun. I always have to use my frags on Jackals. I have to use the plasma pistol and pistol only on Grunts because the pistol is less useful now thanks to no shield bleedthrough and bloom and I'm tired of using the plasma pistol bolts on Elites. I like the plasma rifle better. And the DMR is unsuitable at the part of LNoS that I can only ply (due to it being the demo mission) because the Covies close the distance fast. That is the reason why I setup blockades. But even then, the DMR is not fun to use. It's only practical.

As you can see, this time, I was a bit more sane so I wasn't completely negative. I appreciated some things. I merely identified the things that makes it more harder to embrace Reach (i.e. lower ranking enemies). How I wish M$ had made Firefight in the demo offline as well. I would have loved to fight multiple Ultra Elites with Normal shielding and damage but Heroic intelligence and response times...

[Edited on 01.16.2012 3:10 PM PST]

  • 01.16.2012 3:08 PM PDT

Halo 2 > Halo 3 > Halo 3 ODST > Halo Reach > Halo CE

Based on campaigns.


Posted by: Sliding Ghost

Posted by: Mark V guy

I suppose. But personally I do feel this way about CE, I'm not just saying it to piss people off. If I actually liked it I would say so
Then you need to specify campaign moments. Not just say this level is -blam!- because it's ________.

Look at how I assaulted LNoS with my infinite hatred. Provided elaborate detail, accounts, videos, etc.

I.e.

When fighting Ultras, I find myself having the best of time dodging concussion rifle shots (I do not think that it is spam. I just think that the enemy damage is absurd) but the lower ranking enemies always ruin the fun. I always have to use my frags on Jackals. I have to use the plasma pistol and pistol only on Grunts because the pistol is less useful now thanks to no shield bleedthrough and bloom and I'm tired of using the plasma pistol bolts on Elites. I like the plasma rifle better. And the DMR is unsuitable at the part of LNoS that I can only ply (due to it being the demo mission) because the Covies close the distance fast. That is the reason why I setup blockades. But even then, the DMR is not fun to use. It's only practical.

As you can see, this time, I was a bit more sane so I wasn't completely negative. I appreciated some things. I merely identified the things that makes it more harder to embrace Reach (i.e. lower ranking enemies). How I wish M$ had made Firefight in the demo offline as well. I would have loved to fight multiple Ultra Elites with Normal shielding and damage but Heroic intelligence and response times...


OK

I will point out specific things

All the weapons are overpowered in CE. The assault rifle tears apart covenant armies in seconds, and the pistol speaks for itself. But if those run out of ammo, you can pick up an incredibly overpowered plasma rifle or plasma pistol and tear apart covenant armies even quicker. Plus the one body shot kill sniper, the shotgun that kills flood from a mile away and the rocket launcher, which always has plentiful ammo on every mission you get one. And the needles that locks on even if you're not aming at an enemy. Basically, there's not a single strategic or thinking element to the weapons you use. You can pick up whatever weapon you want and tear apart armies of flood, covenant and sentinels.



[Edited on 01.17.2012 9:40 AM PST]

  • 01.17.2012 9:39 AM PDT

I'll help with the campaign... I want to go through it on legendary anyways and it's way easier on co-op... I'll be on today and tomorrow too if you'd like to get started...

  • 01.17.2012 1:48 PM PDT
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Posted by: Mark V guy

Posted by: Sliding Ghost

Posted by: Mark V guy



OK

I will point out specific things

All the weapons are overpowered in CE. The assault rifle tears apart covenant armies in seconds, and the pistol speaks for itself. But if those run out of ammo, you can pick up an incredibly overpowered plasma rifle or plasma pistol and tear apart covenant armies even quicker. Plus the one body shot kill sniper, the shotgun that kills flood from a mile away and the rocket launcher, which always has plentiful ammo on every mission you get one. And the needles that locks on even if you're not aming at an enemy.

Well, that's a good start.

Alright, I agree about the pistol, plasma pistol, plasma rifle, and sniper.

But the needler is slow and when you're not in open fields, Elites will use cover when confronted by it (i.e. bridges on AotCR).

The AR isn't that powerful on higher difficulties.

The Shotgun's range makes it much more useful compared to the later games imo. I think decreasing it's max ammo would have been better. Limiting it's range killed it's effectiveness. That can be justified by the presence of the sword, but still, does anyone even use it against Flood in the later Halos? Also, do I have to bring up sniping Emile?

And the rocket launcher may have abundant ammo but in H3 and H2, there's always anti-Hunter weapons near every Hunter encounter, especially in the former.

Posted by: Mark V guy

Basically, there's not a single strategic or thinking element to the weapons you use. You can pick up whatever weapon you want and tear apart armies of flood, covenant and sentinels.

It's the same in Halo 2 and Halo 3: Sentinels fall prey easily to plasma fire and Flood can be destroyed with headshots, sword, grenades, etc.

As for Covenant, I have to disagree. The Spec Ops Elites come to mind. They force strategic/tactical combat in encounters with them. Also, that is what Master Chief is supposed to be. Master Chief is not Noble Six or an ODST for that matter. Last but not least, you can always limit yourself to a particular weapon. Two Betrayals with Leave It Where It Lay achievement is much more difficult and does force strategy. When I attempted it, I had to bring a Goldie with me, jump to the other bridge, shoot down the rocket launcher Flood from cover, trick the shotgun Flood, etc.

Finally, that just shows that CE had a good sandbox. Every weapon could be used. Both the player and enemy had *about* the same damage when using the same weapon.

In H2, dual wielding was prioritized, as well as the BR and Carbine.
In H3, without a BR and plasma pistol, you were pretty much toast.
In Reach, without a DMR and plasma pistol, again, toast.

[Edited on 01.17.2012 2:50 PM PST]

  • 01.17.2012 2:44 PM PDT

Nooooo! SG we need you here! You're one of the only campaign hero's on this site!

  • 01.17.2012 2:50 PM PDT

I DO have time to bleed...i just dont want to.


Posted by: Hedronox
I used to play Halo 3, but then I took a Halo Reach disc to the knee.

by that i hope you mean you broke it over your knee

  • 02.08.2012 7:41 AM PDT

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