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Subject: Invasion: Submarine Development Thread (Ideas and Opinions Please!)

Herp derp.


Posted by: DragoonLeader
You could try:

Phase 1: Breaching the hatch

Phase 2: Capture the bridge

Phase 3: Plant the bomb in the engine room (The bomb in the engine room would do the most damage)

Will have to see how the current setup works, first.

  • 01.22.2012 10:37 AM PDT

I don't mean to brag I don't mean to boast but I got hummus for these MINI TOASTS!

Can you invite now?

  • 01.22.2012 11:05 AM PDT

Herp derp.

Invite sent

  • 01.22.2012 11:19 AM PDT

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Alrighty, feedback time

First thing I will mention is the spawn. You spawned us facing towards the back of the map so I had no clue where to go. It'd be better to spawn us facing forward.

Once we got on the ship I felt screwed. There wasn't much cover up there at all and it's gonna be a massacre for Elites to arm the bomb

The inside of the sub is pretty cool but it's also very very narrow. I'd actually advise you double its width so players aren't always in each other's face. ALso, the territories are really far apart which will make it very difficult to defend.

All in all it's a good concept. I like the idea of vaulting over to a sub, but I know you can come up with a much better design than this one. For instance, what if the sub was closer to the beach? Then you can have players battle near the beach to arm the bomb before they board the sub.

Unless you hate rebuilding maps, unlike me. In that case I'd just try and widen the sub.

Looking forward to it

[Edited on 01.22.2012 11:25 AM PST]

  • 01.22.2012 11:25 AM PDT


Posted by: A 3 Legged Goat
Alrighty, feedback time

First thing I will mention is the spawn. You spawned us facing towards the back of the map so I had no clue where to go. It'd be better to spawn us facing forward.

Once we got on the ship I felt screwed. There wasn't much cover up there at all and it's gonna be a massacre for Elites to arm the bomb

The inside of the sub is pretty cool but it's also very very narrow. I'd actually advise you double its width so players aren't always in each other's face. ALso, the territories are really far apart which will make it very difficult to defend.

All in all it's a good concept. I like the idea of vaulting over to a sub, but I know you can come up with a much better design than this one. For instance, what if the sub was closer to the beach? Then you can have players battle near the beach to arm the bomb before they board the sub.

Unless you hate rebuilding maps, unlike me. In that case I'd just try and widen the sub.

Looking forward to it

All of this plus, when spawning as spartans, I wasn't able to get the rockets because the one-way forced me out. I also think the beach idea would be cool/

  • 01.22.2012 3:45 PM PDT

Herp derp.

Hosting playtests for the next hour. Ask for invites if you are
1. A good Invasion player
2. Expert forger

Sorry if I sound elitist when I say that, but I want the opinions of the better players/forgers.

  • 01.29.2012 6:24 PM PDT

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