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Subject: How would you defend the planer Reach?

Old school Bungie, born and raised,
In the Septagon is where I spend most of my days.
Relaxin', maxin', posting all cool,
Talking about Halo, life and some school.
Got in one little argument, and the mods got scared,
they said "You're gonna get banned and your member title'll be bare!"

Posted by: Cmdr DaeFaron

Posted by: RKOSNAKE

Posted by: Cmdr DaeFaron
Oh, oh, I know!

I'd actually mobilize the ground defenses/army/marines, use the vast array of Aircraft on Reach to destroy and harrass the dropships that reached the surface, and ACTUALLY HAVE DEFENSES AROUND IMPORTANT BUILDINGS.

You know, have the ground be a fortress instead of "oh entire planet's worth of important places got overwhelmed by a few hundred dropships."


What you don't know is that Reach's entire defense force consisted of 10 ODSTS, a couple of anti-tank mines and a skyhawk, and thanks to John they all got beaten up and couldn't save Reach.


You forgot the guys who screamed horribly into comm lines, and the three marines that wandered around going "whuuut?" :P.


Posted by: prometheus25
"Oh God, a contingent of 1500 human soldiers, including technical combat craft and fortified defenses!"

*Energy Projector*


*Super Mac and fleet keeping Covenant Fleet away, point nullified*

If the Ground had actually being the Fortress Reach was supposed to be in the Book, the generators falling would've been a null issue because by the time they fell the orbital battle would've been over.


Like how they defended Earth?

  • 01.20.2012 8:38 AM PDT

Difference. When they attacked Earth they didn't bother to stop and fight the fleet. They went straight planetside. With Reach the only ground forces Covenant got through was a few hundred dropships. However those managed to somehow overwhelm and destroy nearly all important UNSC locations on the planet within what... 2 hours?

I hear the cop-out of "Oh, once other cruisers managed to make in through the space lines they deployed more!" and I kindly wonder how a CCS cruiser could fly through the UNSC fleet without being taken out. In Earth, again, they could also jump straight into the atmosphere.

  • 01.20.2012 8:43 AM PDT
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Deva Path


Posted by: DecepticonCobra

We are all going to get banned aren't we?

The Flaw with the Mac system is that once a MAC Falls the Entire Grid is compromised. The UNSC (And most people) Depend too heavily on the MACs For Planetary defense. While Anton as brought it to my attention Long ago that they have an extreme Range, my point still stands ass they cannot target small dropships.

Earth is a Perfect Example of my point. Though originally it was stated that The MACS weren't all only yet, i have a feeling ONI had some stupid connection to that.

  • 01.20.2012 8:49 AM PDT

Old school Bungie, born and raised,
In the Septagon is where I spend most of my days.
Relaxin', maxin', posting all cool,
Talking about Halo, life and some school.
Got in one little argument, and the mods got scared,
they said "You're gonna get banned and your member title'll be bare!"

Posted by: Cmdr DaeFaron
Difference. When they attacked Earth they didn't bother to stop and fight the fleet. They went straight planetside. With Reach the only ground forces Covenant got through was a few hundred dropships. However those managed to somehow overwhelm and destroy nearly all important UNSC locations on the planet within what... 2 hours?

I hear the cop-out of "Oh, once other cruisers managed to make in through the space lines they deployed more!" and I kindly wonder how a CCS cruiser could fly through the UNSC fleet without being taken out. In Earth, again, they could also jump straight into the atmosphere.


It would likely only take the Covenant of disabling one of the generators to create a large enough hole for frigates and cruisers to maneuver through. Once that is done, the rest would fall like dominoes

  • 01.20.2012 8:50 AM PDT


Posted by: prometheus25
Posted by: Cmdr DaeFaron
Difference. When they attacked Earth they didn't bother to stop and fight the fleet. They went straight planetside. With Reach the only ground forces Covenant got through was a few hundred dropships. However those managed to somehow overwhelm and destroy nearly all important UNSC locations on the planet within what... 2 hours?

I hear the cop-out of "Oh, once other cruisers managed to make in through the space lines they deployed more!" and I kindly wonder how a CCS cruiser could fly through the UNSC fleet without being taken out. In Earth, again, they could also jump straight into the atmosphere.


