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This topic has moved here: Subject: Reach's Worst Inheritor (LolInheritors)
  • Subject: Reach's Worst Inheritor (LolInheritors)
Subject: Reach's Worst Inheritor (LolInheritors)

Damn i thought this thread was about me :(

  • 01.23.2012 1:04 AM PDT

rip my pictures from your wall, tear them down and burn them all. light the fire and walk away, theres nothing left to say. take the ashes from the floor. bury them to just make sure, that nothing else is left of me... just bittersweet memories

I think this guy is a straight up dick. i'd never want to meet this guy. im canadian and wonder if hes racist towards me to?

  • 01.23.2012 1:21 AM PDT

The Internet is an empowerment tool that's agnostic; it doesn't care about race, gender, or age.

I run high rankers

Ya dig?

  • 01.23.2012 5:43 AM PDT


Posted by: RC Clone
Viper Skills
boomdeyadah
tsujen

Non-idiot Inheritors


So true. Tsujen pretty cool to.

  • 01.23.2012 5:51 AM PDT

"Angry Angels, Honour & Loyalty!"

So...where do I sign to the "Noobiest Inheritor´s List", anyway?

XD

  • 01.23.2012 5:52 AM PDT

I ♥ Bungie!


Posted by: RC Clone
Viper Skills
boomdeyadah
tsujen

Non-idiot Inheritors
The only ones, and that's way too funny OP.

  • 01.23.2012 6:29 AM PDT
  • gamertag: [none]
  • user homepage:

Past account: HydroFox Hound

That guy was just embarrassing.... I'm glad I don't act like that when I'm in the game chat... 0.0 It's pretty sad that some people think "Oh I'm Inheritor that makes me better than everyone at this game." It kind of makes me wish I wasn't an Inheritor. xD

  • 01.23.2012 8:57 AM PDT

The Song Of Nephilim

Xenoblade <3


Posted by: ODSTFADE

Posted by: RC Clone
Viper Skills
boomdeyadah
tsujen

Non-idiot Inheritors
The only ones.


I do not consider myself an idiot Inheritor.

  • 01.23.2012 9:43 AM PDT

Nephilim is good. I played with her. By idiots do you mean inheritors who boost?

  • 01.23.2012 11:43 AM PDT

chances are I don't care who you are or what you say.

Posted by: RC Clone
Viper Skills
boomdeyadah
tsujen

Non-idiot Inheritors

I'm better than 2 people on that list, wat nao

[Edited on 01.23.2012 11:46 AM PST]

  • 01.23.2012 11:46 AM PDT

You can't spell GARBAGE without AR.


Posted by: MythicSniper

Posted by: Chordata
That inher was a noob and so was the guy recording. you really missed with a shotgun in CQC?


Considering you've never played Reach online, I don't think I need to even bother giving a legitimate response to this post.

But I'll give you a legit response anyway, because I'm nice like that.

Yes, I did, and I was dying laughing while I was doing it. The gameplay from those two matches is horrible compared to my usual gameplay. I missed a lot of shots, and I wasn't playing smart at all. Can you blame me when I'm just loling at this Inheritor?

Also, since you haven't played Reach, you probably don't know that the Reach shotty is arguably the worst shotgun in the entire series, with the possible exception of the H2 shotty. It's virtually useless beyond five feet, almost never kills someone outright even if you're within spitting distance (hence why you always see me follow up with a melee regardless of whether I kill them with one shell or not), and seems rather moody.

So there.


Actually, the Reach shotty is the second best in the series; obviously nowhere close to the Halo 1 version, but noticably better than the Halo 3 one, which is followed by the Halo 2's abysmal "slotgun."

The Reach one actually has a similar 1 hit kill range as the H3 one, albeit a tad longer. This is to make the sword and hammer have longer 1 hit kill ranges for balance. However, the range of the 2 to 3 hit kill range is significantly longer with the Reach one compared to the H3 one.

Also, targets (Spartans) are much smaller in Reach, along with the fact that there is less autoaim and magnetism with the shotgun. In other words, it is much more crucial to aim for center mass with the Reach shotgun compared to the other games. The reason that the shotgun may not seem to be doing much is because you aren't aiming for center mass like you should.

Try it out in split-screen and forge to see for yourself.


