- Geordies Soul
- |
- Exalted Heroic Member
Fancy joining a group, but don't wan't people too obsessed and serious? Want a group where messing around is a given?
DO YOU WANT TO BE A NINJA?
Then I have three words for you. Team Flying Ninja
Alternatively, add me and we will be happy to tell you about ourselves.
Hi guys, it's been many an age since my last map into the community (pretty much since H3), so I think it's about high time I try out the first of 3 creations I'm working on. I give you Stockholm.
Stockholm is a map built up in the Quarry area of Forge World, but is entirely self-contained. A small map, it is best suited to 4v4 games of Slayer, Oddball and Neutral Bomb. I am (as yet) unsure of the flow of CTF - this is something I would like to playtest. As for FFA, this has yet to be tested. Given the layout, I see no reason why this should not be suited well.
Basic Design
Feel free to download the map here and have a fly-through or personal playtest. I would be more than happy (even eager!) to know how any games went. The basic theory flows around long sightlines running parallel, with more than one level through the map. A blow-by-blow breakdown of the areas follows. Screenshots of each section will be given at the end of each section description. When referring to areas, "high" and "low" are deigned to be on the side of the rise and the bases respectively.
The Lobby
The lobby is a two-tier, open-air oval, and is the centrepeice of the map, both physically and aesthetically. With a long sightline on both the top and bottom tier, I expect heatmaps to be showing heavy conflict here. A Plasma Pistol is located on the lower level (visible on the first image) and DMR's are located at either end of the lobby (visible on the crossview). A Sniper Rifle (180 second spawn) is located on the upper tier (visible on the lobby side views). Rockets (again, 180 second spawn) are located along the low-end hallway towards the base entrances (visible on the first image).
Lobby High View
Lobby Blue
Lobby Red
Lobby Crossview
The Bases
The bases are aesthetically different but structurally identical. They have two access points - one from the low side of the lobby, and another from opposite ends of the lobby hall. Bomb plant points are located on the central structures. A teleporter is located at the high side of the base rooms, leading to the respective Rise sections for each team. DMR's are located on each central structure, and a Needle Rifle is located at the low end exit of each base.
Blue Side (from Lobby Low)
Red Side (from Lobby Low)
Blue Teleporter
Red Teleporter
The Rise
The rise is an area located at the high end of the lobby through a doorway on the lower level. It is a long-sightlined area with the second half of the two-way teleporter system from the respective bases. Plasma Grenades are located at the central pass just through the doors to the lobby. Plasma Rifles are located on each side on the second landing (not visible). Magnums are located behind the short barricades visible on each side view image.
Rise Blue Side
Rise Red Side
Summary
The map contains, at this current version:
> 1 x Rocket Launcher (180 second spawn)
> 1 x Sniper Rifle (180 second spawn)
> 2 x Needle Rifle
> 4 x DMR
> 2 x Magnum
> 2 x Plasma Rifle
> 1 x Plasma Pistol
> 2 x Plasma Grenades
Basically, I would like to get 3 playtest games done: 1 Team Slayer game, 1 Neutral Assault game, 1 6-8 Player FFA Slayer game. I would appreciate any volunteers for this. If you just wish to have a fly-through (or your own personal test) constructive feedback would be most welcome.
I appreciate your time.
Geordies Soul