It would likely only take the Covenant of disabling one of the generators to create a large enough hole for frigates and cruisers to maneuver through. Once that is done, the rest would fall like dominoes


Again, in my view it'd be extremely hard for them to take any of the generators, as they'd all have bunkers long prebuilt (instead of just being made wtf?) well fortified, AND air support taking out Covie dropships on route/harassing dropships and ground forces.

Meaning the fleet falling would be quicker then these positions being taken out.

  • 01.20.2012 8:53 AM PDT

"Find where the liar hides, so that I may place my boot between his gums!" - Rtas 'Vadum

I doubt anyone here is well versed in military tactics and strategy, much less the complex manoeuvres for fleet wide naval combat in 2 dimensions, never mind the 3 dimensions of space.

  • 01.20.2012 9:01 AM PDT

-Panthers are the best.
-Haters gonna hate.
-Who Dares Wins
-If your one of my real life friends. STOP GOOGLE-ING ME.
XD

I'd probably have a couple hundred frigates, a few hundred mac cannons and a fair few longswords despite the fact point defense systems would destroy them. I'd probably do some kamikaze manouvers by rigging some UNSC ships with a pile of shiva's, and flying them into the covenant armada, the whole time i would have them broadcast on an emergency channel that their thrustes are compromised and they are unable to remove earth location data. With any luck the covenant would try to capture these and end up getting wiped out.

  • 01.20.2012 9:10 AM PDT

"Magic. Duh."

  • 01.20.2012 9:28 AM PDT


Posted by: anton1792
I doubt anyone here is well versed in military tactics and strategy, much less the complex manoeuvres for fleet wide naval combat in 2 dimensions, never mind the 3 dimensions of space.


Truth, but that doesn't mean we can't theorize ^_^.



Posted by: TwistedDippy666
I'd probably have a couple hundred frigates, a few hundred mac cannons and a fair few longswords despite the fact point defense systems would destroy them. I'd probably do some kamikaze manouvers by rigging some UNSC ships with a pile of shiva's, and flying them into the covenant armada, the whole time i would have them broadcast on an emergency channel that their thrustes are compromised and they are unable to remove earth location data. With any luck the covenant would try to capture these and end up getting wiped out.


Wouldn't it be more effective to rig their slipspace drives to go off like in LNOS?

  • 01.20.2012 9:58 AM PDT


Posted by: Cmdr DaeFaron

Posted by: prometheus25
Posted by: Cmdr DaeFaron
Difference. When they attacked Earth they didn't bother to stop and fight the fleet. They went straight planetside. With Reach the only ground forces Covenant got through was a few hundred dropships. However those managed to somehow overwhelm and destroy nearly all important UNSC locations on the planet within what... 2 hours?

I hear the cop-out of "Oh, once other cruisers managed to make in through the space lines they deployed more!" and I kindly wonder how a CCS cruiser could fly through the UNSC fleet without being taken out. In Earth, again, they could also jump straight into the atmosphere.


It would likely only take the Covenant of disabling one of the generators to create a large enough hole for frigates and cruisers to maneuver through. Once that is done, the rest would fall like dominoes


Again, in my view it'd be extremely hard for them to take any of the generators, as they'd all have bunkers long prebuilt (instead of just being made wtf?) well fortified, AND air support taking out Covie dropships on route/harassing dropships and ground forces.

Meaning the fleet falling would be quicker then these positions being taken out.


Plus something that important would also have a permanent garrison of troops, armor, anti-armor, and lots of other proper defenses. Unlike in the book. The UNSC forces on the ground would hold out for far longer than the space battle would.

  • 01.20.2012 10:00 AM PDT

"Find where the liar hides, so that I may place my boot between his gums!" - Rtas 'Vadum

Posted by: Cmdr DaeFaron
Posted by: anton1792
I doubt anyone here is well versed in military tactics and strategy, much less the complex manoeuvres for fleet wide naval combat in 2 dimensions, never mind the 3 dimensions of space.

Truth, but that doesn't mean we can't theorize ^_^.

Well, the first thing I would do is to get Whitcomb THE -blam!- AWAY from ground operations. :P

  • 01.20.2012 10:04 AM PDT

1)I would deploy Spartans to take out the super carrier with a slip-space bomb. I would also order them to take spare fuses for the make shift bomb.

2)I would inform the Spartans that they are to have no down time after the evacuation of New Alexandria and that they must evac straight away.