[Edited on 01.23.2012 2:14 PM PST]

  • 01.23.2012 2:11 PM PDT

that was kinda a waste of 10 minutes...
just 1v1 him mlg octagon zb

  • 01.23.2012 2:25 PM PDT

For The Lulz is a worthier cause than For The Win.

From the skies to the ground, I'm the one that'll reign destruction down on you from behind the wheel and the flight stick. Keep your eyes on the rear view mirror, or you may be eating exhaust aside the road, riddled with holes.

My sniper is hungry for souls.

If at first you fail, fail again so that you succeed by wrapping your fail around the continuum into the win zone.


Posted by: Potato Mawnster

Also, targets (Spartans) are much smaller in Reach, along with the fact that there is less autoaim and magnetism with the shotgun. In other words, it is much more crucial to aim for center mass with the Reach shotgun compared to the other games. The reason that the shotgun may not seem to be doing much is because you aren't aiming for center mass like you should.

Try it out in split-screen and forge to see for yourself.


Bro, the shotgun is my fifth best weapon. I have 2,187 kills with it and a 2.81 K/D. I've gotten two Killtrocities with just a shotgun before, and I regularly get overkills. I love the shotgun. I use it all the time. I always aim center of mass. You'd have to be an imbecile to think a headshot with a shotgun would do anything.

Unless you have technique and you've spent hours using the weapon, like I have, you might as well stick with a sword. The shotgun gets beaten by the AR regularly simply because you have to get a very close center-of-mass shot with the shotty to put someone down. Obviously, few people are dumb enough to rush you that hard. Most people start backpedaling as soon as they see a shotgun, and it's in that crucial second when you switch to another weapon that you're screwed because they've already pumped twenty AR rounds into you. The shotgun does not have enough range. The damage is fine if you know how to aim it. The problem is that unless you're smart, it's not a very effective weapon because it requires, as you and I have stated, a perfect center-of-mass shot to kill someone.

[Edited on 01.23.2012 3:06 PM PST]

  • 01.23.2012 3:06 PM PDT
  • gamertag: xJO12x
  • user homepage:

It's a shame they just boost to get to inheritor, it only gives us more to laugh at them about...

  • 01.23.2012 5:51 PM PDT

For The Lulz is a worthier cause than For The Win.

From the skies to the ground, I'm the one that'll reign destruction down on you from behind the wheel and the flight stick. Keep your eyes on the rear view mirror, or you may be eating exhaust aside the road, riddled with holes.

My sniper is hungry for souls.

If at first you fail, fail again so that you succeed by wrapping your fail around the continuum into the win zone.


Posted by: EOD Malevolancy
It's a shame they just boost to get to inheritor, it only gives us more to laugh at them about...


Well, not all of them do, but most probably do.

  • 01.23.2012 8:28 PM PDT

Forget it man, and get with the countdown. Shake this square world and blast off for Kicksville.

Reach host ranking algorithm: (a*quit_percentage + b*isMexican + c*(1/KDR) + d*hasGuest) * 100
where a > b = d > c

Posted by: Nephilim713
I do not consider myself an idiot Inheritor.

Let's be honest, you're biased on this matter though.

  • 01.23.2012 8:37 PM PDT

For The Lulz is a worthier cause than For The Win.

From the skies to the ground, I'm the one that'll reign destruction down on you from behind the wheel and the flight stick. Keep your eyes on the rear view mirror, or you may be eating exhaust aside the road, riddled with holes.

My sniper is hungry for souls.

If at first you fail, fail again so that you succeed by wrapping your fail around the continuum into the win zone.


Posted by: Sentox6
Posted by: Nephilim713
I do not consider myself an idiot Inheritor.

Let's be honest, you're biased on this matter though.


That was uncalled for.

  • 01.23.2012 9:03 PM PDT

Forget it man, and get with the countdown. Shake this square world and blast off for Kicksville.

Reach host ranking algorithm: (a*quit_percentage + b*isMexican + c*(1/KDR) + d*hasGuest) * 100
where a > b = d > c

Posted by: MythicSniper
That was uncalled for.

If we only offered input that was "called for", it'd be a very dull world.

  • 01.23.2012 9:05 PM PDT


Posted by: MythicSniper

Posted by: AcidThe Wraith

Posted by: MythicSniper



If your K/D is over 1.0, you're above average with a weapon. If your K/D is above 1.5, you're good. Above 2.0 is great
Above 2.5...now you start getting ridiculous.

