- con_extreme
- |
- Intrepid Legendary Member
Posted by: A 3 Legged Goat
Posted by: con_extreme
yea, that i agree with but what i think 343i are doing is doing more harm then good, there is a steady rise in people expressing a distaste for the TU on the waypoint forums but i guess this is the fault of people not going on the forums to express their views even though they where promoted several times in game to do so.
as for the map thing .. i'm in that boat with inflamable being, everyone has nothing bad to say or point out things that i could improve on, its been months now since i got any sort of decent feedback on this map ..
The distaste for the TU is the result of a few unavoidable glitches if I understood it correctly. For example, Bleedthrough is inconsistent and melee's are too powerful, etc.
actually, i think the most recent variants of TU have the bugs fixed for the most part, i've noticed that the DMR being a consitent 5sk now along with melee bleed through not killing me on full shields and health all the time, though, these where an issue with bleed through i think the main problem comes from the introduction of AA's and the utility weapon being single shot instead of a 3 shot burst as the BR was.
lets face it though, sprint just makes melee more effective regardless of bleed through and no bleed through because sprinting doesn't but you at a disadvantage when it comes to melee attacks as it does with guns.
IDK how 343i is getting any work done though because the Waypoint forums are really difficult to get good feedback from. A lot of players over their are voicing rather... uh how to put this nicely...peculiar opinions that could potentially make the game worse.
yea, they probably just skimming through the posts and looking for things that could be remotely constructive, though, these a few and fare between so this gives them quite a bit of time to get things done.
If you forge you definitely understand good feedback vs useless feedback. I've been there and it's no fun when you finally learn your map sucks after some good feedback tears it down. Our job as designers though is to take all forms of feedback and see what we can do with it. We don't necessary have to cater to that one guy who's pissed off about the product. However, at the same time we can't ignore his useful feedback.
yup, my map obsidian is a great example of that, people liked this map a lot but as soon as i got more widespread feedback it became apparent that i had done a lot of things wrong, though, everything i learned from the making of this map when into inflamable being and now i'm stuck with nothing but "that map gets better and better every time i play on it", "i enjoy everything about it" and so on ..
feedback is everything and the best thing i find to do is listen to everything that is being said and then look into my own solutions based on the feedback that is given, doing pretty much what they suggest ends up ruining things but when i think on it and make my own changes based on what they have said then things tend to get better, sadly though, this isn't what i see 343i is doing, instead, they are listing to the mindless ranting.
Unless it's mindless ranting, which to my surprise still plagues this very forum.
peoples first instinctive feedback is mindless ranting or praise, you have to try and keep them talking to understand what is making them praise or rant otherwise your left with nothing, if they end up creating blind excuses then just ignore them in be on your way.
lastly, i've played with you testing race maps with godly perfection for this, though, you kind of left in a hurry and never used your mic..
anyway, looks like i gtg, my brother wants his laptop back..