3)I would order Longswords to patrol the area around the Pillar and to support any troop transports they see on root to it.

4)I would order Jorge and Noble Six to defend the landing pad while the rest of noble team defends the stationary gun.

I know I can't win the battle but I might as well make shore a few more Spartans survive.

  • 01.20.2012 10:06 AM PDT
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Posted by: chotato
smart, interesting, seems out of place.


Official fan of Assassin's Creed, Call of Duty, (Problem with that?) Halo, and Bungie, also a total gaming junkie.

I take what I said back. All they truly needed to defend Reach were ground based MACs and SMACS, Mass Drivers defending important buildings, and more stone fortresses, which are surprisingly the best defense against the Covenant. The MDs, SMACs, and MACs would have destroyed anything that passed the ODG.


Posted by: jonesy90000
1)I would deploy Spartans to take out the super carrier with a slip-space bomb. I would also order them to take spare fuses for the make shift bomb.

2)I would inform the Spartans that they are to have no down time after the evacuation of New Alexandria and that they must evac straight away.

3)I would order Longswords to patrol the area around the Pillar and to support any troop transports they see on root to it.

4)I would order Jorge and Noble Six to defend the landing pad while the rest of noble team defends the stationary gun.

I know I can't win the battle but I might as well make shore a few more Spartans survive.


Had they done this, Reach might have lasted longer.

  • 01.20.2012 10:44 AM PDT

If I had the technology available (a large if, but plausible given slipspace drive and artificial gravity generation present on UNSC ships), I'd have lured the covenant in and induced a supernova of Reach's star. Reach would be wiped out, but the entirety of the Covenant fleet would have been destroyed with it. I'd say that would be a huge victory in ship for ship statistics.

Granted, this may require a bit of preparation. Given that the attack was a surprise, this would have to be a standing protocol.

Edit: And if you really want to get tactical, a coded message would be sent to every ship in the fleet of the exact time the supernova detonation would occur. If you could predict the speed of the explosion (slightly lower than the speed of light), you could have the bulk of Reach's fleet jump out in the moments before the nova got to Reach. Then you'd really get a ship advantage out of it.

[Edited on 01.20.2012 5:27 PM PST]

  • 01.20.2012 5:11 PM PDT
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Posted by: anton1792
I doubt anyone here is well versed in military tactics and strategy, much less the complex manoeuvres for fleet wide naval combat in 2 dimensions, never mind the 3 dimensions of space.

  • 01.21.2012 3:49 AM PDT

=)

well, campers with shotguns and a ton of Arty should get the job done

  • 01.21.2012 5:24 AM PDT

7 MAC platforms in orbit(Think Halo 2)

30 of MAC guns planetside (Think end of Reach)

100 Sabres

100 Spartan IIs to go in said Sabres

100 Longsword fighters

100 Shiva Nukes to go in Longsword fighters

30 Platoons of ODSTs (1 for each MAC generator)

A scorpion tank for each platoon

and a Bagel

  • 01.21.2012 12:49 PM PDT

What a waste....


Posted by: superiorarsenal
How about 100+ SMACs?
Yeah, that's basically one of the few reasons Earth won.

  • 01.21.2012 12:50 PM PDT

The Forerunner, the Great Journey, and Heaven Theory

[Announcement Trailer] Halo: Forerunner

Posted by: Agustus
I lol'd at the absurd miscommunication that occurs whenever dibbs post something. Perhaps his brain is so highly evolved that he can no longer clearly communicate with lesser life forms, even among his own species.

Defending planar Reach? Well I'd probably start by positioning my forces along the x and z axes...

  • 01.21.2012 3:31 PM PDT
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  • Honorable Heroic Member

http://www.bungie.net/fanclub/halohaven/Group/GroupHome.aspx

Join Halo Haven! (Group Leader: A 3 Legged Goat)

(To discuss Halo 4.)

1. Place 1 million NOVA bombs across the surface of Reach, and the nuclear minefields all around it.
2. Conveniently forget to evacuate the undesirable citizens in humanity on Reach.
3. Time NOVAs to detonate on my command.
3. Get popcorn, leave Reach, watch for fireworks.
4.???
5. Profit!
6. Sleep soundly at night.
7. Create cover up on the battle of Reach.

  • 01.21.2012 3:36 PM PDT

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