1.0 is the average. Same as general K/D.




:D


Boss. I hope to one day reach that kind of K/D with the sniper. I've been steadily upping my general K/D over the past month. My early days in Reach were filled with a lot of missed potential. I could have a K/D like that with the sniper, but I do really dumb things a lot of the time, like rush back to where I died for the sniper, only to immediately get sniped.


I didn't know what it was until I looked...

  • 01.23.2012 11:46 PM PDT

For The Lulz is a worthier cause than For The Win.

From the skies to the ground, I'm the one that'll reign destruction down on you from behind the wheel and the flight stick. Keep your eyes on the rear view mirror, or you may be eating exhaust aside the road, riddled with holes.

My sniper is hungry for souls.

If at first you fail, fail again so that you succeed by wrapping your fail around the continuum into the win zone.


Posted by: Prevailing

I didn't know what it was until I looked...


Strictly speaking, a high K/D with a weapon doesn't necessarily equate to skill. For example, some players have over a 5.0 K/D with the sniper, but it's because they play truckloads of BTB. That's not impressive.

The whole "X K/D means Y" thing is really just a guideline. There are a lot of factors to consider when judging skill.

  • 01.24.2012 12:47 AM PDT

You can't spell GARBAGE without AR.


Posted by: MythicSniper

Bro, the shotgun is my fifth best weapon. I have 2,187 kills with it and a 2.81 K/D. I've gotten two Killtrocities with just a shotgun before, and I regularly get overkills. I love the shotgun. I use it all the time. I always aim center of mass. You'd have to be an imbecile to think a headshot with a shotgun would do anything.

Unless you have technique and you've spent hours using the weapon, like I have, you might as well stick with a sword. The shotgun gets beaten by the AR regularly simply because you have to get a very close center-of-mass shot with the shotty to put someone down. Obviously, few people are dumb enough to rush you that hard. Most people start backpedaling as soon as they see a shotgun, and it's in that crucial second when you switch to another weapon that you're screwed because they've already pumped twenty AR rounds into you. The shotgun does not have enough range. The damage is fine if you know how to aim it. The problem is that unless you're smart, it's not a very effective weapon because it requires, as you and I have stated, a perfect center-of-mass shot to kill someone.


Why would I think that getting a headshot matters with a shotgun? Center of mass is the upper torso area. From the video in the first post, you were missing quite a few shots or weren't hitting center mass.

Why the hell would you bring up your statistics in this argument? By your logic, I'm automatically right since I'm higher than you in those two aspects; no exceptions. Don't use experience to validate your point, it does not work.

Like I said again, the 1 shot kill range is meant to be shorter than the sword and hammer's lunge range; and with good reason. It's to prevent them from being overshadowed by the shotgun, if not already.

Of course the AR should beat the shotgun; assuming it's at medium range. It's out of the shotgun's weapon role. If the shotgun beats the AR at med range and more, then that makes the AR completely useless, although it already is.

The stronger emphasis on shot placement this time is to promote more aiming; that's good. The potential for efficacy is still there. Complaining about having to aim for center of mass is pretty much complaining because it's too difficult.

The shotgun could use a bit more range, but saying it's below the Halo 3 shotgun is simply ignorant. Like I said again, go test it out and compare. I argue that it is decent enough though; the end of the red reticule range is a 3 shot kill (2 if lucky.). That's quite far for a CQC weapon.

  • 01.25.2012 2:34 PM PDT


Posted by: Red Puegeot
that was kinda a waste of 10 minutes...
just 1v1 him mlg octagon zb
I challenged him to that and he refused.

  • 01.25.2012 2:36 PM PDT

▀▄▀▄ Strategy, Competition, & Achievements for Halo & Beyond ▄▀▄▀
████▓▓▓▓▒▒▒▒░░░░ Mjolnir Battle Tactics ░░░░▒▒▒▒▓▓▓▓████

Rank in Halo Reach has nothing to do with skill at all. Everyone has bad days to, but every high rank I come across does not intimidate me because ranks don't matter.

[Edited on 01.25.2012 2:54 PM PST]

  • 01.25.2012 2:54 PM PDT

For The Lulz is a worthier cause than For The Win.

From the skies to the ground, I'm the one that'll reign destruction down on you from behind the wheel and the flight stick. Keep your eyes on the rear view mirror, or you may be eating exhaust aside the road, riddled with holes.

My sniper is hungry for souls.

If at first you fail, fail again so that you succeed by wrapping your fail around the continuum into the win zone.


Posted by: Potato Mawnster

Why would I think that getting a headshot matters with a shotgun? Center of mass is the upper torso area. From the video in the first post, you were missing quite a few shots or weren't hitting center mass.

I didn't think you thought that. I was making the point that center-of-mass shots are the only thing anyone should be going for with the shotgun. If somebody tried to go for anything else, they'd be an idiot, hence my point. Also, that's one video, and as I have stated numerous times, my gameplay in that video was horrible compared to my standard fare. Additionally, I was usually laughing too hard to play properly. I'm the type of person whose gameplay gets impaired by too many lulz, which, I think, is pretty normal.


Why the hell would you bring up your statistics in this argument? By your logic, I'm automatically right since I'm higher than you in those two aspects; no exceptions. Don't use experience to validate your point, it does not work.

The point in bringing up statistics is to reinforce the fact that I have experience with the shotgun. So I'm not some moron who's complaining about the shotgun because I can't use it. I can use it, and I do. I wasn't trying to state that I was some shotgun master or something.


Like I said again, the 1 shot kill range is meant to be shorter than the sword and hammer's lunge range; and with good reason. It's to prevent them from being overshadowed by the shotgun, if not already.

Fiar enough, but the sword easily overshadows the shotgun in Reach due to the presence of sprint. Sprint + Sword is just about the easiest way to run around killing everything in sight. I'm speaking for the average Reach player when I make this argument. I'm not talking about what would happen if I were in the situation. In general, the sword beats the shotgun because most people suck with the shotgun and most people have thumbs, so they can use the severely overpowered sword + sprint combo.


Of course the AR should beat the shotgun; assuming it's at medium range. It's out of the shotgun's weapon role. If the shotgun beats the AR at med range and more, then that makes the AR completely useless, although it already is.

I was never saying that the AR shouldn't beat the shotgun at midrange. Of course it should. The point of what I was saying is that the shotgun is useless in the hands of most players in most situations against a player using an AR because people backpedal. This isn't just the case at midrange. At close range, where the shotgun is supposed to be king, a player with an AR can easily still best the shotgun user simply by backpedaling and spraying. That's completely idiotic. A shotgun is devastating at close range. It shouldn't lose out to an assault rifle if the reticule is red.


The stronger emphasis on shot placement this time is to promote more aiming; that's good. The potential for efficacy is still there. Complaining about having to aim for center of mass is pretty much complaining because it's too difficult.

I agree, it is good, but I'm not complaining about having to aim for center of mass. Where did you even get that idea? What I'm criticizing is the fact, when you factor in armor abilities, kill times, and movement speeds, the shotgun is really only effective at point blank range. That's stupid. That's not balance. That makes it a serious niche weapon, even more so than the sword or the hammer.


The shotgun could use a bit more range, but saying it's below the Halo 3 shotgun is simply ignorant. Like I said again, go test it out and compare. I argue that it is decent enough though; the end of the red reticule range is a 3 shot kill (2 if lucky.). That's quite far for a CQC weapon.


The Reach shotgun is simply too moody. The H3 shotgun was reliable. If I aimed for center of mass at close range, I would kill them in one shot, guaranteed. In Reach, if I do the same thing, I may not kill them in one shot, even under the same conditions. The sword's ridiculous lunge and the Sword + Sprint combo makes the shotgun the loser in most situations. It's too easy to use the sword. I'm not saying the shotgun should be easier to use. I'm simply saying it should be more dependable. I shouldn't have to follow up every single shell with a habitual melee if the target's midsection takes up the entire reticule. I should be able to pull the trigger and kill them if the conditions are met. This is not always the case, and in fact, it's usually not the case.

  • 01.25.2012 4:30 PM PDT

The Song Of Nephilim

Xenoblade <3


Posted by: Sentox6
Posted by: MythicSniper
That was uncalled for.

If we only offered input that was "called for", it'd be a very dull world.


You are one to talk.

  • 01.25.2012 4:32 PM PDT